teamcyclops

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  • TeamCyclops announces DVD upgradability for CycloWiz modchip

    by 
    Paul Miller
    Paul Miller
    02.06.2007

    Oh snap, now it's really on. Those WiiKey kids were so proud of themselves, with that DVD upgradability of theirs, but TeamCyclops just threw down with the announcement of the same functionality in its CycloWiz. Add that to the fact that the CycloWiz is already shipping (a couple more days left for WiiKey) and we can see potential Wii modders being plenty conflicted. At the moment, WiiKey is still the only chip with support for Wii imports of any sort, but we're figuring TeamCyclops isn't too far behind on that front. And Wiinja? Well, it remains to be seen if they have anything else up their sleeves, but at the moment it looks like they've got a lot of ground to cover.[Thanks, Matt A]

  • Wii "CycloWiz" modchip reviewed

    by 
    Paul Miller
    Paul Miller
    01.31.2007

    With Wii modchips busting onto the scene all over, well, at least two of them now, it's about time we got an idea of how well these things actually work. MaxConsole just took the CycloWiz for a spin -- the second modchip to be announced, but supposedly the first one to be hitting the market -- and they seem to dig what they see. For starters, the installation is a snap, with "quick-solder" holes to make it a bit harder for you to screw things up, and an LED indicator to let you know if you do. As for compatibility, everything works as advertised, with Wii and GameCube backups working just like original discs, and GameCube hombrew working just fine as well. The big drawback is a lack of import support, which was done to make sure the Wii can't detect the modchip. This is solved on the GameCube side of things by GCOS, an open source hombrew OS for the GameCube that allows you to toggle your region, but sadly there's no hope yet for Wii games, since Wii homebrew is not supported. The upshot is that Nintendo has little chance of a software update that can disable this mod, but it also sort of defeats one of the main purposes of a modchip in the first place. There are also graphics problems with some PAL games right now, but future GCOS updates should resolve those. Otherwise, there's plenty to love, including full support of "audio-streaming" GameCube games, and multi-disc titles. The chips should hit resellers on Friday.[Via Digg]

  • Teamcyclops busts out Wii modchip nmero dos

    by 
    Paul Miller
    Paul Miller
    01.30.2007

    If that whole "no comprender" thing with the Wiinja modchip was getting you down, have no fear: Teamcyclops is on the scene, and they're doing up a Wii modchip of their own for the Engrish speakers among us. Apparently the chip will start shipping next week, and will come as a "Quicksolder" mod for easy DIY modding. Features include the ability to play Wii and GameCube backups, GameCube homebrew and imports, built-in audio-fix for compatibility with certain GameCube games, DVD-R and DVD+R support, and optional chip disable wire, "stealth" even when the chip is enabled, and a multi-purpose LED. No word on price, and it's hard to believe this things before we've really seen 'em in action, but we'll give them the benefit of the doubt for the moment.[Thanks, Ryan]