trinkets

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  • WoW Rookie: Tips and tricks for rookies

    by 
    Lisa Poisso
    Lisa Poisso
    04.22.2010

    New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. See all our collected tips, tricks and how-to's at WoW.com's WoW Rookie Guide. Oh come on, everyone knows that -- well, evidently everyone but you, poor rookie. Ever felt like a chump for not being aware of some game feature or function that would've made life so much easier, if only you'd known? Aww, it's OK. You're not alone. As accessible as designers strive to make games like WoW, it's easy for even a few basics to slip by, especially when you're brand new, thrashing about trying to find your quest objective and attack the monster and talk to that other player all at the same time. Blizzard's tutorial tips help make sense of a lot of that under-the-radar knowledge. Still, players write in to WoW Rookie every week asking questions or offering various nuggets of acquired wisdom. Time then for another info dump -- the latest in our collection of frequently requested, handy things to know.

  • Scattered Shots: Hunter trinkets

    by 
    Brian Wood
    Brian Wood
    02.22.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week Frostheim uses logic and science mixed with a few mugs of Dwarven Stout to look deep into the Hunter class. Trinkets fill a very special slot in our gear selection. Rather than just a collection of stats, trinkets are the one gear slot we can pretty much count on doing something special, be it crazy procs or on-use abilities. Of course because they aren't just piles of stats, trying to compare one trinket to another can sometimes be difficult. Worse yet, they are some of the most difficult slots to fill, and we don't want to waste our time (or DKP) with a subpar trinket. In the past we've looked at the ICC hunter loot, and more ICC hunter loot. Today we're going to look beyond just ICC and examine all of the top hunter trinket choices, from Greatness to Deathbringer's WIll. Furthermore, I'm going to go out on a limb and rank all the trinkets from best to worst for each hunter spec. So join me after the cut to see if that limb can hold up against some solid dwarven weight.

  • Arcane Brilliance: What to do with your trinket slots, part 2

    by 
    Christian Belt
    Christian Belt
    02.20.2010

    Welcome to another edition of Arcane Brilliance, the weekly mage column that would like to say to all of the warlocks who sneak in here each week, skulking about in the shadows, wearing dark clothing and eyeliner and hating their dads, and then like to crow in the comments section about how I've inadvertently provided them with a warlock guide of some type because warlocks generally use the same gear as mages: Thanks for the pageviews! So last week we talked about trinkets. Specifically, the kinds of trinkets a new level 80 mage might want to keep his eyes peeled for. This week, we're going a step farther. Already pimped out in full tier 9 and sporting an Abyssal Rune/Talisman of Resurgence combo? Looking over the Lich King's loot table with a critical eye? In a guild that routinely tackles hard-modes? Let's look at some of the trinkets for which you should be on the hunt.

  • Arcane Brilliance: What to do with your trinket slots, Part 1

    by 
    Christian Belt
    Christian Belt
    02.13.2010

    It's time again for another Arcane Brilliance, the weekly mage column that thinks nothing's prettier than a mage on a balcony in Dalaran, tearing through the fabric of space with a violent explosion of arcane energy. Ah...best in slot. In a game that is--stripped to its most basic components--about obtaining better and better gear, it's natural that eventually, you'd begin wondering what the holy grail is. What is the ultimate goal? Which piece of gear is actually, finally, at the end of the day, the best? And how long until the next patch takes it from best in slot to third or fourth-best in slot? In most cases, this isn't especially difficult to determine. Which item has the best stats? If one cloak has 80 spellpower, and another has 90, chances are good that you can identify the best option of the two. Programs like Rawr can make it even easier. Plug in your character's information, and viola! Here's the robe that's best for you. But where things typically get hairy is on those final two slots: trinket #1, and trinket #2. Unlike most of your other gear, trinkets are often more...subjective. Here are two excellent trinkets: Reign of the Dead Talisman of Resurgence You're a new mage. Which one of those is better? How do you even compare them? One appears to be an apple, while the other has a decidedly orange-like quality.

