victory

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  • Victory brings an e-bike to the world's best-known motorcycle race

    by 
    Jon Fingas
    Jon Fingas
    05.12.2015

    Victory Motorcycles is better known for its burly cruiser bikes than racing, but it's about to challenge that reputation in a big, big way. The company has revealed that it will run a prototype electric motorcycle at the Isle of Man TT, arguably the world's most famous two-wheeled race. The machine will compete in 'just' a one-lap electric class competition on June 10th, but that still amounts to jumping in with both feet. The Isle of Man's 37.7-mile circuit is one of the most dangerous and grueling you can race -- there are many moments where you're seemingly a hair's breadth away from colliding with someone's house.

  • Ubisoft confirms next Assassin's Creed for Victorian London

    by 
    Mike Suszek
    Mike Suszek
    12.02.2014

    The next major entry in the Assassin's Creed series will reportedly be set in London. According to sources close to Kotaku, the game will take place in the Victorian era, which makes some sense of the reported codename for the next rooftop-leaping game, "Victory." Expected to launch in fall 2015, Victory will seemingly be the first game in the series developed by Ubisoft Quebec, the studio named as the lead of the game by the publisher in July. The report also notes that Victory will be the only Assassin's Creed game to launch next year, and is not planned for previous-generation systems (PlayStation 3, Xbox 360). We've reached out to Ubisoft for comment, and will update as we learn more. Update: Ubisoft has confirmed the leak, offering the following comment: "It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players." [Image: Ubisoft]

  • Petroglyph puts Victory on Kickstarter, hopes for victory

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.06.2013

    The stack of games made about World War II is pretty thick at this point, but Petroglyph is hoping to add another game to that lineup with its newest Kickstarter project, Victory. Fresh off of its departure from the End of Nations project, the studio is trying something different with the game's formula. It's a strategy game in real-time, but it's not an RTS; rather, it's closer to playing World of Tanks with control over an entire squad. As the project page outlines, players will be given control of a squad of units, which has to either defeat the enemy units or capture and hold key locations. Units that are killed are gone, with no base management or tech trees to worry about in the thick of gameplay. The game is not being designed as a free-to-play title, but it is meant for online competitive play. If this sounds intriguing enough to cut through the fatigue of endless World War II games, take a look at all the details on the Kickstarter page.

  • Samsung Galaxy Victory hands-on: a $100 handset on Sprint with LTE and Android 4.0

    by 
    Dana Wollman
    Dana Wollman
    09.20.2012

    Okay, it's not the nicest phone we've handled this week (heck, it's not even the best mid-range phone), but you wouldn't be reading this site if you didn't enjoy gawking at new devices, right? Right. So, with that in mind, we offer you the Samsung Galaxy Victory 4G LTE. It went on sale at Sprint last weekend, priced at $100 after a $50 mail-in rebate, but we only just got some hands-on time at a press event happening tonight. On paper and in person, it's a forgettable sort of handset: it has a 4-inch (800 x 480) display, 5- and 1.3-megapixel cameras, 1GB of RAM, 4GB of built-in storage and a middling dual-core Snapdragon S4 MSM8960 Lite processor, clocked at 1.2GHz. And, at 12.7mm thick, it's one of the chunkiest phones we've handled in some time. Still, it redeems itself somewhat with the promise of LTE service -- once Sprint gets some momentum behind its new 4G network, that is. It also comes with Google Wallet, as well as some features found on the Galaxy S III -- things like S Beam and AllShare Play. Curious enough to peek but not compelled enough to buy? You've come to the right place. Check out our hands-on photos below and meet us after the break for some quickie impressions.%Gallery-166195%

  • Sprint announces Samsung Galaxy Victory 4G LTE, available September 16th for $100

    by 
    Brad Molen
    Brad Molen
    09.13.2012

    Samsung's got a new Galaxy in town, and it's the Victory 4G LTE on Sprint. Available on the Now Network this upcoming Sunday, the device packs Android 4.0 (ICS), a 4-inch WVGA (800 x 480) display, 1.2GHz dual-core Qualcomm Snapdragon S4 MSM8960 Lite SoC, 1GB RAM, Google Wallet and a 5 megapixel camera paired up with a 1.3MP front-facing cam. Additionally, the phone takes advantage of a 2,100mAh battery, Bluetooth 4.0, 4GB internal storage and a microSD slot. It also throws in a few features seen on the Galaxy S III, such as S Beam and AllShare Play. Lastly, the Victory weighs 4.9 ounces and is a ghastly 12.7mm thick. The price? $100, after a $50 mail-in rebate. We don't see this thing selling like pancakes at that pricing tier, so what is it a victory over, anyway? Check the press release below the break for more info.

  • IBM celebrates the 15th anniversary of Deep Blue beating Garry Kasparov (video)

    by 
    Daniel Cooper
    Daniel Cooper
    05.11.2012

    It's been 15 years since IBM's Deep Blue recorded its famous May 11th 1997 victory over world champion chess player Garry Kasparov -- a landmark in artificial intelligence. Designed by Big Blue as a way of understanding high-power parallel processing, the "brute force" system could examine 200 million chess positions every second, beating the grandmaster 3.5-2.5 after losing 4-2 the previous year. It went on to help develop drug treatments, analyze risk and aid data miners before being replaced with Blue Gene and, more recently, Watson -- which recorded a famous series of victories on Jeopardy! in 2011. If you'd like to know more, we've got a video with one of the computer's fathers: Dr. Murray Campbell and a comparison on how the three supercomputers stack up after the break. As for Garry Kasparov? The loss didn't ruin his career, he went on to win every single Chess trophy conceived, retired, wrote some books and went into politics. As you do.

