unfinished

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  • Anti-Aliased: I can finally stop playing Mortal Online now

    by 
    Seraphina Brennan
    Seraphina Brennan
    09.02.2010

    A long time ago, well before Mortal Online launched, I was really looking forward to playing the game. The first-person only perspective made me drool, the Unreal Engine 3 powered graphics engine looked top-notch, the endless amount of customization of weaponry made me giddy, and the sprawling open world made me bow in awe. This was a game that sat at the top of my "WANT NAO" list, and I'm not even a person who's really huge into PvP. I just wanted an Elder Scrolls/Ultima Online inspired sandbox. Upon finally playing the game, however, all I found was a nightmare of errors, glitches, and missing systems. Mats Persson, one of the developers of Star Vault, was right: this game does lack polish, user friendliness, and many systems that could turn this sandbox into a true sandbox. Instead, all I found was a buggy, glitchy, never-ending, pointless deathmatch in an MMO world. Keep reading, and I'll be more than happy to explain every aspect of my time with Mortal Online. If you're interested in commenting on this article, then you have to trek all the way to page 3 this week. Just a heads up! %Gallery-100774%

  • Wii Warm Up: Set aside

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.26.2008

    With the year winding down and all, we can't help but ask questions and talk about the highlights -- and low points -- of 2008. Today we're going to get pretty specific: we want to know which games you put aside this year, and why. Waylaid by something else in the middle of Baroque? No time to devote to Animal Crossing after the first few days? We want to know what you put down, and whether or not you're planning to go back to it.

  • DS Daily: Unfinished business

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.04.2007

    Everyone's got one or two of 'em hanging around -- unfinished games lying forgotten in corners of the house. Sometimes we get distracted, or a game starts out great and then suddenly isn't as fun, or perhaps something better just comes along -- whatever the reason, most gamers have a few stories of unfinished business. What have you got right now that you haven't finished, and why?This blogger's nemesis? The much-beloved Clubhouse Games. There's only so much slogging through dominoes and Ludo one girl can take! Luckily, it's still tons of fun without a lot of pressure to beat everything.