the-bureau-xcom-declassified

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  • The Bureau: XCOM Declassified: Personal pacifist edition

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.27.2013

    Here's The Bureau: XCOM Declassified being played without the main player firing a shot. It's all squad tactics and powers through the demonstration, which happens to be one of the longest ones we've seen released publicly. The Bureau: XCOM Declassified is scheduled to hit retail on August 20.

  • The Bureau declassifies DLC plans

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.19.2013

    Publisher 2K Games announced today that The Bureau: XCOM Declassified will have pre-order and post-launch downloadable content, which is about as shocking of a revelation as knowing Marmite will divide humanity into the two groups of the next great war. "We're excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera's Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture," said Morgan Gray, development director at 2K Marin. The game's pre-order bonus is the "Codebreakers" side mission. In it, Special Agent Carter and his squad must reestablish contact a top-secret government communications facility, eliminate any threats and decrypt the employee's combined lunch order. There are no details about the post-launch DLC, but the first pack "will be available exclusively to Xbox 360 players." The Bureau: XCOM Declassified will fight the future on August 20 and 23 in North America and internationally, respectively.

  • The Bureau: XCOM Declassified files 'Battle Focus' trailer

    by 
    Sinan Kubba
    Sinan Kubba
    06.19.2013

    Unearthed from a crate thought lost to Hangar XCOM, this gameplay trailer shows how 2K Marin meshes real-time shooting with strategy in The Bureau. Time can be slowed down while players get tactical via a radial menu, from which they can command Special Agent Will Carter and his trusty squadmates. Also, it shows us that if you're going to see off an extraterrestrial invasion, you may as well do it dressed to the nines - Carter is the definition of dapper in that vid. Independence Day could only have been improved if Jeff Goldblum had boarded that spaceship in a tux. The fashion of alien warfare aside, The Bureau: XCOM Declassified touches down on PS3, Xbox 360, and PC on August 20. %Gallery-191760%

  • Being a Bureau dude in XCOM Declassified

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.13.2013

    You always remember your first alien invasion. The Bureau: XCOM Declassified puts you on the ground in 1962 as William Carter, a crucial member of what will eventually become the planet-guarding, all-caps organization known as XCOM. The game brings it own brand of agency to the revitalized strategy series, though not in the drastically simplified form you might expect from a third-person shooter. Once Earth becomes unwilling host to "The Outsiders," a race of aliens that have enthralled other extraterrestrial creatures, Carter and a crew of two are ordered to investigate the fate of a fallen agent in New Mexico. The Outsiders have a few slaves up their sleeves, including XCOM's classic sectoids. To compensate, Carter has a dapper vest that effectively says, "Everyone, listen to me, I am going to use some tactics on these aliens." %Gallery-187991%

  • XCOM shooter now 'The Bureau: XCOM Declassified,' out this August

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.26.2013

    The XCOM shooter, which has been bouncing around in limbo for the past two years, will finally launch this fall as a squad-based third-person tactical shooter called The Bureau: XCOM Declassified. The full retail game begins in 1962 during the the Kennedy administration and is the origin story of the modern XCOM initiative, which was playable in last year's "critical and commercial success" XCOM: Enemy Unknown."The Bureau's initial charter was to investigate a series of incidents that the government thought were all Soviet infiltration and maybe a precursor to a nuclear war. Turns out, those incidents were of a far more extraterrestrial origin," VP of 2K Games Product Development Alyssa Finley told us. "The Bureau has to quickly adapt from their original charter to become the kind of organization that could identify alien threats, find ways to turn the alien technology against them and cover up evidence of what happened so that the American public could go on with their lives and not go into a panic about being invaded by aliens."In XCOM Declassified, players are in the role of Special Agent William Carter, who takes customizable agents into the field for real-time combat (as compared to Enemy Unknown's turn-based). Permadeath for squad mates is still part of the game. Although the squad mates are blank slates the player creates, The Bureau also features a cast of support characters, who are established as part of the plot. 2K Games is still trying to keep the focus of XCOM on "tactics, tools and teams."