the-club

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  • Grab every Sega game on Steam for $90

    by 
    Griffin McElroy
    Griffin McElroy
    05.18.2010

    If you're a supporter of all of Sega's ludological offerings -- not just the ones that include attitude-infused blue rodents -- you'll want to check out the Sega Complete Pack on Steam. For $90, you can grab all of Sega's PC games currently available on the platform; a list that includes Empire: Total War (and all its expansions), Space Siege, The Club, Sonic & Sega All-Stars Racing, Aliens vs. Predator and a whole lot more. (Sorry Mac users, but almost all of these games are still only available to the Windows crowd.) If you're looking for something a bit more cost-efficient, Steam is also offering Aliens vs. Predator alone at half price, for $24.99. But why not chip in the extra $65 and pick up more Total War games than you could ever play in a single lifetime? That seems like a sound economic decision to us.

  • PS3 Fanboy review: The Club

    by 
    Chris Powell
    Chris Powell
    02.23.2008

    Let's get this started with a bang; if you're a fan of video games, then you will absolutely love The Club. And after playing through everything the game had to offer, I was left with one all-important question that I still can't answer, "Why the hell did it take a developer this long to make this game?"Let's face it, many of today's games try to do so many things at once that they're often their own worst enemy. Thankfully, the guys and gals at Bizarre Creations didn't let themselves get bogged down with superfluous storytelling or any of the other myriad of problems that plague many of today's games. Instead, they traveled back in time to the Golden Age of gaming when points reigned king and everything else was a mere afterthought. Those were truly the good ol' days because gaming was all about skill then, and that's exactly what you'll need if you plan on being any good at The Club. %Gallery-14420%

  • The Club nods at Gears of War's 'Seriously' achievement

    by 
    Griffin McElroy
    Griffin McElroy
    02.10.2008

    For the thorough achievement hunter, there are an elite series of Gamerscore garnering goals that the softcore gamer is not likely to possess, such as Dead Rising's Zombie Genocider achievement, or, well, most of the achievements from Chromehounds. One stands out above the rest, though, requiring a great deal of time and skill to earn -- the "Seriously" achievement from Gears of War. Getting 10,000 kills in ranked multiplayer earns you 50 Gamerpoints, and hopefully, a concerned intervention from a few of your closest loved ones. Bizarre Creations' latest project The Club gives a hearty nod towards the life-consuming achievement with one of their own -- the cleverly titled "No, Seriously" requires you to kill 10,001 opponents in ranked online matches. Oh, we see what you did there. We'll have to wait until Feb. 19 to see if the game is good enough to merit that kind of time investment, and if Bizarre ripped anything else off of Gears -- such as a steroid-infused protagonist that speaks with the eloquence of Tourette's suffering sailor.

  • PSP Fanboy Theatre: Volume 49

    by 
    Chris Powell
    Chris Powell
    02.09.2008

    Echochrome Japanese trailer (17.8MB) Also featured: The Club, Hot Shots Golf: Out of Bounds, Wipeout Pulse, Barkley, Shut Up and Jam: Gaiden

  • Win Bizarre swag in The Club Launch Competition

    by 
    Dustin Burg
    Dustin Burg
    02.08.2008

    Ben Ward from Bizarre Creations dropped us a line to inform us that The Club will be hitting retail shelves rather soon and, to celebrate, they're cleaning out the Bizarre closets and giving away all kinds of goods. But you'll have to work for them.The Club Launch Competition is open to anyone who owns a copy of The Club (yes, our PS3 friends get to participate as well) and has the skills to rack up highest score. Simply put, Bizarre wants to find the best The Club player in the world and reward them with autographed goods and random studio bits. Anyway, let's get to the entry specifics. To enter the launch competition, simply play The Club's Warehouse location, choose Downtown Dash, play on expert difficulty and get the highest score possible. Then, if you think you've earned a high enough score, post your point total in the comments section of their post by March 31st and that's it. Also know that you must be connected to Xbox Live when attempting your scoring feat, because they'll be confirming players' scores via the online leaderboards. Download the demo, get practicing and hone your skills. We know you'll make us proud.

