twilight-princess

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  • Zelda-themed Symphony of the Goddesses returns in 2015

    by 
    Mike Suszek
    Mike Suszek
    12.02.2014

    The Legend of Zelda-themed orchestra Symphony of the Goddesses begins a new tour next month, the "Master Quest." The concert series will kick off at the Schermerhorn Symphony Center in Nashville, Tennessee on January 21 and 22, wrapping its nine-month tour at the Jones Hall for the Performing Arts in Houston, Texas on October 22. Symphony of the Goddesses will perform an orchestral score approved by The Legend of Zelda series composer Koji Kondo. The four-movement symphony features the stories of Zelda games such as Ocarina of Time, The Wind Waker, Twilight Princess and Link to the Past. Head past the break for the full list of dates for the Symphony of Goddesses Master Quest tour. The Legend of Zelda: Majora's Mask will receive a 3D remake for 3DS in spring 2015.

  • Heartfelt short film Escape makes a break for Hyrule

    by 
    David Hinkle
    David Hinkle
    10.23.2012

    For many of us, video games are an escape from reality – whether that reality is worse or better than the video game world we so willingly dive into is different for each individual. For the little girl in this short film Escape, the perils awaiting her in Hyrule are a better experience than her everyday life, where she's ridiculed at school and comes home to a house of fighting parents.

  • Twilight Princess' Ganondorf is First 4 Figures' next expensive piece

    by 
    David Hinkle
    David Hinkle
    08.08.2012

    First 4 Figures is notorious for making things we want to own, but are unable to afford. Even running a successful video game website our mom once called "a website" hardly means we can afford such lavish statues. Statues like the Wolf Link and Midna combo, this Metroid Prime gunship and Super Sonic. Today, we add another to the list: Ganondorf.The company's latest figure features Ganondorf's Twilight Princess form – well, one of his Twilight Princess forms anyway. If that's considered too spoilery in your book, then you probably don't want to click through the source link below. First 4 Figures basically recounts the whole ending of the game.Anyway, this 1/4 scale, 23-inch piece is set to launch early next year for $479.99, and you're free to pre-order right now. This Ganon also comes with two inter-changeable heads, one depicting the stoic look above, another a maniacal, laughing Ganon that'd probably just judge you for greedily spending so much money on yourself so let's just leave that one in the box, okay?

  • Rumor: 'Wii Select' budget line launching this month

    by 
    Richard Mitchell
    Richard Mitchell
    05.03.2011

    After only four and a half years, it looks like Nintendo is finally ready to introduce a line of budget titles in North America. Kotaku reports that the "Wii Select" line will launch alongside the newly discounted Wii, which is rumored to drop to $150 two weeks from now. The first titles reported to be part of the $20 lineup include The Legend of Zelda: Twilight Princess, Super Smash Bros. Brawl, Mario Super Sluggers and Wii Sports. Yes, Wii Sports is supposedly being removed from its position as the longstanding pack-in for Wii console bundles. Taking the bundle's place will be a Mario Kart Wii bundle, which will be sold at the rumored $150 price point.

  • Zelda Reorchestrated seeking donations for 'Twilight Symphony'

    by 
    Griffin McElroy
    Griffin McElroy
    02.24.2011

    The talented musicians from Zelda Reorchestrated are asking the gaming community for a bit of help in realizing their most ambitious project to date: a two-and-a-half-hour, 40-track compilation of orchestral pieces inspired by the score for Twilight Princess. The group needs a full-sized choir to lend its vocal talents on some of the songs, but unfortunately, hiring a full-sized choir is a super expensive thing to do. You can find out more details about the project, and make a helpful contribution, over on the ZREO Kickstarter page. There's some sweet incentives for donors too, including a personal arrangement of your favorite Nintendo theme song. (We'll take the ending theme to Little Nemo, thanks.)