  • Trinkets: Hard to get, and Blizzard likes it that way

    by 
    Fox Van Allen
    Fox Van Allen
    01.29.2010

    Any caster worth their salt can remember the frustration involved in trying to nab the elusive Illustration of the Dragon Soul trinket from Sartharion in the Obsidian Sanctum. We tried everything we could to get it, from creating our own melee-heavy raid groups, to participating only in "3D zerg" runs hoping that participants would be too over-geared to want it, to participating in Less Is More achievement runs just so there would be less competition for it. Towards the end of the Patch 3.2 days, people would run OS25 once a week just to try and get that one trinket. Most weeks, it wouldn't even drop. When it did, you'd have to beat a good twelve or thirteen people in a roll for it. The Illustration was so valuable (1) because it was a darn good trinket with gobs of spell power, and (2) it seemed impossible get it -- or any good trinket, for that matter. You can still head to Dalaran and buy trinkets with emblems, like the Talisman of Resurgence, but their use is painfully specialized and their value is often less than trinkets you can find in lower level heroics. It turns out that good trinkets are hard to find for a reason: Blizzard like it that way. Bornakk at the official World of Warcraft forums wrote today: "Trinkets are really the one item (weapons are to a lesser extent) that we use to try and capture that old slot machine feel from the classic Molten Core days. Yes, completely random loot with huge loot tables can be frustrating but we are pretty far from being completely random these days. Trinkets however are still somewhat random, they can be hard to acquire, and there is often a lot of competition for them."

  • Spiritual Guidance: Playing catch up with shadow priests

    by 
    Fox Van Allen
    Fox Van Allen
    01.13.2010

    Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision. The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind. Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight. Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us. If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.

  • Increase threat in five easy steps!

    by 
    Mike Schramm
    Mike Schramm
    10.23.2009

    It sounds like an infomercial, but actually Righteous Defense has a great post on how a pally (or any class, really -- his advice is for pallies, but it's common sense enough that any tanking class can use the tips) can step up and increase their threat as far as it will go. I always enjoyed tanking when I did it (and now that I'm leveling up a pally, I'll hopefully be bashing heads in and taking damage again soon), and the key to tanking is just awareness: awareness of where the mobs are, who they're targeting, and where they should be. Increasing threat is really a passive kind of upgrade -- as long as you're hitting your spells right, using the glyphs designed to keep you at the top of an aggro list, and specced and hit-capped for the gear and abilities you're using, keeping threat up is pretty simple. It's just the positioning and dealing with surprises that can be hard. The last point on RD's list is worth repeating for everyone: use your trinkets, as often as possible. Imagine that, in the next patch notes, you saw a spell under your class listing that did what your trinkets did (added a ton of spellpower or increased armor by 500) and went on to say (infomercial style again) "... at a cost of no mana, focus, rage or ." Wouldn't you be spamming that sucker as often as possible? Get your gear straight, use the right abilities, and break out your trinkets whenever you can, and keeping threat should be no problem at all for any given class.

  • Asheron's Call gets a slew of new enhancements for the 10th anniversary

    by 
    Seraphina Brennan
    Seraphina Brennan
    09.28.2009

    When November rolls around, it's time for Asheron's Call to celebrate 10 years of being online. That's a pretty epic anniversary, so it makes sense that Turbine's preparing a pretty epic set of patches. This anniversary isn't being overlooked in the slightest.While details are still coming in as to what will be offered, already we know that magic users will be jumping for joy with the new magic infusing abilities in the new augmentations area. Mastering a school of magic will infuse you with its energy, letting you cast spells without holding the Foci or components to cast spells, although you will still need scarabs and tapers. Weapons will work relatively the same way, with new augmentations increasing effective skill with certain types of weapons.

  • Brewfest 2009: Coren Direbrew's new level 80 loot revealed

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.20.2009

    With Brewfest now underway, I hope everyone's had a crack or two at seasonal boss Coren Direbrew -- I myself am going to try to get a group for him as soon I'm done writing here. If you have, there's probably two major things you've noticed: He's level 80 now, and he has some new loot.Let's take a look at his loot, both old and new.

