Torchlight

Latest

  • Torchlight 3

    Zynga buys the studio behind 'Torchlight 3'

    by 
    Igor Bonifacic
    Igor Bonifacic
    03.03.2021

    The studio was started by Blizzard North co-founder and Diablo series co-creator Max Schaefer after he left his previous stint at Runic Games in 2016.

  • Perfect Ten: My mobile MMO experiment, part 1

    by 
    Justin Olivetti
    Justin Olivetti
    01.17.2015

    I'm often mystified that we haven't seen or heard much about MMOs on mobile devices. You'd think that with such a massive potential audience that studios would be racing to bust this market wide open, but whether it's the limitations of such devices (size, lack of input) or some stigma against developing "serious" games for app stores, we've seen remarkably few of them over the past few years. I've grown increasingly curious what MMOs, if any, might be out there for my tablet and smartphone. Practically every list I've read begins with both Order & Chaos Online and the Spacetime Studio games (both strong entries) and then quickly peters out with titles that nobody writing those lists have ever played. Search engine inquiries are helpful with that, I assume. So I decided that I'd undertake an experiment. I would scour the internet and app store for 10 MMOs that have come at least slightly recommended by some list maker, sample them, and see if they compelled me to play more. Will any of these 10 prove to be interesting enough to stay on my phone after this series is done? Find out as I start with the first five of the bunch...

  • Let there be Torchlight for free

    by 
    Sinan Kubba
    Sinan Kubba
    11.26.2014

    If you've yet to try it, Torchlight is a decent way to while away the holiday hours this week. A frequent flyer in our 2009 Best of the Rests, Runic's loot-heavy action-RPG is free until Sunday, November 30 on Perfect World's Arc client, and that's for keeps. If you don't have Arc then it's another PC client to clutter up your desktop, but on the flipside... free game. While you're at it, keep the Torchlight on inside the birdhouse in your soul. In other, less obscurely referential words, you can also get the deeper, multiplayer-enhanced Torchlight 2 at a cut-down price. It's reduced from $20 to $5 on Arc, again until November 30. [Image: Runic Games]

  • Guild Wars 2, Torchlight 2 slash box prices for Halloween

    by 
    Bree Royce
    Bree Royce
    10.30.2014

    If you're looking for a subscription-free MMO to spend Halloween in, ArenaNet has an offer for you: The studio's slashed the price on Guild Wars 2's digital edition by 50%, making the cheapest version of the game just under 20 bucks. If OARPGs are more your style, then check out Torchlight and Torchlight II; both are half off until November 3rd, Runic announced this afternoon. We included a bunch of other Halloween-related sales in this morning's MMO Halloween roundup, and we expect more to keep rolling in today and tomorrow. Most games with cash shops are running some sort of promotion... just remember, you're a person, not a wallet.

  • Founders leave Torchlight developer Runic

    by 
    Jef Reahard
    Jef Reahard
    03.27.2014

    Runic Games co-founders Travis Baldtree and Erich Schaefer have departed the studio responsible for Torchlight and its sequel. Baldtree announced the decision on the Runic forums, and wrote that he's "super-stoked" to return to indie development and the ability to wear many hats at once. "I should say from the outset that this is an amicable departure, that I consider the amazing team at Runic my friends and family, and that it is a privilege that they've let me get away with running the place for this long," he explained. VG247 reports that Erich Schaefer's brother Max, a fellow Blizzard North alum, is staying on as Runic's CEO.

  • Weekend deals: RPG bundles, Deep Silver sale, Xbox Live points, Injustice

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    10.27.2013

    PC owners with an itch for leveling up and a lot of free time are in luck this week - Gamefly has several bundles with some deep discounts, so long as you use the promo code GFDOCT20 during checkout. The Witcher series can be collectively snagged for $17.99, both Torchlight games can be looted for $13.99, and the Mass Effect Trilogy's price tag has gone Paragon at $13.99. Dragon Age: Origins Ultimate Edition (and a sadness simulator) can also be had for $9.99, while Deus Ex and Deus Ex: Invisible War can be had with couch change at $3.49. If you're a Steam user, you have until tomorrow to pick through the sale for publisher Deep Silver's catalog. Offers include Saints Row 4 at $24.99, the Metro franchise and its DLC for $36.84, and the Dead Island games and their DLC for $33.49. If you need to gear up for the Xbox One launch, GamerDeals found an Amazon promotion that pairs a $20 code for Xbox Live with the purchase of a 12-month Xbox Live Gold subscription. The offer is good until November 9, so if you don't have the cash now, no worries! Lastly, console owners can gruesomely rip a chunk off the price tag for the 360, PS3 and Vita versions of Mortal Kombat: Komplete Edition for $14.99. If you'd rather spout comic-worthy one-liners while dealing out death, Injustice: Gods Among Us is on sale for the 360, PS3 and Wii U for under $40.