  • First 4 Figures reveals Wolf Link and Midna statue

    by 
    JC Fletcher
    JC Fletcher
    12.02.2010

    First 4 Figures has returned to challenge gamers' budgeting skills with another high-end statue: this time The Legend of Zelda: Twilight Princess's Midna, riding Wolf Link. The 15-inch figure, shipping in the second quarter of 2011, is available to order in two options: a $330 "regular" edition or a $350 "exclusive" edition, which adds a light-up feature to Midna's hair. If you pre-order a statue before January 1, you can get it a little cheaper. A F4F newsletter on the topic features pre-order coupon codes good for $25 off the regular version or $30 off the "exclusive" glowy one. If you use a coupon, you can also maybe convince yourself that you're being thrifty when buying a $300-plus toy.

  • Prezanting the 1/4 scale Twilight Princess Zant statue

    by 
    Randy Nelson
    Randy Nelson
    08.14.2010

    Known for such prized collectibles as its Zero Suit Samus statue, First 4 Figures has turned its attention to the Zelda franchise once more. Twilight Princess, to be exact, and its big bad guy, Zant. 750 of the 21-inch statues are being made, priced at $330. Keep reading for a full-sized photo.

  • Twilight Princess Korean localization dated for release

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.14.2009

    No, really. Nintendo of Korea has posted a release date for Twilight Princess: August 27, 2009. Let us never, ever complain about a localization delay again. Unless, of course, you're reading this from South Korea, in which case, we feel for you. Actually, we can't. We have no idea what it feels like to wait for a Zelda game knowing everyone else can and did scoop up the game and already beat it, and probably lent it to friends to beat, and then traded it in ... only to buy it back ... to hack their Wiis and maybe beat again, and then sold it off -- for good ... years ago. No, that level of agony -- *shudder* -- is unknown to our fragile beings.[Via GoNintendo]

  • Link and Midna in furry cosplay

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.12.2009

    If someone suggested the notion of Link and Midna cosplay to you -- wolf Link, that is -- you'd probably think Midna would be the more lifelike one of the pair, yes? Not this time, buddy. No, while this little Midna is great, down to the details and the little legs, it's the wolf who really shines ... especially when you get to the video after the break.But we'll give you a hint: there's a person in there. Wolf Link is made of people.deviantARTist LilleahWest calls this pair of costumes a work in progress, but if it gets much more accurate, we're not sure we can handle it. Also? This wolfsuit was made in only twelve days. That's dedication. Other great cosplay

  • Analyst: Legend of Zelda returning in 2009

    by 
    David Hinkle
    David Hinkle
    12.23.2008

    Lazard Capital Markets analyst Colin Sebastian recently detailed a list of games he expects to release in 2009, which he believes would help drive industry growth by 5%. In the list of 22 titles, Colin includes a new Legend of Zelda, as well as a new Princess Peach game for the DS.This is just speculation on his part, but considering what Nintendo has said about the teams and their work on a new Zelda, we wouldn't be surprised if we finally saw something on the game next year. Of course, you have to consider how long it took Nintendo to put out Twilight Princess. We're just hoping it doesn't take that long for the next game.%Gallery-11804%

  • Aonuma can't quit Zelda until he beats Ocarina of Time

    by 
    Chris Greenhough
    Chris Greenhough
    11.26.2008

    As co-director of a game that many consider the greatest of all time, you'd think Eiji Aonuma would be content to put his feet up and soak up the praise. It's what we would do, but that's probably why we'll never create anything as awe-inspiring as The Legend of Zelda: Ocarina of Time.Speaking to Nintendo Power about his past work on most of the Zeldas since Ocarina of Time, Aonuma insists that he can't stop making the games, because he's yet to beat what he achieved with Ocarina. "I'm happy that a title I worked on some time ago remains highly praised to this day," he says, "but that also shows how none of the subsequent games in the series have surpassed it."He adds that this alone may be what motivates him to make more Zelda and keep putting more happy in our heads. A revealing insight into the perfectionist mindset of a top game designer!%Gallery-29660%