  • The Club one-ups GoW's Seriously achievement

    by 
    Dustin Burg
    Dustin Burg
    02.07.2008

    The humorous and ever so witty dev team over at Bizarre Creations got a little creative with their achievements for upcoming title The Club. So creative, they somehow managed to one-up Gears of War's "Seriously" achievement.Looking over The Club's achievements one will quickly notice an achievement by the name of "No, Seriously" which can only be earned if a player gets 10,001 kills in ranked multiplayer. This, of course, is a direct reference to GoW's famous (and nearly impossible to obtain) "Seriously" achievement where gamers must rack up some 10,000 ranked kills. As you see, The Club's "No, Seriously" requires an extra kill. Nicely played Bizarre, nicely played.Though, we're sorry to say that Gears' "Seriously" will forever be held high atop our list of most respected achievements and can never be replaced or duplicated, even if it only requires 10,000 kills to unlock. Heck, "No, Seriously" will only net you 40 Gamerscore, ten less Gamerscore than the the original "Seriously". It must not be as l33t of an achievement as it's made out to be ... just saying Bizarre, just saying.[Thanks, Scott (HHHawk)]

  • Bizarre Creations explains why you should join The Club

    by 
    Adam Holisky
    Adam Holisky
    02.07.2008

    In our hands-on with The Club's PlayStation Network demo, we weren't too entirely impressed. However, we plan to wash our hands of that experience when we finally get a chance to play the full game. In the mean time, though, several of the key players responsible for The Club's creation want to tell you what sets the game apart from every other third-person shooter on the market. Bizarre Creations is banking on the fact that gamer's natural drive for competition will help The Club sell as the game's focus isn't on level progression or story development, but rather chaining kills together to score the most points possible. Whether it succeeds in that goal or not, one thing's for sure, Bizarre Creations is most certainly living up to its name with such an original take on an otherwise increasingly stale genre.

  • Americans can join The Club this Thursday

    by 
    Jem Alexander
    Jem Alexander
    01.22.2008

    While Europeans have been enjoying being members of The Club since the end of December, this Thursday it's America's turn to get their membership cards officially stamped. A demo of the game will be released this Thursday on the American PSN Store, just in case those of you who are really anticipating the game (all six of you!) haven't downloaded it already from the EU Store. The demo gives you a taste of the bizarre gameplay modes included in The Club. This very arcadey shooter has a variety of influences (such as kart racing, perhaps?). Which might sound interesting, but we suspect there's a reason it hasn't been done before. Soon, you'll be able to give Bizarre Creation's latest a go and see what you think. [Via press release] %Gallery-14420%

  • The Club demo now on Xbox Live

    by 
    Justin McElroy
    Justin McElroy
    01.22.2008

    When a demo for Bizarre Creation's The Club was released only in Europe and Australia, we were understandably testy. But then, we had a revelation: That's what it's like every day in countries that aren't America. We were so moved that we bought a red-white-and-blue T-shirt and six of Miller High Life to celebrate our appreciation for our homeland. Now, our patience has been rewarded, with the demo finally hitting Xbox Live. If you need more encouragement to check it out, you should know that Tycho from Penny Arcade said nice things about it, which is good enough for us. Typically, the guys use their power to steer you towards the finer things, (unlike our power, used only to win fights in the comments section). But will you be joining The Club? Let us know below.

  • North America is now a part of The Club (demo)

    by 
    Dustin Burg
    Dustin Burg
    01.22.2008

    Available for download off the Xbox Live Marketplace to North American Live members is a sorta new The Club demo that was previously released to Europe and Australia a few weeks back. This 1.36GB demo download has been under a lot of heat lately, with gamers sounding off that they are either in love with it or despise its very existence. But that's exactly why demos are released, they're for you to garner your own opinion. Makes sense. Go get downloading and garnering fellow North American fanboys, you're now a part of The Club ... even though you have yet to send in your club registration fee. Get it in by next week though.

