the-depths

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  • Camelot Unchained gives a first look at the Viking Jotnar [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    03.17.2014

    A new producer's letter from Camelot Unchained's Tyler Rockwell is out today with a first look at one of the giant races of the game. The game posted a piece of concept art for its Viking Jotnar as well as an image of a creature found in The Depths dungeon. Rockwell said that the team has a lot to do over the next month, including integrating a new game designer into the team, developing the Tuatha giant race, and vastly improving the internal testing client so that large-scale battles can happen. The game's scheduled to get Havok physics and collisions added in, allowing for jumping and projectiles to be included in the future. [Update: Tipster Matthew let us know that CU also uploaded a new developer video. It's after the cut!]

  • Camelot Unchained's internal testing 'successful' so far

    by 
    Justin Olivetti
    Justin Olivetti
    02.21.2014

    Camelot Unchained Producer Tyler Rockwell wrote a letter to the community today saying that internal testing on the MMO is going well and that the team is ready to work toward its second milestone. "We had a very successful start to internal testing," Rockwell reported. He mentioned that while Camelot Unchained's internal testing has taken place with small groups in limited environments, at one point the team had worked up to 286 players fighting in an area. With the game's first development milestone reached, Rockwell said that the team is now focused on hitting the second one. This includes work on the Depths dungeon and the Giants race. The project will also continue to refine the technical aspect: "Moving forward over the next month we'll be focusing on continued server and client performance and stability. We hope to continue adding art to the client and recently added some simple combat. The big goal is even larger numbers of people in testing with a continued frame rate of 60fps."

  • Camelot Unchained meets Depths stretch goal, Giant race next

    by 
    Jef Reahard
    Jef Reahard
    02.14.2014

    Camelot Unchained has met another of its stretch funding goals, which means that The Depths are now confirmed for the forthcoming fantasy RvR title. CU's website has updated with the next stretch goal, which is "the giant races of Camelot." "Giants will be used as both player races and as inhabitants of The Depths," says the update. "Each giant race will be unique to their Realm (no mirrors used here either). While the concept of giants isn't new, it wouldn't be Camelot Unchained if we didn't do things just a wee bit differently." Details as to what "differently" means are pretty scarce at this point, but keep on eye on this space for more Camelot Unchained news as it happens. [Thanks Guinness!]

  • Camelot Unchained eyeing $2.5 million Depths stretch goal

    by 
    Jef Reahard
    Jef Reahard
    01.24.2014

    City State has updated its Camelot Unchained website. It's also unveiled some new pledge tiers designed to speed the RvR sandbox on its way toward the next stretch goal. That stretch goal is The Depths, and it will be realized once the crowdfunding total crosses the $2.5 million barrier (it stands at nearly $2.41 million as of press time). The Builders Tiers start at $35 and go all the way up to the $425 level. You can browse all the tier rewards individually or scroll down to the bottom of the page for a handy-dandy tier comparison chart.