trioviz

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  • Assassin's Creed: Revelations is 3D compatible on PS3, 360, PC

    by 
    JC Fletcher
    JC Fletcher
    10.14.2011

    Want to see Ezio Auditore hookblade people in 3D? That's sick. You're sick. But you can totally do that, as Ubisoft has added 3D support to Assassin's Creed: Revelations. You can enjoy the illusion of depth whether you have a 3D television or not: the PS3 and Xbox 360 versions use TriOviz's tech for normal TVs, and are also compatible with all 3DTVs. The PC version uses Nvidia's 3D Vision technology. Speaking of hookblades and sickness, have fun zipping over cities with 3D turned on. And by "have fun" we mean "keep a bucket handy."

  • Epic's Mark Rein goes in-depth with Unreal Engine 3's TriOviz 3D

    by 
    JC Fletcher
    JC Fletcher
    10.11.2010

    Epic Games and Darkworks might have just captured the 3D gaming market. With the addition of TriOviz 3D technology to the Unreal Engine 3 and its development kit, a massively popular game engine now has built-in 3D integration, for use with either 3D televisions or green/magenta glasses. It stands to increase the number of games implementing 3D dramatically, creating a de facto standard for 3D in the process. Incidentally, it adds an attractive new bullet point to Unreal's feature set. Epic Games itself, however, somehow has yet to fully jump onto the bandwagon it is now driving. "That's not part of the announcement," Epic VP Mark Rein told Joystiq when asked if this partnership would mean Epic games in TriOviz 3D. "Don't know." The implementation of 3D is certainly not the reason Gears of War 3 was delayed into holiday 2011. For one thing, the companies claim it only takes a week to integrate 3D into a UE3 game. For another, "That was Microsoft's business decision."

  • TriOviz 3D SDK available for Unreal Engine 3 next month

    by 
    JC Fletcher
    JC Fletcher
    10.06.2010

    Darkworks' TriOviz 3D system debuted in the Game of the Year Edition of Batman: Arkham Asylum, a game made with Unreal Engine 3. Now other UE3 developers are going to have the ability to add 3D to their games, as TriOviz has been accepted into the Integrated Partners Program for the engine. The tech will be available via the Unreal Developer Network starting next month. "What I like about the latest version of TriOviz is that, with their offering, our engine can support not only the highest quality solution for customers with the latest 3D TVs, such as a PlayStation 3 with a Sony Bravia 3D TV," said Epic VP Mark Rein in the announcement, "but also a colored-glasses 3D solution for customers who don't have a 3D-capable TV." Supposedly, it will take approximately one week of work to add 3D functionality to an existing design, through a process similar to adding a new shader. So, this doesn't explain the Gears 3 delay. [Image credit: Engadget]

  • Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

    by 
    Darren Murph
    Darren Murph
    03.12.2010

    Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn't until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company's meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft's Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA's active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn't perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that's required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won't need to purchase any additional hardware whatsoever, and what they'll get is a deeper, more immersive image in return. We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache. More after the break...

  • Darkworks SDK transforms 2D games into 3D games, no 3D TV required

    by 
    Darren Murph
    Darren Murph
    03.11.2010

    Well, wouldn't you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces... and you don't even need to buy a 3D television. We were briefed on the tech here at the show, and we're told that the magic happens in the software and the glasses, and unlike existing 3D technologies, other users around the house will still be able to watch you play in 2D without all those blurred edges. In other words, existing titles (for Xbox 360, PlayStation 3 and PC; sorry Wii owners!) can have a 3D experience added in, and we're guessing that a select few AAA games will be seeing a DLC pack in the near future for those who care to re-play their favorites in the third dimension. We'll be doing our best to swing by and catch a demo later today, but for now, just know that your life will never be the same once these 3D-ified games start shipping in the Spring.

  • Batman: Arkham Asylum GOTY Edition not coming to North America

    by 
    Justin McElroy
    Justin McElroy
    03.04.2010

    Uh, remember how we kind of got your hopes up with the promise of Batman in 3D earlier today? Well, we hope you North American readers didn't rush to your local game emporium to pre-order the "Game of the Year" edition, as you probably would have gotten laughed at. Warner Bros. confirmed to Joystiq that Batman: Arkham Asylum Game of the Year Edition -- with the 3D feature -- is only coming to Europe, Asia and Australia. We also learned that, no matter what territory you live in, 3D is not a feature that's being added to existing copies of the game. If you want all three dimensions, you're going to have to pony up for the GOTY edition. This may seem tough now, but if you, Charlie Bucket-style, convince yourself that it's better just by itself (the third dimension standing in for golden Wonka ticket here, of course) we're sure you'll pull through.

  • Batman: Arkham Asylum GOTY Edition includes 3D glasses

    by 
    Justin McElroy
    Justin McElroy
    03.04.2010

    If you were planning to ignore the Batman: Arkham Asylum "Game of the Year Edition" (perhaps you're still stinging from the disappointing collector's release) you may not want to stop caring just yet. While we're unexcited by the promise of "six additional maps" on the disc (there are six available for download at the moment -- we have to assume those are the same ones), we're intrigued by CVG's report that the box will include special glasses for use with a newly added TriOviz 3D effect. The TriOviz tech, if you're unfamiliar, works with regular HD and SD sets, and doesn't rely on red and blue lenses, meaning colors are preserved. We'd love to give it a shot, but not so much that we'd re-buy Arkham Asylum to do so. Here's hoping there's a way for us early adopters to check out this new dimension of institutional insanity. [Update: Sadly, it sounds like this isn't gliding into North America.]