  • New bullet riddled footage from The Club

    by 
    Richard Mitchell
    Richard Mitchell
    01.11.2008

    GameTrailers has posted some new footage from the upcoming Bizarre Creations arcade shooter The Club. A fast paced action game in the vein of Geometry Wars (with a few more polygons added), the game rewards players for dispatching enemies and dispatching them quickly. Featured prominently on the game's HUD is a score multiplier that increases with each successive kill. Wait too long and the multiplier drains fast. It's an interesting way to treat a third person shooter, and frankly it's a welcome change. Sometimes you don't want to bother with all that thinky-stinky stuff required by the likes of Rainbow Six and GRAW, you know? Also, given that the game's stages are really more like courses, leaderboard hogs should definitely be keeping an eye on The Club. Now where's that US demo? Find the footage after the break.

  • XBLM Roundup: The Club demo & Rock Band DLC

    by 
    Dustin Burg
    Dustin Burg
    01.08.2008

    This morning, both The Club demo and new Rock Band downloadable tracks released to the XBLM as foreshadowed and expected. And just as we mentioned earlier, The Club demo is a limited release that is not available for download in North America, Germany or Asia, but everyone other Live region will be able to play the 1.36GB demo. Also, the new Rock Band DLC, which includes three songs from Iron Maiden, Stone Temple Pilots and The Hives, are now available for 160 points each. We posted details about the Rock Band DLC after the break, so feel free to check that out if you're feeling clickity clicky.That should wrap up all the major new XBLM downloads for the day and should keep you busy if you either live outside of North America or if you have Rock Band. If not ... well, just go download an XBLA trial or something. Move along now.

  • The Club demo releases to UK XBLM tomorrow

    by 
    Dustin Burg
    Dustin Burg
    01.07.2008

    This weekend we mentioned that The Club demo was headed to the Xbox Live Marketplace "soonish" and that it would have a staggered region release. Well, we didn't have to wait long for SEGA to confirm news that tomorrow morning, January 8th, The Club demo will release to the XBLM for our friends in the UK and Australia. You read correctly. The US, Canada, Mexico and every other Live region is being left out of demo goodness for the time being, so be proud fellow UK and Aussie Live subscribers. You're getting content first for a change. W00t for you.So, if you are in a region that the demo releases in, Bizarre already confirmed that you'll be treated to a The Club demo featuring the prison level "Escape from Newhaven", two single player game modes including Time Attack and Sprint as well as split screen multiplayer. Enjoy your demo and be sure to tell us what you think fellow UK and Aussie fanboys. You know, since we won't be able to download it and all.

  • Bizarre confirms The Club demo is coming soon

    by 
    Dustin Burg
    Dustin Burg
    01.06.2008

    Ben from Bizarre Creations posted a little note on the Bizarre forums updating everyone on the status of The Club demo that is scheduled for release to the Xbox Live Marketplace. He confirms that they are indeed done with it, that they've handed it off to SEGA and are awaiting them (and presumably Microsoft) to announce the demo's release. He also mentions that the demo will rollout to the Marketplace as a "staggered launch for all of the regions", which means it will not be a worldwide release. Here's to hoping the US, Canada or Europe don't get shafted.The Club demo is coming soon fanboys, so get excited, keep your eyes open and your focus directed at the Xbox Live Marketplace for the time being. And don't blink either.

  • Sega dates Q1 games for Europe

    by 
    Richard Mitchell
    Richard Mitchell
    01.04.2008

    Eurogamer has revealed the European release dates for the first quarter releases from Sega. Most notable to us, of course, are the 360 games on the list. Probably the biggest title on the list is Condemned 2: Bloodshot, the sequel to one of the 360's better launch titles, which releases March 14 across the pond. The other titles on the list are as follows: The Club - February 8 Universe at War - March 7 Viking: Battle for Asgard - March 28 SEGA Superstars Tennis - March 28 Naturally, we can expect that these titles should hit North America at approximately the same time. Anyone out there looking forward to any of these titles?