  • The Queue: Trinket-Palooza 2009

    by 
    Allison Robert
    Allison Robert
    09.17.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert is your hostess today again (our condolences).I'm in an autumnal sort of mood, hence today's picture. Yes, I know that Barrens trees always look like that. We got a really interesting question about trinkets the last time around that really caught my attention, so a lot of today's Queue is going to be comprised of an Enjoyable Stroll Down Memory Lane and Into Holy ^$*# Look At That Trinket From AQ40 How Has That Not Been Nerfed Yet.Starlin asks...So, what's up with Brewfest this year? Anything new or updated?Fortunately or us, Kisirani posted on this same question yesterday. To summarize, there are no major changes to the holiday, but Coren Direbrew has been updated to level 80, the mount drop rates haven't changed (nor are they now required for the Brewfest meta-achievement), and no new pets or mounts have been added. You can reasonably expect a beefed-up holiday boss with a new loot table (most likely of ilevel 200 items, possibly 219 if they want to match the gear from heroic Trial of the Champion), but otherwise the same experience as last year. I'll have an OverAchiever for the good folks seeking Brewfest achievements up on the site soon.

  • Dual specs and loot priority

    by 
    Allison Robert
    Allison Robert
    08.24.2009

    Like lots of other players, I found myself running the regular version of Trial of the Champion endlessly in pursuit of trinket drops when patch 3.2 hit, and it wasn't uncommon for groups to spend some time beforehand figuring out who was going to roll on what. With so many players now dual-specced into different roles and volunteering to come to 5-mans on an offspec just to get things moving, determining who had more priority on an item drop usable by multiple classes got a bit tetchy at times. I saw some ugly fights break out, and never more so than when a DPS player who respecced to heal for the sake of the group was told not to bid on the Abyssal Rune or Banner of Victory. Losing a roll on something you need to an off- or secondary-spec sucks, but being unable to roll on gear that benefits your main spec just because you respecced to get the group going is equally agonizing.

  • Breakfast Topic: Most frustrating non-drop

    by 
    Allison Robert
    Allison Robert
    08.06.2009

    Unless you are a Ridiculously Lucky Bastard, odds are good that you've gone the length of your time in the game without managing to get a particular drop you really wanted. It's been a running joke in my guild that, try as I might, I can never get Pillar of Ferocity to drop from Anetheron. It didn't once drop in the near-year I ran Hyjal during Burning Crusade, and it sure isn't dropping during our occasional fun runs now. I don't even know why I want it as badly as I do. It wasn't a giant upgrade back in the day given how oddly it was itemized for Druid tanks in comparison to the Wildfury Greatstaff, and it's sure as heck not an upgrade now. But every so often I find myself staring at Atlasloot in celebrated Captain Ahabesque fashion, being driven to the brink of madness over an elusive white whale weapon that is among the last of that now-vanishing breed, the feral tanking staff. A Restoration Shaman pal spent each Hyjal alongside me waiting for a pair of Howling Wind Bracers that never came (let's face it, Hyjal hated us), and our Holy Paladin colleague went more than a year in Karazhan without ever seeing a Shard of the VIrtuous. With gear consolidation in Wrath and generally smaller loot lists all-around, you get the slightly more exciting problem of being more likely to see a drop but losing it to someone else, possibly multiple times (see: Illustration of the Dragon Soul, enormous popularity thereof). Spill, folks; what are your horror stories?

  • The Queue: Full of it

    by 
    Alex Ziebart
    Alex Ziebart
    07.07.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.Since today's first question in Maelstrom-themed, we've decided today's edition of The Queue was a good time to link the supposed leaked trailer of the upcoming World of Warcraft expansion, to be announced at BlizzCon '09. We haven't embedded the video to try and dodge waking up to a DMCA tomorrow, so just check it out on YouTube. We'll let Google deal with the mess, eh?Revan asked... "What instances would you suggest for a Maelstrom expansion?" All of the things you suggested yesterday would work pretty well. Nazjatar and the Tomb of Sargeras would definitely be raid zones in a future expansion. I suspect we would also have a hella fun time in The Eye of the Maelstrom, which is the center of the whole storm there. Maybe we'd even visit Mak'aru, which is where all the gross crab people live. It probably wouldn't be a raid, but I could see a 5-man there. That is, if we don't ally with the gross crabfolk. Did I mention they're gross? Gross. I'd also lay down money that we'll get an Onyxia/Gruul/Malygos-style raid with a sea monster of some sort. The Lurker Below v2.0, now with eye lasers?

