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  • Joystiq Top 10 of 2013: The Legend of Zelda: A Link Between Worlds

    by 
    Richard Mitchell
    Richard Mitchell
    01.03.2014

    Team Joystiq is barging into 2014 with a celebration of last year's best games. Keep reading throughout the week to see our assembly of ingenious indies and triple-A triumphs. As charming as it was, I thought The Wind Waker became a chore by the end. I never finished Twilight Princess. And for all of its brilliant swordplay and well-crafted dungeons, Skyward Sword was burdened by unnecessary and unentertaining filler. Imagine my surprise, then, when Nintendo gave us The Legend of Zelda: A Link Between Worlds, one of the most effortless, weightless Zelda games in years. A Link Between Worlds manages to recapture the adventure of the original Zelda, which was content to drop players at an empty crossroads without a word, your only clue of what to do being a cave beckoning in the distance. At the same time, A Link Between Worlds succeeds in reinvigorating a well-trodden formula without alienating the players who already adore it. That's quite a trick.