  • See The Club demo in action

    by 
    Chris Powell
    Chris Powell
    12.29.2007

    After playing through the newly released demo of The Club, we have to admit we're not completely blown away. From what we've gathered, the game feels pretty much like any generic third-person shooter with a tacked-on point system. Additionally, we never really got the feeling of excitement of the supposed fast-paced action that we were promised. Also, we're a bit dismayed by the confusing button layout. Who ever thought it'd be a good idea to map the sprint and shoot actions to the R1 and R2 button, respectively? On the plus side, there are a variety of interesting looking characters, a few of whom are a bit cliche, but they appear to have some decent background stories that we can only hope Bizarre Creations delves a bit in to. In the end, though, the game's saving grace might be its multiplayer, which pits several players against each other as they run through the level trying to rack up the most combos and gain the most points to win. Bizarre and Sega have until February to hopefully rectify some of these issues before The Club is released.

  • The Club and Condemned 2 due out in February

    by 
    Nick Doerr
    Nick Doerr
    11.29.2007

    Sega has released an updated release schedule that goes to the end of the fiscal year and if they're serious about these dates, we'll have two fairly anticipated games to enjoy come February by Sega alone (we'll also be diving into Devil May Cry 4 around that time). First off, Sega will be bringing The Club to us, courtesy of Bizarre Creations, on February 8th. Soon after that, scheduled for the month of February but given no specific day, is Condemned 2. It looks like February is going to be another month where we find our money flying out the window, much like how November has been. If you're unsure what either game is, the former is a mish-mash of genre, and the latter is a pretty intense horror/action game.

  • The Club tutorial talks speed, precision, style

    by 
    Richard Mitchell
    Richard Mitchell
    11.09.2007

    Sega has released a tutorial video explaining the arcade shoot-em-up The Club from Bizarre Creations. Doing well in the club centers around making kills quickly and efficiently. It also helps to accomplish kills in a stylish manner. Bizarre Creations themselves have described the game as being similar to their own Geometry Wars, in that the goal is to increase the multiplier and aim for the highest possible score. It is this quick scoring mechanic that sets it apart from other third person shooters on the market. To get a feel for what the game is like, check out the video embedded above.It will be interesting to see how The Club fares against the more story-driven shooters on the market.

  • The Club videos shoot up the place

    by 
    Richard Mitchell
    Richard Mitchell
    11.02.2007

    Sega has released a trailer for the upcoming shooter The Club, which is being developed by Bizarre Creations (their last game before working solely under Activision). The trailer is very slick, showing off the cast of the arcade shooter. The characters run the gamut of generic badasses: there's the square-jawed Russian, the tough cop (gone bad?), the obstinate Irishman, and ... well, a crazy guy in a rain slicker. There's even a guy named -- we kid you not -- Killen. But what's a cool trailer without little gameplay? Nothing, that's what. So, we've included a gameplay trailer after the break. The Club is a little different from most 3rd person shooters, as its main focus is constant action. The faster you make your kills, the more your score multiplier increases. Essentially, it's 3rd person Geometry Wars on steroids. Watch and enjoy.

  • The Club goes dancing, shooting February 2008

    by 
    Ross Miller
    Ross Miller
    09.07.2007

    When Bizarre Creations is not driving fast cars or pulverizing polygons, the Liverpool-based developer likes to blast bullets at a blistering rate with little regard for their surroundings. According to a press release from publisher Sega, their incoming shoot 'em up The Club will ship this February for PC, Xbox 360 and PlayStation 3, hopefully just in time for Valentine's Day. In the meantime, check out our impressions of the title from E3. And speaking of shoot 'em ups, we hear Clive Owen's new film has an action sequence or two. %Gallery-4838%