  • Insider Trader: Patch 3.2 profession change analysis

    by 
    Amanda Miller
    Amanda Miller
    06.19.2009

    Insider Trader is your inside line on making, selling, buying and using player-made products.Over the past few days, some upcoming professions changes for Patch 3.2 have been announced, and although they are not as detailed as they could be, several of the changes will have quite an impact. First and foremost, every profession-specific buff is being upgraded. This includes an Enchanter's ability to enhance their own rings, a Leatherworker's bracer enchants, and more. For a complete list of the current profession bonuses, check out Insider Trader's guide to Profession-Specific Buffs, parts one through three.These buffs also answer some of the concerns surrounding the upcoming Jewelcrafting nerf that epic gems might be introduced without a buff to the Dragon's Eyes, which, in combination with the fact that these gems will no longer be prismatic, would effectively squash the Jewelcrafting bonus.Jewelcrafters will also do well to note that they will be able to acquire epic gems by prospecting Titanium. Combined with a Blacksmith's two extra prismatic sockets, this powerful duo is one of the most popular profession combinations.In addition, Engineers will be seeing some welcome changes to their profession that may make it more appealing. Unfortunately, some of the details have not been made public, so the competitiveness of their self buffs, for example, remains to be seen.

  • Dealing with bank inventory management

    by 
    Mike Schramm
    Mike Schramm
    04.22.2009

    April's dealing with a problem that I've dealt with many times before: bank management. The other day I posted some tips on inventory management, but bank management is a knot that even I can't quite figure out how to untangle. On the one hand, bank space is supposed to be your refuge -- you can only pick things up out in the field as long as you have an empty inventory space for it. But on the other hand, especially on your main, you pick up a lot of things that seem important at the time -- tier gear, your first trinket, that piece you farmed for months until it finally dropped, that Blizzard Bear that you know is account bound, but you just can't bear to give it up. Stuff piles up after a while, and eventually you're carrying stuff around in your backpack that should really be sitting in your bank... and would be if you had room to keep it in there.The only real tip I have is that you have to be ruthless -- you'll probably never use those trinkets again, that Tier 0 armor won't ever really be needed anymore, and you might as well eat those Delicious Chocolate Cakes that you made for a rainy day. You might as well use those cooking and profession mats you've got sitting around now, because if they aren't worth anything at the moment, they probably won't be worth any more in the future. And yes, I know you've only got so much Noggenfogger left, but you might as well go ahead and drink it on the next fun guild run. It sounds harsh, but in a game that's really about collecting, we all tend to have a packrat side.And if worst comes to worst, just create yet another bank alt, charter yet another bank guild, and start filling those bags up also. With all of the junk we've got coming through, they'll probably be full to the brim in no time.

