tonicbars

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  • The Daily Grind: What plugin(s) can you not live without?

    by 
    Jef Reahard
    Jef Reahard
    04.29.2013

    I recently returned to Lord of the Rings Online, and one of the first things I did after reinstalling was hunt down all the old plugins I had a couple of years ago. Some are more important than others, but one is basically indispensable. Without TonicBars, the LotRO interface is a horrific jumble of 27,000 hotbars and 127,000 abilities, but with TonicBars these abilities are kept neatly off my screen until I roll over the appropriate button and unfurl the underlying bar. You can also configure the plugin to display a hotbar only when various gameplay conditions are met, like, say, your health dropping below a certain percentage. So that's my indispensable add-on. What's yours? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: Pippin's top five plugins

    by 
    Justin Olivetti
    Justin Olivetti
    09.17.2010

    This past week in LotRO's been a bit like riding river rapids: There's been a lot of rapid ups-and-downs, violent lurches to avoid dangerous objects, and a whole lot of noise that's drowning out the calmer waters ahead. For every piece of good news and positive word-of-mouth, there's been a lot of unfortunate bumps, such as server queues, dynamic layers, mouthy trolls and Codemaster's launch delay. However, I believe it's all going to settle down in a couple more weeks, and LotRO will emerge the better for it. So if this is your first week in Lord of the Rings Online, welcome! Find a great kinship, take time to smell the flowers, and hunt some orc for me. Today I'd like to take a look at one of the unsung heroes of the recent content patch -- the ability to create and use plugins (also called mods and addons) to enhance your user interface. While the system is still in beta and has a rough-around-the-edges feel to it, it's already shown great potential, particularly though the creativity that mod designers are pouring into it. While there are only a small number of plugins available as of right now and Turbine has yet to expand the scope of these Lua scripts beyond constrained limits, it's not too early to beef up your UI with these spiffy additions. Read on, free peoples of Middle-internet!