  • It lives! The Twilight Hack returns

    by 
    Chris Greenhough
    Chris Greenhough
    11.24.2008

    Occasionally, you do have to wonder why Nintendo bothers. In typical fashion, the latest Wii Menu update (released only seven days ago) was designed to render the Twilight Hack useless. Also in typical fashion, it's already been beaten, proving yet again that you can't keep a good hack down.While some in the homebrew community predicted that the 3.4 update would sound the death knell for the Twilight Hack, Team Twiizers has now written and released new, Wii Menu 3.4-compatible code (though as usual, updating your Wii isn't recommended unless it's an absolute must).HackMii has a link to the new file and all necessary instructions, so let the brewing of homes recommence! The homebrew community is doing nifty things with the Wii. Have you learned how to play DVDs on your console yet? Or read about the app that lets you play games from other regions? What about getting Goldeneye to run on Wii? Alternatively, you could just use homebrew to get your cheat on.

  • Golden Zelda statue gallops back to European Club Nintendo

    by 
    Chris Greenhough
    Chris Greenhough
    11.19.2008

    Although we regard this golden statue of Link and Epona as tacky, we're clearly in a minority. Despite being the most expensive item ever in the European Club Nintendo shop (15,000 Star Points, thank you), it sold out in the blink of a Goron's eye.How rare is this, exactly? Our guess: pretty damn rare. We've never seen one on eBay. But now it's back in stock, chintzier than ever, and ready for some lucky collectors to swipe. It's still 15,000 Star Points, and we suspect this latest batch will go quickly, so long as somebody out there has resisted splurging their Star Points on Wii Points.How about you, North Americans? Would something like this catch your eye when Club Nintendo launches in your neck of the woods later this year? Gallery: Club Nintendo Awesomeness [Via N-Europe]

  • Miyamoto: Portal a triumph, Mario Galaxy 'conservative' in ways

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.30.2008

    He may not be intimately familiar with Ratchet and Whatshisface, but at least revered game designer Shigeru Miyamoto has had the pleasure of tumbling through dimensional shortcuts and outsmarting acerbic computers. In an interesting chat with MTV Multiplayer's Stephen Totilo, Miyamoto admits that he, like most rational human beings, thought Portal was "an amazing game." Games that go without the "amazing" label? The Legend of Zelda: Twilight Princess, which the Mario maker describes as "not a bad game, by any means," but one that felt "like there was something missing." And while Miyamoto submits that Super Mario Galaxy did "some things that were very new and were very unique," he ultimately feels that some elements seemed "somewhat conservative."And it's at this point that we strongly advise you to open an umbrella or don a durable raincoat. When faced with the choice of vehemently defending two prominent Nintendo games or agreeing with the creator, fanboy brains tend to explode quite violently.

  • Miyamoto (slightly) critical of Twilight Princess, Super Mario Galaxy

    by 
    Chris Greenhough
    Chris Greenhough
    10.29.2008

    MTV's Stephen Totilo has posted the third and final part of a lengthy interview with Shigeru Miyamoto. Though the bulk of the article was lent to discussion of Wii Music, the pair broached other subjects, including what Miyamoto perceives as a lack of innovation in titles such as The Legend of Zelda: Twilight Princess and Super Mario Galaxy.Though Twilight Princess was "not a bad game," Shiggy felt there was "something missing," and was also semi-criticial of the previously untouchable Galaxy, which he thought was "very new and [...] very unique," but "somewhat conservative in terms of how far we branched out with design." If we may mount the Wii Fanboy soapbox for a moment, we'd concur that Twilight Princess was far from being the best Zelda, but found Galaxy to be consistently creative and entertaining.Elsewhere, Miyamoto referred to the "next Galaxy," which may or may not mean we'll be getting another Mario-in-space game (we wouldn't read too much into it), and that he loves Portal. Nintendo fanboys we might be, but we can probably all appreciate that last statement.%Gallery-29660%

  • Miyamoto wants 'big, new ideas' in next Zelda

    by 
    Chris Greenhough
    Chris Greenhough
    10.09.2008

    The Zelda team is currently beavering away at the next game in the series, and it sounds like the title might introduce a different spin on the usual Zelda formula.Shigeru Miyamoto has told IGN that the Zelda franchise requires "big new unique ideas," and added that the development team "is very focused on trying to find those ideas." He ruled out adopting a first-person perspective for the series, after IGN reminded him that Eiji Aonuma showed The Legend of Zelda: Twilight Princess played through Link's eyes at GDC 07. May we recommend a side-scrolling game interspersed with lengthy, high-quality cut-scenes? Oh, uh, never mind.Anyway, while Shiggy's comments are rather vague, this does raise another issue: is the Zelda series growing stagnant? The initial outcry over Wind Waker suggests change is a delicate issue with the fans!%Gallery-29660%[Via Go Nintendo]