  • The Daily Grind: How complex is too complex for MMOs?

    by 
    Bree Royce
    Bree Royce
    06.21.2013

    I'm a huge fan of isometric clickers like Diablo, Torchlight, and Titan Quest, so I admit to being secretly pleased when pseudo-MMOs like Path of Exile were approved for coverage on Massively. In fact, I jumped into Path of Exile this past weekend to give it another spin. And as soon as my new character got her first skill point, I gleefully clicked over to the skill panel, only to be confronted with the game's notorious and glorious SKILL TREE TO END ALL SKILL TREES. It's not even a skill tree. It's a skill maze. A skill constellation. A skill galaxy. The screenshot above isn't even half of what's available. It's overwhelming at level 2 to say the least. I like complexity in character development, but I had forgotten how over-the-top Path of Exile really was, and I had to wonder whether this sort of complexity-dump scares off newcomers to the genre, or indeed, whether it's intended to scare them off, convince them the game is harder-core than they are, or possibly just entrap them with poor early game decisions. Doesn't the skill avalanche just drive gamers to tab out and look up guides, and is that really the best idea for retaining brand-new players? How complex is too complex for MMOs and pseudo-MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • GOG.com hosts big summer sale, including lots of cheap Mac games

    by 
    Mike Schramm
    Mike Schramm
    06.18.2013

    GOG.com has launched a huge summer sale today, with over 500 games available for very cheap and more changing in and out every day. I'm mentioning it here because the site has a big Mac section with classic games like Dungeon Keeper, Syndicate and even the great System Shock 2 all on sale for less than US$5 each. Alpha Centauri is one of my favorite games ever, and it's also on sale, as is the recent indie success FTL: Faster Than Light. GOG is even offering the excellent dungeon crawler Torchlight for the low, low price of completely free, so definitely grab that and play it if you haven't yet. The big sale lasts through July 5, and there will be more titles in the mix as the event goes on, so stay tuned for more great games to play on your Mac this summer.

  • Modding tools released for Torchlight II

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.01.2013

    If you're a Torchlight II fan, you've got GUTS now. As does the rest of the community. The game's latest patch doesn't just add new armor sets, pets, and tilesets, it also adds the game's primary modding tool known as GUTS. And this isn't just a halfhearted implementation, as the modding functionality extends through the game to the very core. Playing the game through Steam? It's integrated through Steam Workshop. Want to play a multiplayer game with your favorite mod? There's full multiplayer support and the ability to see which mods are enabled in a given game. Want to start modding but have no idea where to start? There's a whole wiki filled with documentation on how to get started. Don't own the game but love the idea of modding a multiplayer game? That's cool, too. The game is on sale until April 8th for $9.99 to celebrate the release of the modding tools. So if this sort of thing tickles your fancy, you've got almost no reason not to check it out.

  • Second Wind Roundtable: Torchlight II

    by 
    Matt Daniel
    Matt Daniel
    03.15.2013

    Welcome to the first ever installment of this "roundtable" edition of Second Wind, where the best and brightest (or barring that, whoever's available) here at Massively get together for an evening to act stupid in video games and then talk about it. For our first trip down the rabbit hole, Bree, Eliot, Lis, and I decided to give our mouse-clickin'-fingers a workout by way of Runic Games' Torchlight II. Our intrepid party of fearless adventurers was made up of Viase the Engineer (played by Eliot), ZERKIN the Berserker (played by Bree, and yes the caps are necessary), and a pair of Embermages played by Lis and me because it was the only class neither of us had played yet. We spent a few hours hacking and slashing our way through the first couple of zones of TL2's campaign, and much hilarity ensued. Click on past the cut for our full, insanity-fueled conversation on the ups and downs of our joint Torchlight II experience.

