travis boatman

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  • EA Mobile: iPad is a "destination device"

    by 
    Mike Schramm
    Mike Schramm
    05.25.2010

    EA Mobile's Travis Boatman had a chat with Mobile Entertainment recently, and he says that the iPad is going like gangbusters for the mobile games company. "We're really pleased with the results so far," he told ME. "It has a lot of the characteristics of the type of device that plays well with our gameplay." Boatman said the digital distribution model available in the App Store has helped, but what's really impressed EA about the iPad is how immersive it is compared to the iPhone. As compared to the iPhone's bite-sized experiences while out and about, this is a device where you can actually sit down and play for a while. "It's more deliberate, and people expect more of a deliberate, immersive experience," Boatman told the site. "That affects the kind of games we build." He also says that as a "blank canvas," the device allows for a lot of experimentation in the UI. At EA, the teams look at customer desire, distribution method, and actual platform before they invest in development, but "for iPad, the answer is yes, yes, and yes." Interesting. One of the things we've heard from developers about the App Store is that it gives even small studios "the chance to compete with EA," but it looks like EA is just as committed to providing unique titles to Apple's platform.

  • EA launches Need for Speed Undercover for iPhone ... right now!

    by 
    Ben Gilbert
    Ben Gilbert
    05.05.2009

    Hey! Remember when EA's Travis Boatman very quietly reconfirmed a boatload of EA franchises coming to the iPhone in 2009? Oh, you don't? That's okay, we nearly forgot too. In fact, we're pretty sure the company would like to keep these anouncements secret, as Need for Speed: Undercover hit the iTunes App Store today without so much as a peep from its publisher!The game comes e-brake sliding into the store for the not-so-nice price of $9.99, and though we've yet to get our hands on it, we'll be sure to tell you how we feel just as soon as we do. For 10 bucks though, that might not be too soon.Need for Speed: Undercover ($9.99, EA)

  • GDC09: Upcoming EA iPhone game list fully revealed, screens and info on Tiger

    by 
    Ben Gilbert
    Ben Gilbert
    03.27.2009

    Just before the deluge of GDC 2009 news started this week, Travis Boatman, VP of worldwide studios at EA Mobile, confirmed the upcoming release of a veritable smörgåsbord of EA franchises coming to the iPhone. Today, we have confirmation from Meghan Rathman (representing EA) of the exact titles on the way to the iPhone/iTouch as well as a handful of screens from Tiger Woods PGA Tour. Unfortunately, according to Ms. Rathman, the rest of the games in development are "still too early" and don't have screens. Considering the turnaround time on iPhone/iTouch games though, we're willing to bet you'll see those shots by the end of the week pretty soon!The full list of games we received from EA is as follows: Tiger Woods PGA Tour, The Sims 3, FIFA, Madden NFL Football, Spore Creatures, Mystery Mania, Wolfenstein RPG, American Idol, Connect Four, Battleship, Need for Speed, RISK, Monopoly and Clue. Differing from reports at the GDC Mobile event earlier this week, we're seeing the addition of The Sims 3 and Need for Speed. In turn, we're losing the first SSX in two years, Red Alert, NBA Live 10, American Idol, Star Trek. But hey, Tiger Woods!The press release from EA on Tiger Woods PGA Tour tells us that the game is of the "touch" rather than of the "shake" variety, comes with achievements and offers a way to compare achievements with your friends. Of the key features listed, notably missing is "playing against friends wirelessly," though it does promise the ability to "affect your ball spin direction" using your finger. Those are comparable features, right? We'll keep on EA and let you know as soon as we find out more on their upcoming iPhone/iTouch assault.%Gallery-48706%

  • GDC09: EA quietly announces iPhone versions of major franchises

    by 
    Ben Gilbert
    Ben Gilbert
    03.26.2009

    Of the many GDC 2009 announcements taking place this week, we were most shocked to see EA sneakily introducing some of the company's most popular franchises to the Apple device some are calling the newest gaming platform -- the iPhone. Travis Boatman, VP of worldwide studios at EA Mobile, made the announcement at GDC Mobile, naming SSX, Wolfenstein RPG, Red Alert, FIFA 10, Madden 10, NBA Live 10, American Idol, Spore Creatures, Clue, Risk, Mystery Mania, Connect Four, Battleship, Tiger Woods and Star Trek, according to reports from Patrick Klepek (former MTV Multiplayer writer) and Shacknews. While most of the titles are the to-be-expected EA mutliplatform titles like Madden 10 and NBA Live 10, the SSX series will be getting its first update in two years according to this announcement. Also of note, Wolfenstein RPG is of no relation to the just released Wolfenstein 3D for the iPhone; rather, it makes up half of the two iPhone games id Software is purportedly working on. Details are unfortunately scant at the moment but we've reached out to EA for comment.On a personal note, we'd like to extend our personal "WHAT THE HELL?!" regarding Risk being announced for the iPhone and still not hearing a peep on it coming to XBLA/PSN. Seriously, EA. What the hell?![Via Shacknews]

  • Sims iPhone shows off in-game purchasing, personalized music

    by 
    Ben Gilbert
    Ben Gilbert
    03.17.2009

    While ex-Joystiqer Ross Miller and Engadget Editor-in-Chief Josh Topolsky are busy liveblogging Apple's iPhone OS 3.0 preview event in Cupertino, we're here (well, all over) disseminating various gaming-related information you need to know. For instance, Travis Boatman, Vice President of Worldwide Studios for EA, took the stage this morning to discuss the forthcoming Sims iPhone game. Though details are scant, the liveblog is telling us that, "They're showing off a character buying some things in-game," and, "They're playing music off of the device in the game." We're wont to believe that second part means you're able to play music that's saved on your phone from within The Sims iPhone world. Apparently, claims that the iPhone is "the new gaming platform" aren't so far off after all, eh?

  • iPhone game news from EA's press conference at E3

    by 
    Mike Schramm
    Mike Schramm
    07.15.2008

    I'm at E3 in Los Angeles all week for TUAW's sister site Joystiq, and this afternoon we got to see the Electronic Arts press conference at the Orpheum Theater. Among bigger EA games like Spore and Dead Space, Travis Boatman (who has graced these pages before talking about mobile games on the iPhone) of EA's mobile games division came out on stage to talk about iPhone gaming. He said that obviously there is "a lot of interest" around mobile gaming lately, especially around the iPhone, and that EA is committed to capitalizing on that interest.They premiered three games in the App Store at launch (Sudoku, Tetris, and Scrabble), and Boatman pointed out that they've tried to innovate in all three -- Tetris features a unique piece-drawing system, and Spore (full name: Spore Origins, a mini version of the bacteria stage of the game, complete with a creature creator) will use the accelerometer to control its creatures. Additionally, EA wants WiFi to be a big part of their games on the iPhone -- they're planning on releasing a patch to the Scrabble game that will allow people to play together online.Finally, Boatman hinted that they were aiming to do a lot more with the iPhone's processing power -- they plan ports of Tiger Woods and Need for Speed on the iPhone. As Mac gaming fans, EA isn't exactly our favorite game developer, but getting big developers behind real innovation on the iPhone will help lift the tides of the software in the App Store.