talent-trees-cataclysm

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  • The Daily Quest: Oh so talented

    by 
    Anne Stickney
    Anne Stickney
    07.19.2010

    Here at WoW.com, we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Talents! Everyone's still chattering away about the new 31-point talent system, and with the Twitter developer chat last Friday, a few questions were answered -- but even more were raised. Let's take a look at a few more posts regarding the new talent systems and various reactions to it: Empowered Fire shares some thoughts on mage talents. Borsked chats about the newly pruned restoration tree for shaman. Warcraft Hunters Union has some words about the developer Twitter chat in regards to hunters. Honor's Code simply says "Holy Power, Batman!" Is there a story out there we ought to link or a blog we should be following? Just leave us a comment, and you may see it here tomorrow! Be sure to check out our WoW Resources Guide for more WoW-related sites.

  • Ghostcrawler on Cataclysm's talent tree philosophy, abilities, and Ragnaros

    by 
    Adam Holisky
    Adam Holisky
    01.28.2010

    Ghostcrawler posted a bit this evening on the philosophical direction Blizzard is taking in Cataclysm in three important areas: Talent trees New spells and abilities Recycled raid content The discussion originated from a mild QQ post about what the poster felt were the flaws in Cataclysm, and Ghostcrawler took that opportunity to clarify a few things that the community has been talking about since the initial announcement at BlizzCon 2009. Chief amongst those is that they are specifically designing talent trees now with an intention for there to be 5 to 10 talent points that can be spent where the player wants -- and that talent guides like you find in WoW.com's class columns will only go so far in the selection of the idea talent tree; the rest of the talent selection will be left up to the individual user. Of course, this information isn't exactly new per se, but it's interesting to hear some of the refinements of it all as Cataclysm's development progresses. Ghostcrawler's full statement after the break.