  • Gearing up for Season 5 continued

    by 
    Zach Yonzon
    Zach Yonzon
    12.17.2008

    PLATE MELEEWarriors, Death Knights, and Retribution Paladins can all look forward to the Savage Saronite non-set, which is crafted by Blacksmiths. The recipes are available from the trainer, so all players have to do is look for a Blacksmith who has Blacksmithing at 425 and didn't scrimp on his training. The Plate PvP items have higher Stamina and Resilience overall compared to the other gear, making it an excellent investment for Northrend starter PvP.Savage Saronite SkullshieldSavage Saronite PauldronsSavage Saronite HauberkSavage Saronite WaistguardSavage Saronite LegplatesSavage Saronite WalkersSavage Saronite BracersSavage Saronite GauntletsThe materials to craft the Savage Saronite pieces aren't as straightfoward as the Leatherworking items, but they're still quite simple. It will take a total of 102 Saronite Bars (or a shade over five stacks), 2 Eternal Airs, 2 Eternal Shadows, 2 Eternal Waters, 1 Eternal Fire, and 1 Eternal Earth. All eight pieces confer a total of 559 Stamina, 360 Resilience, 380 Strength, and 340 Critical Strike Rating. PLATE CASTERFor now, Holy Paladins get a free ride in raids and dungeons because all Plate caster drops automatically go to them. Unfortunately, as far as crafted PvP gear is concerned, they get an awful compromise. The set has one piece with Strength, the belt, which is utterly useless for Holy Paladins. Some pieces also have token MP5 when it should simply have been Critical Strike. And there's a dearth of Intellect. Still, the key is Resilience, and this non-set has quite a bit of it.Ornate Saronite SkullshieldOrnate Saronite PauldronsOrnate Saronite HauberkOrnate Saronite WaistguardOrnate Saronite LegplatesOrnate Saronite WalkersOrnate Saronite BracersOrnate Saronite GauntletsIt's advisable to wear some pieces of PvE gear at the expense of Resilience in order to inflate the Holy Paladin's mana pool. All the pieces grant a whopping total 87 Intellect, an odd 44 Strength, laughable 36 MP5, and 567 Stamina, 355 Resilience Rating, and 139 Critical Strike Rating. Assuming you'd want to have the entire non-set crafted -- it's still 355 Resilience, after all -- you'll need the same materials needed for the melee version. It takes 102 Saronite Bars, 2 Eternal Air, 2 Eternal Shadow, 2 Eternal Water, and 1 each Eternal Earth and Fire.FILLER GEARTrinketsThe most important filler gear for any PvP situation is the all-important trinket. This should be your first priority in terms of gear, above and beyond any other piece of armor. The start of Season 5 introduced Level 80 versions of the Medallion of the Alliance and Medallion of the Horde. If you're serious about doing Arenas, this 49,600 Honor trinket is the first thing you should buy with Honor. It grants a massive 84 Resilience, almost double that of its Level 70 epic counterpart. You can purchase this at the Hall of Legends in or Champion's Hall.You can put anything else in the other trinket slot, but considering how it's only the beginning of the Arena Season, I'd recommend padding Stamina until you can get better from epic gear. Jewelcrafters have great options in the Bind-on-Pickup Monarch Crab and Ruby Hare figurines, both of which have over 60 Stamina. Both also have two sockets each, with a +9 Stamina socket bonus, making them incredible for PvP. Between the two, Ruby Hare would be the safest bet as you'll be able to use the sprint use more often than the Dodge of the crab trinket. Can't have Warriors and Death Knights insta-gibbing you.Alchemists have an awesome trinket in the Indestructible Alchemist's Stone, although the Dodge rating is terrible against the aforementioned classes. But +75 Stamina is +75 Stamina, and the added bonus of healing effects of potions is extremely useful. This brings to mind the only potions usable in Arenas... the Alchemist-only Endless Healing and Endless Mana Potions. Note that these aren't trinkets, merely endless charge items that stay in your inventory.Engineers can use a Sonic Booster, which is a melee trinket. But the sweet thing about this trinket isn't the proc but the amazing +81 Stamina. The caster version, the Noise Machine, provides no Stamina but has a defensive proc that just might prove useful against those pesky melee classes. If you're not a Jewelcrafter, an Alchemist, nor an Engineer, there's a perfectly good alternative which is the Essence of Gossamer, which is a great tanking trinket but works equally well in PvP. A whopping +111 Stamina from one trinket slot is insanely good. The proc is pretty sweet, as well. This beauty drops from Hadronox in Heroic Azjol-Nerub.RingsObviously, the best upgrades in the ring slot are the currently available Honor items. The Hateful Gladiator's Band of Dominance and Band of Triumph provide great Stamina and +33 Resilience Rating. The rings cost 38,000 Honor, which should be a good Honor sink for those who've capped at 75,000. Barring those, Jewelcrafters can make a Savage Titanium Band and Savage Titanium Ring, caster and melee rings respectively. Both have sockets and provide +32 Resilience.CloakLikewise, the Hateful Gladiator epic cloaks, which require no Arena ratings, also cost 38,000 Honor and are a significant upgrade from old PvP cloaks. There are eight versions of the cloak (which makes you wonder why there are only two rings), so it might get a bit confusing. The good thing is that players are certain to find a cloak that will fit their play style perfectly. We'll take a look at all the newly available Honor and Arena gear soon. For now, gear up and get PvPing!

