torqueshell-rifles

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  • Tabula Rasa finally gets an FPS camera view

    by 
    Shawn Schuster
    Shawn Schuster
    10.31.2008

    Have you ever wondered why a game like Tabula Rasa never utilized that classic first-person view, considering the fact that it's billed as an FPS-style MMO? The over-the-shoulder view never really did it for most players who were looking for more of a shooter aspect in their game. Rest easy in knowing that the FPS view is finally coming to this NCsoft sci-fi MMO, according to the latest Feedback Friday.If that's not enough, there will also be a scope view, allowing players to use their Torqueshell Rifles more authentically and adding to the immersion of playing an actual Sniper class. But wait, there's more! This Feedback Friday also describes a new mech cockpit view and increased camera distance from the character, which will be great news for the support classes who tend to hang back a bit from the front lines. Although there's no date mentioned for the implementation of these improvements, you can check out the entire news story for some impressive screenshots showcasing these new views.

  • Tabula Rasa Feedback Friday

    by 
    Shawn Schuster
    Shawn Schuster
    05.10.2008

    In this week's installment of TR's Feedback Friday, we get some information on a needed improvement to the Public Test Server and a change to the Shredder Ammo skill that players have come to love since the last patch.For the last few Public Test Server proliferations, a game master has been on-hand to give players an instant boost to level 30 in order to check out the Tier 4 class changes. This only seemed fair since the majority of changes happened to these high-level classes. In the spirit of convenience, the developers have created a PTS Level Command NPC who will do that dirty work for them.In addition to this, they mention their awareness of the problems with the Sniper's signature weapon -- the Torqueshell Rifle -- and how players have resorted to the Chaingun/Shredder Ammo combo with their Snipers. They state their intentions to re-balance this in order to make the TSR more effective, and lower the extremely unbalanced power of the Chaingun/Shredder combo.

  • Tabula Rasa patch 1.6 going live "soon"

    by 
    Chris Chester
    Chris Chester
    03.26.2008

    Happy news from the Tabula Rasa development crew. Patch 1.6, which has been sitting on the hotplate for a good long while, ostensibly as penance for the bungles surrounding patch 1.5, is officially in the queue to hit the live servers either late tonight or sometime early tomorrow. The update also mentions that they're hard at work on a last-minute hotfix to cure some minor bugs with Wargame results and schematic drops. No hard deadline on when we can expect to see that hotfix, though signs point to the next couple days.For those who have been out of the loop, or who have only just returned to the game courtesy of the Amazon deal earlier this week, there have been a number of big changes to come along in patch 1.6. Torqueshell rifles got a new look, and then another new look, in an attempt to increase their effectiveness. They've also reworked the utility behind capturing and defending capture points, adding new goodies like respecs to the list of rewards that players can get after redeeming tokens. It's an exciting group of changes, and we'll be keeping our eye on the live servers.Complete patch notes, taken from the test server, are available after the jump.

  • TR's Sniper class targeted for nerf

    by 
    Chris Chester
    Chris Chester
    03.10.2008

    With patch 1.6 having sunk in a little bit over the weekend, ardent Tabula Rasa players are starting to emerge with some feedback from the new build on test. While the changes to experience modifiers were a welcome change for many people stuck in the pre-30 or pre-50 doldrums, one group we weren't expecting to hear griping were Snipers. We had been told that the Destination Games crew were working on the line of sight problems that had been largely hindering their long-distance damage, and the patch notes mentioned reworking their oft-bemoaned charge-up firing mechanic.According to a number of players on Planet TR's Sniper forum, while Torqueshell rifles, the Snipers' tier-4 class-defining weapon, have seen a modest 25% increase in their rate of fire with the firing mechanic change, they've also experienced a massive 55% single-shot damage reduction as well. This coming at the same time when most other weapons experienced modest damage increases, usually around 17%. The sad consequence is that many Snipers will end up shirking their Torqueshell rifles for regular rifles or chainguns to maximize their damage, effectively making them a squishy Commando-wannabe. It's not too late though – this is why things go on test, so they can be fixed? Right? Right?