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  • The Game Archaeologist goes PlanetSide: Your journeys

    by 
    Justin Olivetti
    Justin Olivetti
    02.22.2011

    While war itself is a hellish, nasty activity that we'd be better off without, there's always been something compelling about playing war as both kids and adults. When you strip war of death and suffering, the play version can become downright compelling as we get engrossed in tales of heroics, deep strategies, risky gambits, and clear-cut victories. It's why we invest so much time in simulating war throughout our lives -- in snowball fights, toy soldiers, laser tag, and MMOs. For the soldiers of PlanetSide, the war has been raging for over eight years now with no end in sight, and that's just fine with everyone involved. The game was designed to be a perpetual struggle between military forces -- not due to politics or prejudice but simply for the love of the fight. In the year or so I've been writing this column, I've never seen so many people come forward when asked to share their experiences with an MMO as have done for PlanetSide. There's definitely something compelling and unique about this MMOFPS that's become a dear part of many gamers' memories, and I'm pleased to be sharing those stories with you today. Hit the jump for the glory, trooper!

  • The Tattered Notebook: EverQuest II's year in review

    by 
    Karen Bryan
    Karen Bryan
    12.27.2010

    EverQuest II may be the ripe old age of six, but it certainly isn't showing signs of slowing down. With 2010 coming to a close, it's time to look back on the past year, which was marked with several major changes to the game. Read on for The Tattered Notebook's year in review, and then share your memories of the past year in EverQuest II.

  • Massively Exclusive: Hi-Rez talks Tribes Universe

    by 
    Jef Reahard
    Jef Reahard
    10.26.2010

    It's been a huge couple of days for Hi-Rez Studios, the Atlanta-based indie developer behind Global Agenda and now, the forthcoming Tribes Universe. Massively sat down with company CEO and lead designer Erez Goren for an exclusive world-first interview about the game. Follow along after the cut for more information about the new title's development direction and time frame, as well as how it may impact Global Agenda.