  • Torchlight 2 has sold more than a million copies

    by 
    Elisabeth
    Elisabeth
    01.01.2013

    If you're the proud (or maybe humble; that's OK too) owner of a copy of Torchlight 2, you're far from alone; Runic Games recently announced that over a million copies of the game have been sold. If you're not the proud (or maybe humble) owner of a copy of Torchlight 2 but have been toying with the possibility, this is a pretty good time to pick it up. Steam, known for its annual wallet-eating sales, has marked the game down to $9.99 (or 50% off). You can also pick up Torchlight for a measly $3.74 if you're the kind who likes to test out the original.

  • Time names Guild Wars 2 the top video game of 2012

    by 
    Justin Olivetti
    Justin Olivetti
    12.07.2012

    What's the best video game of 2012? If you're Time magazine or are looking at the headline of this article, chances are you probably know the answer. Time's website counted down the year's top 10 video games, putting Guild Wars 2 at the top of the list. The author seems taken with the game's dynamic event system: "All those events and hundreds more play out in real-time -- with, as Bono would say, or without you -- lending Guild Wars 2 the feel of a living world, and the sort of compulsive anywhere-you-go playability other MMOs only dream of." Torchlight II also made it into the list at the number 10 spot, with the author saying that it delivered the same action-RPG rush of Diablo III at a third of the price.

  • Torchlight II might take some inspiration from Minecraft down the road

    by 
    Elisabeth
    Elisabeth
    10.24.2012

    You like Torchlight II, right? Pummeling your way through waves of baddies, reducing those baddies to nothing more than piles of gold and items -- it's exhilarating, isn't it? But what if you could do more? Maybe like building a little house or planting a field of wheat? Max Schaefer, designer extraordinaire, hinted in a recent interview that that's the sort of future addition he'd like for Torchlight II. He said that his personal hope for the game would be "to get the building and resource aspects of Minecraft and put them into an ARPG, just so it's a little more than just wandering from one monster to the next and hitting them." Schaefer is a fan of this idea as a way to lend a sense of permanence to the game and a way for players to add to their game world. However, he's not the only person at Runic Games, which means his idea is just one of many possibilities for the future of Torchlight II. "We're a long way from exhausting the possibilities," he added. To hear about power creep, player mods, and how awesome a Minecraft-Torchlight II fusion would be, hit up the full interview.

  • Humble Indie Bundle 6 ends, earns over $2 million

    by 
    David Hinkle
    David Hinkle
    10.02.2012

    316,258 individuals signed on for the latest Humble Indie Bundle, which is arguably the best Humble Indie Bundle yet. Humble Indie Bundle 6, which halted sales earlier this evening, managed to earn a total of $2,048,330.42 during the collection's sale.Humble Indie Bundle 6 initially launched with the starting lineup of Rochard, Shatter, S.P.A.Z., Torchlight, Vessel and Dustforce. A week later, the bundle expanded to include Bit.Trip Runner, Wizorb, Jamestown and Gratuitous Space Battles for purchases equal or greater to the average sale price of the set. See? Best bundle yet!

  • Humble Indie Bundle 6 devs ask you to ask them anything on Reddit

    by 
    Jessica Conditt
    Jessica Conditt
    09.26.2012

    A few of the developers with games in the rather fantastic Humble Indie Bundle 6 are hosting an AMA on Reddit right now.In attendance is Runic Games co-founder Max Schaefer, representing Torchlight (and Torchlight 2, it seems); programmer Matt Bush and composer Terrence Lee of Dustforce's Hitbox Team; Jan Achrenius and Sampsa Lehtonen of Recoil and Rochard; Mario Wynands of Shatter's Sidhe, co-founders of MinMax Games Andrew Hume and Richard with Space Pirates and Zombies; and John Krajewski of Strange Loop Games representing Vessel.Already the developers are discussing the likelihood of their Linux games on Steam, the benefits of being in the Humble Indie Bundle, and answering programming and gameplay questions galore. If you want to know what engines these guys use, how they handle physics or what those space pirates are doing hanging out with zombies in the first place, head on over to Reddit.

