triple-specs

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  • Tom Chilton on what's coming in patch 3.1

    by 
    Mike Schramm
    Mike Schramm
    04.08.2009

    Our old friend Jessica Citizen has an interview up with Blizzard's Lead Game Designer on World of Warcraft, Mr. Tom Chilton. When Jeff Kaplan shipped off to other pastures in Blizzard to work on the new MMO, Chilton says he took over Kaplan's meetings, so right now, he is the flag leading the big ship of WoW. In the interview, he talks a bit about dual specs -- the system was originally planned to go in with the Lich King expansion, but it had to be pushed back to 3.1. And Chilton says he's already expecting to answer questions about triple specs at this year's BlizzCon, but of course, there's a balance there, as there has to be some choice on the part of the player as to what they decide to specialize in.He also talks about the Argent Tournament and Ulduar -- the Tournament, he says, will be a boon to solo players and players who enjoy daily questing, with the jousting minigame mixing things up a bit. And Ulduar's hard modes, as we've heard before, will bring raiding back to the difficulty that players expect. Chilton fesses up to an error that GC hinted at yesterday -- Blizzard nerfed PvP items at the same time that they made raiding more accessible, and the result is that people flocked to PvE while ignoring most of the PvP options. "We kind of over-solved the problem," he says.In the end, he calls 3.1 "the most ambitious content patch we've ever done for World of Warcraft." We'll have to see -- given that Noblegarden should show up with the new patch, it ought to be implemented by at least April 26th.

  • Triple specs appear to be at least possible

    by 
    Adam Holisky
    Adam Holisky
    03.30.2009

    Many people have mentioned this before in conversation about Dual Specs – why not just allow triple specs? We've all speculated for a while that the technology is already there and is just a matter of further implementation.Today Bornakk, a blue community poster, said that right now all Blizzard intentionally wants is to have two specs be available, but that they "...want to see how the system works out first," before considering triple specs. I think it's pretty safe to read between the lines here and take it to mean that it's possible and has at least been discussed by Blizzard to some extent if community people (and not a developer like Ghostcrawler) are already talking about it. Remember here that community folks usually don't talk about development related things without running it by or hearing it from a developer first.Triple specs would offer even more flexibility to play the class in whatever way is possible. A druid would be able to switch between a healer, tank, and caster role in a single instance / raid. A paladin would have the same amazing flexibility. While each class right now has at least two specs that can really shine in specific situations, triple specs would allow three-role hybrids to become amazingly powerful characters.