the-saboteur

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  • The Saboteur wreaking havoc on December 8

    by 
    Griffin McElroy
    Griffin McElroy
    07.21.2009

    Oh my God, it's no mirage -- we're tellin' ya'll, it's ... The Saboteur release date! EA has revealed that the Nazi-murdering simulator will hit retail on December 8. Hey, that's just in time for the holidays! How better to celebrate the spirit of Christmas than to violently loosen the Third Reich's imperialistic grasp on France during World War II?Finding it hard to get excited for all the wintertime Nazi brutalizing? Check out our preview from E3! Alternatively, just watch this trailer for Inglourious Basterds over and over again.

  • E3 2009 highlights: The Xbox roundup

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.12.2009

    E3 was brütal! If you blinked, for a split/second, you missed something. Even if you were trine to keep up, it was a blur -- staying a.wake like that, you only pushed yourself to the brink of your own dark void. That's where Joystiq comes in; to crackdown on the madness; to reach out ... with conviction -- phew! Crysis averted. We've scoured the dark corners and survived the inferno to piece together this roundup of all things Xbox at E3. Why? Just 'cause we love you. So, draw nier and shift your eyes past the break.

  • Saboteur trailer blurs the good bits but still so sexy

    by 
    Justin McElroy
    Justin McElroy
    05.29.2009

    Sure, it's a little distracting that EA decided to blur the mild nudity in the new trailer for Pandemic's The Saboteur. But thanks to a great soundtrack, our distrust of the exposed female anatomy and a bizarre fetish for things that are mostly but not entirely black-and-white, we still find the clip to be highly, highly erotic.... We mean cool. Did we say erotic? No, no. Cool. That's what we meant.

  • Joystiq impressions: The Saboteur

    by 
    Kevin Kelly
    Kevin Kelly
    05.08.2009

    A race car driver. 1940s Paris. An Irish accent. Zeppelins. Black and white. If you tossed these items into an active blender -- and it would have to be a pretty big one, what with you chucking Paris in there -- the end result would probably resemble The Saboteur, which is more simply described as a World War II game that features no American presence. Can you believe it's been more than two years since it was announced? We spent some time with the game recently (and a slew of other EA titles -- keep your eyes open for further coverage over the next few weeks), and talked to lead designer Tom French, from Pandemic, who guided us through the streets of Paris. Check out the gallery of brand new screens below, and head past the break to read all about this innovative WWII title -- now with vintage racing cars!%Gallery-49266%

  • Pandemic: The Saboteur announced too soon, EA acquisition bought 'more time'

    by 
    David Hinkle
    David Hinkle
    04.24.2009

    Click image to sneak into our gallery It's hard to believe, but The Saboteur was announced around this time ... in 2007. Crazy, right? We can hardly believe it's been so long, and since it was announced, we really haven't had much to talk about. Thanks to Tom French of Pandemic, we now know it's because the game was revealed too soon. Sabotaging The Saboteur, amirite?In speaking with VG247, Pandemic's Tom French said the game is pretty ambitious and that the title was just revealed too soon. At the point where it was announced, most of the title was still on paper, with only a "small section of the world even built." Then, EA acquired Pandemic, which French said really helped The Saboteur out, allowing the team working on it to grow through inheriting people from other projects (he cites folks coming on board from Mercenaries, for example). French said the additions to The Saboteur team have helped "refine all those little details that we've been talking about but nobody had time to touch."%Gallery-49266%

  • Pandemic finds The Saboteur, launches official site

    by 
    Randy Nelson
    Randy Nelson
    04.02.2009

    Announced sometime around the end of WWII itself, The Saboteur has managed to survive EA Pandemic's recent shake-up and is on track for 2009 release on 360 and PS3. We never really saw much of the game to begin with, so comparisons between how it looks now and did back then are difficult to draw. According to info on the newly launched official site, though, the core gameplay is still very much same as it ever was.By that, we mean the "Will to Fight" mechanic, where more Parisians will join the player's fight against the Nazis as the city is gradually liberated. The site also makes a bullet-point out of the fact the game is the first to feature an open-world recreation of Paris. Hmm, we'll go with the former as the more exciting of the two "features." Unfortunately, all of the site's screenshots are tragically small and low-quality. Sabotage perhaps?