  • A brief history of Club Nintendo Awesomeness

    by 
    Chris Greenhough
    Chris Greenhough
    10.07.2008

    var digg_url = 'http://digg.com/nintendo/A_look_back_at_Club_Nintendo_s_greatest_gifts'; By now, you've no doubt heard: Nintendo is rolling out Club Nintendo in the U.S. by the end of 2008. Wahey! Yeah, we know that Japan (generally speaking) gets the most excellent items when compared to elsewhere, but listen here, bub: it's free stuff. We're not about to complain, and nor should you (if you want to feel sorry for somebody, Australia's Club Nintendo scheme has gone AWOL, and check out South Africa's piss-poor Stars Catalogue).Anyway, as these are happy times for North Americans, we thought we'd reflect on some of the bestest Club Nintendo gifts and trinkets from both Japan and Europe to date -- some of which could end up in the U.S.! Hit the gray button to start DS Fanboy's whirlwind Club Nintendo Tour of Wonders! NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; }

  • Top 5: Nintendo's Biggest Surprises

    by 
    Kaes Delgrego
    Kaes Delgrego
    10.06.2008

    var digg_url = 'http://digg.com/nintendo/Nintendo_s_5_Biggest_Surprises_Throughout_History'; This week's press conference from Nintendo was like Reggie himself coming to your door, clutching a bouquet of awesome announcements, and saying "I'm sorry about E3." Indeed, I can't help but think that just one of the awesome titles announced in the past week could have prevented much of the animosity hurled at Nintendo following their ho-hum presentation at the summer exhibition. But then again, Nintendo has always been one to surprise us. They've made good moves and bad, interesting decisions coupled with utterly clueless assumptions, and made us wonder what the hell they were thinking while amazing us with what they're capable of. Here's the Top 5 biggest surprises unleashed by the Big N. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Top 5: Where Do They Go Now?

    by 
    Kaes Delgrego
    Kaes Delgrego
    09.08.2008

    As someone who's been following Nintendo for quite awhile, they've almost never failed to surprise me. Though their origins are classic, Nintendo-developed games are continuously refined, retooled, and revitalized. Some may buy into that old standard line used mostly for musical artists that makes you sound cool: "their older stuff is better." Such broad generalizations are silly: to ignore Super Mario Galaxy because of a fetish for Super Mario Bros. would be dogmatic.But for those of us growing long in the gaming tooth, we're led to wonder where all of these classic IPs are headed. It's hard to imagine a gaming world without Nintendo's current A-listers, but does anyone have a solid idea of what future iterations of our favorite franchises will be like? Now that just about every gangbuster franchise has been successfully embedded in 3D, we're at a loss as to the next big step for gaming. Some of us have really good ideas, but I'm positively stumped as to where these franchises are going. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Homebrew app Ocarina makes cheating that much easier

    by 
    David Hinkle
    David Hinkle
    08.04.2008

    You've got to love the Homebrew community. They're constantly trying to cut corners and this latest app, Ocarina, is no different. Instead of spending time inputting button commands in-game, you can simply inject them, Game Genie or Action Replay-style, into the game. For example, in Twilight Princess, the Ocarina app allows the user to climb ladders super fast, have infinite bombs and use a variety of items underwater. Among other things, Link can also use the Spinner in a really imaginative way. [Thanks, RupeeClock!] The homebrew community has been hard at work creating wonderful experiences for you to enjoy with your Wii. Did you know about homebrew game Masteroids? Or how about the shmup OpenTyrian? Outside of games, people have been using the Balance Board to come up with some really neat stuff. Keep up with the homebrew scene by staying current with our Homebrew category!