  • Matticus' powerleveling tips for shooting to 80

    by 
    Mike Schramm
    Mike Schramm
    11.21.2008

    Our good friend Matticus is one of the WoW Insider bloggers who's already gotten up to level 80 (we've got three or four of them floating around), and over on his own site, he's shared a few powerleveling tips for those of you who'd really rather just get right on back to the endgame again.A lot of it is common sense, but it's mostly "go fast, and go big." Get as many quests as you can, and do them all at once. Pop all your cooldowns whenever they come up, and even while you're looting something, be looking for the next quest target or the next thing to kill. Professions are out the window, of course, and reading quest text will just slow you down, so just click accept, and read what you're supposed to find while you're running out to find it.In case you're wondering, no, I don't recommend playing the game like this (it's fine to be a slow leveler), and even Matt admits that you'll miss out on pretty much everything pre-80, including all of the lore and story Blizzard's baked into the game this time around. But if getting to 80 is your only goal, his tips will help.

  • The Care and Feeding of Warriors: That's a wrap

    by 
    Matthew Rossi
    Matthew Rossi
    11.07.2008

    The Burning Crusade is effectively over.If there's anything you were intending to do that you haven't done yet for one reason or another... killing Kil'Jaeden, perhaps, or maybe something simple like finally picking up that Shard of Contempt that's been refusing to drop for you... you've got six days before Wrath of the Lich King effectively ends the current expansion's life cycle. The content will all be there, sure... eventually you'll see videos of groups of players blasting through Black Temple in fifteen minutes or what have you, but the zones will cease to matter in the same way that all the original raiding content did: fun for a trip back, but not relevant anymore.As a result of this impending wave of change coming to wash away all the raids I've gotten so accustomed to, I've gone and respecced my human and tauren warriors to fury for the final week of their TBC lives. I've tanked my way through content up to Sunwell itself, now it's time to sit back and enjoy what I never really got to see before due to my intense focus on where someone's giant crotch is at the moment. Seriously, tanking Illidan is all grunts and his ten foot high crotch hanging threateningly above my head, it's quite disturbing if you think about it too much. So the past few days, I have been dual wielding two hand weapons like I always dreamed I would. Oh, and it is glorious. Glorious.

  • Ask a Beta Tester: More on phasing and starter zones

    by 
    Alex Ziebart
    Alex Ziebart
    11.04.2008

    Welcome back to Ask a Beta Tester on this Maintenance Day Tuesday. Let's get started right away with webrunner's question... Have you seen any interesting/fun usable gear with cool procs or use abilities, or is it just stats, stats, stats till the Tauren come home?There are plenty of trinkets with this sort of thing, but not weapons or robes or anything like that. Trinkets are much more common as quest rewards in Wrath than they were before, and you get a pretty wide range of effects. On weapons, it's all stats of various flavors.

  • Argent Knight: My new best friend needs to level

    by 
    Adam Holisky
    Adam Holisky
    10.26.2008

    One of the cooler things out of the zombie invasion is the quest rewards. The Argent War Horn stands as one of the most "epic" of all the rewards. This trinket will summon an Argent Knight to your side. He's got some spiffy abilities and stats. Let's take a look: HP - 2442 Mana – 2434 Damage: About 100 melee and about 150 crusader strike on a level 60 mob. He also has some spells: Heal: Heals a person for around 700, often times casting when the person is at 25% or lower health. Blessing of Protection: Target becomes immune to damage. Unknown when he casts this. Crusader Strike: A powerful attack that increases holy damage done to the target. The down side to this guy is that he's only level 60. That's kind of weird given that the trinket requires level 70 to use. I wouldn't be surprised to see his level increased to 70 in some future patch. However at the same time they might leave him at 60 just in order to keep this trinket as more of a joke item, rather then making it anything useful.