teleporters

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  • Earthrise devs on how terrain will impact gameplay

    by 
    James Egan
    James Egan
    07.20.2009

    Earthrise is the first massively multiplayer online game from Masthead Studios, an independent game developer in Bulgaria. The game has a dystopian setting, a single (but vast) island refuge is all that remains of the human race after the world was bathed in nuclear fire. As expected of a post-apocalyptic MMO, there will be areas of the game that are comprised of blasted out buildings and various gutted structures, but the island setting of Enterra will offer a wide variety of terrain for players to explore and exploit. Moll, Earthrise's community manager, explains in a recent blog post: "As we developed Earthrise, we made sure that the world is tailored in such a way so it provides different game experiences - the whole island is divided almost equally between plains, hills and mountains."

  • Earthrise developers explain how teleportation will affect gameplay

    by 
    James Egan
    James Egan
    06.29.2009

    Last week we wrote about the upcoming post-apocalyptic MMO Earthrise and how players will be able to use mechas to establish trade and supply routes or, conversely, to hijack them. This brings up another transportation-related question, or several really. How will teleportation work in Earthrise? What limitations will be put on it? Is teleportation accessible to individuals or is it a guild-level ability? The latest Question of the Week entry from the Earthrise devs at Masthead Studios answers these questions and more. The game's sandbox setting of Enterra is a massive island with many zones. Conventional modes of transportation may not always be the best option for players who need to get from one place to another, hence the developers have included teleportation (travel, not combat) game mechanics, but characters seeking instantaneous travel will need to pay fees for the privilege. There will be two simple types of teleportation -- short range for within zones, and long range, which can be a jump from one end of Enterra to another. The further you travel, the more you pay. Teleporters will be run by NPC factions, available to players aligned with that faction or neutrals, but Earthrise's guilds will also be able to establish their own teleporters.

  • Around Azeroth: That poor mechanostrider...

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.29.2007

    This screenshot is surely an example of mount abuse of the worst kind -- of course, this Gnomish mechanostrider probably doesn't have any feelings to hurt, but I am surprised its little legs haven't collapsed out from under it. However, there is a perfectly reasonable explanation for this unusual shot, sent in by reader Yezmina on realm Blackhand shows us some of the terrible potential consequences of using engineering teleporters. Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Bae Institute crafts magical photonic laser thruster

    by 
    Darren Murph
    Darren Murph
    02.24.2007

    Now that humans have shot themselves up into space, frolicked on the moon, and have their own space station just chillin' in the middle of the galaxy, what's really left to accomplish out there? How about cruising around at light speed? Apparently, a boastful group of scientists at the Bae Institute in Southern California feel that they're one step closer to achieving the impossible, as the "world's first photonic laser thruster" was purportedly demonstrated. Using a photonic laser and a sophisticated photon beam amplification system, Dr. Bae reportedly "demonstrated that photonic energy could generate amplified thrust between two spacecraft by bouncing photons many thousands of times between them." The Photonic Laser Thruster (PLT) was constructed with off-the-shelf parts and a bit of fairy dust, and it's said that this invention could eliminate the need for "other propellants" on a wide range of NASA spacecrafts, theoretically savings millions on energy costs and enabling longer missions. So while this may be an incredibly novel idea, the chances of this actually working outside of a laboratory seem relatively small, and make sure we're not the guinea pigs strapped into the first craft that utilizes this mystical method of launching, cool?[Via Wired]