  • Torchlight 2 review: Up in the world

    by 
    Mike Schramm
    Mike Schramm
    09.20.2012

    I gave Diablo 3 a five-star review, and though the word "perfect" didn't come up, I did call it "a masterpiece." I still stand by that score, despite the somewhat bumpy reputation the game has earned since launch. Now, Torchlight 2 has finally arrived to complete the pair. Besides their obvious genre connection, Runic Games' Max Schafer co-founded Blizzard North (where he helped make Diablo and Diablo 2), and these two anticipated sequels have crossed paths more than a few times during production.Spoiler: I'm giving Torchlight 2 a half-star less. The game makes some minor missteps in design, and I don't think the pacing or the scope matches up to that of Diablo 3.I say that right here in the beginning so I can move on to a different point: Ratings and comparisons aside, Torchlight 2 is an accomplishment by this studio of less than 30 people, a feat that's impressive regardless of any other long-awaited dungeon crawlers that arrived earlier this summer. It's an excellent follow-up to the popular first game in the series, and at a ridiculous price of just $19.99 it demands to be played both by fans of the genre and of great PC games.%Gallery-166151%

  • Torchlight MMO might be a long time coming

    by 
    Elisabeth
    Elisabeth
    09.20.2012

    Even with Torchlight II newly released, people are already wondering what's in store for Runic Games in the future. A handful of questions about what comes next popped up in a recent Runic Games AMA, and Rock, Paper, Shotgun sat down with CEO Max Schaefer to talk about the future. If there is to be a Torchlight MMO, it will look radically different from most MMOs out there today. "We don't just want to make the standard MMO in the Torchlight universe. We want to change up the genre and put a unique stamp on it," said Schaefer of the Runic dev team. While the possibility of a new and different sort of MMO in the Torchlight universe exists, that's not what the team has its sights set on yet. Schaefer said that the devs "might be so tired of making Torchlight that we're kind of burned out" and may very well choose to do something outside of the Torchlight world entirely for now.

  • Torchlight II gives away its full soundtrack

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.18.2012

    Can you not wait for Torchlight II's release on Thursday? Do you need some form of the game right now before you lose your mind? If that's the case, you may wish to seek professional help, as that's not a normal level of excitement. But you can also sate that urge by downloading the game's full soundtrack right now completely for free off the official site, all 28 tracks mastered in professional quality for anyone who wants them. If you'd rather have a physical disc in an attractive jewel case, well, that's an option as well. The download contains a high-resolution booklet that you can print out and assemble at your leisure. The 120mb download might be a bit onerous for anyone still on a dialup connection, but everyone else should be able to nab the full soundtrack in a matter of moments. Completely for free. Who says we can't have nice things?

  • Humble Indie Bundle 6 shatters spatial reasoning with torches, vessels, brooms

    by 
    Jessica Conditt
    Jessica Conditt
    09.18.2012

    Humble Indie Bundle part six is live, and it's a good'un. The current bundle includes Rochard, Shatter, S.P.A.Z., Torchlight and Vessel for any price you pick. Paying more than the average (currently around $5) unlocks Dustforce as well. The bundle includes soundtracks for each game, excluding Vessel. Normally priced, all these games would cost $86, Humble Indie Bundle reminds us.As always, purchasers can decide how much of their payment goes to charity, the developers or Humble Indie Bundle itself. Humble Indie Bundle 6 will be live for 14 more days; check it out here.

  • Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains

    by 
    Mike Schramm
    Mike Schramm
    09.02.2012

    Runic's CEO Max Schaefer seems both simultaneously relieved and nervous as he sits in the Torchlight 2 booth at PAX Prime 2012. Relieved, because his company finally announced a release date for its long-awaited game, and slightly nervous, because he knows the community's judgment is finally coming. But even launch won't bring a real break for Runic: Schaefer says the company has a clear plan laid out for post-release work.A Mac port and language translations are first on the list, says Schaefer – both of those are real priorities for the team. Runic's also working on patching the game (if necessary), and getting the content editor up and running so both users and devs can make some mods and add-ons for the game. After that, says Schaefer, he's not sure. "We'll go up into the mountains or something and figure out what to do next."Schaefer says that both a console port of Torchlight 2 and "an MMO" aren't out of the question, but there are problems with both of those ideas. "We will not be making a traditional MMO under any circumstances," he says, so a possible Torchlight MMO could look very different from what players might imagine – a pretty different stance from what we've heard in the past from Runic Games.And while the studio had plenty of success with an Xbox Live port of its first Torchlight game (and Microsoft showed interest in a port of the second game), Schaefer says "it's a lot harder this time," given the way the game is built, to put together an Xbox port. All of that is a long way off, however – Schaefer's more concerned about getting this game released first.