  • Victory: The Age of Racing changes publishers, burns rubber into beta

    by 
    Matt Daniel
    Matt Daniel
    02.03.2012

    It's been quite some time since we last heard from Vae Victis regarding its F2P racing MMO, Victory: The Age of Racing. The game was originally slated to be a 1960s Formula One racing title, but over time it has evolved to take place in a distant, post-apocalyptic future when humanity has been reduced to small pockets of survivors. Maybe said survivors held a council meeting to decide what they should be doing with their time: repopulating the earth, planting sustainable crops, scavenging for food... the choices are endless. But apparently one thing was more important than all that: racing. Victory was originally picked up to be published by GamersFirst, but after three years of deliberation, Vae Victis decided to self-publish the title "to best fulfill each particular need it will have and finally create the best possible product for our beloved players." The official post goes on to announce the initiation of Victory Beta 1, which is "a new version of the game that offers dozens of new features and fixes," such as the addition of a matchmaking system, achievements, new game modes, the Pro class for experienced players, and much more. For the full details, head on over to Vae Victis' blog, and then click on over to the game's official site to get behind the wheel.

  • 1960's Formula One MMO "Victory: The Age of Racing" to debut at E3

    by 
    William Dobson
    William Dobson
    05.26.2009

    That's a headline we never expected to be writing, but thanks to independent development studio Vae Victis digging deep during the design stages of Victory: The Age of Racing, here we are. Free-to-play online games portal GamersFirst (which houses titles like Knight Online and Sword of the New World) put out a press release stating not only that they have partnered with Vae Victis to bring Victory to the world, but also that it will be shown off at the upcoming E3. Here's a bit of the game's background from the press release:A world inspired by the 1960's Formula One racing scene, sets the stage for Victory, a Fantasy Formula One MMO Racing game. The Racing Authority organizes the racing movement in the world of Victory as it converts old industrial locations and cities into high performance race tracks. Players complete quick competitions to gain experience, collect performance points and customize their cars to increase their effectiveness in a style unique to each driver.Although we were originally surprised by Victory's premise -- 1960's Formula One has got to be unique in the MMO genre at the very least -- we were less surprised when we discovered that the devs are from Italy, the home of ridiculously fast cars and a proud history of racing. It apparently features an advanced physics engine which racing fans might enjoy more than what's found in current online racers. For those that like racing games with RPG elements, this has the potential to be an addictive title.

  • Glider down for the count

    by 
    Mike Schramm
    Mike Schramm
    03.13.2009

    We knew this would happen after that last big Glider decision, but the judge's ruling has turned into action, and Glider has suspended their sales and operations. They're still hoping to bring it back up at some point -- there's still an appeals process to go through -- but that seems unlikely. Keep in mind that using Glider or any other botting software like it is a breach of Blizzard's terms of service and will most likely get you banned from the game.The company also has a FAQ up (which includes a PDF link to the latest ruling), and they sound hopeful there as well, saying that they'll know in a little while whether they'll be "back within a month or... gone for at least a year." Just in case you have (against Blizzard's rules) purchased and used Glider and are concerned that your information is being passed on to Blizzard, worry not -- they say that the ruling doesn't require them to give up any sales information, just shut down their operations and sales of the program.As Blizzard posted last month, they see this as a clear victory for both the company and players of the game -- Glider undermined both the wishes of the designers and the experience of other players in the game. Blizzard apparently feels the battle is over, while we're sure Glider is planning to continue the legal fight for as long as it takes. It seems unlikely that we'll see this software (or any bot software) back up for sale legitimately again, but if we do, we'll let you know.Thanks to everyone who sent this in!

  • Forum post of the Day: E-Sportsmanship

    by 
    Amanda Dean
    Amanda Dean
    06.10.2008

    I played softball when I was just a little mandy. I was in right field, and I wasn't particularly good, but I had a blast playing. Some how I came out of it with a few championship trophies and a lot of great memories. At the conclusion of each of our games we would line up as a team and slap hands with the opposition. "Good game. Good Game. Good Game. Good Game. Good Game." I'm sure that a number of you have had similar experiences. We were taught to be good sports when we won and when we lost. The fascinating part of an esport is that we are not face to face. Rather than bringing out our magnanimous natures, we tend to get cranky in the wake of a loss, and sometimes even after a victory. Karelle of Hydraxis admitted in the general forums the he is a poor loser. He felt he was unjustly beaten by a team that overgeared him and was insulted when the team leader whispered "good game." Rather than repeating the greeting, the original poster /spit on the victor.

  • DS Daily: Got it!

    by 
    Alisha Karabinus
    Alisha Karabinus
    06.09.2008

    It's Monday, most of us haven't had enough sleep, and there's no coffee. There's not even any Red Bull. That means you're all doomed to an extremely silly morning question: have you ever held something over your head, à la la Link, to celebrate a moment of victory? Bonus if you added the music.You know you've done it. It's either that, or we're really big nerds.

  • Microsoft's Greenberg claims victory in battle for 'core user' over Sony

    by 
    Kyle Orland
    Kyle Orland
    04.18.2008

    Less than two years into what some see as a ten-year battle might seem like an odd time to declare victory, but not to Microsoft's Xbox 360 Group Product Manager Aaron Greenberg. In an interview with Next-Gen, Greenberg stated that, in his opinion, "the battle for the core user is sort of over, if you will. ... I feel we've secured that core buyer, and that gives us quite a bit of an advantage versus PS3, which is late to the game and still at a price disadvantage relative to the Xbox."Greenberg did offer one slight caveat to his claim, acknowledging that Sony is "a very formidable competitor in Europe," (indeed) but overall he scoffed at the idea that upcoming PS3 exclusives would make a dent in the Xbox 360's lead in installed base and mindshare. "They're trying to go after a consumer that has already bought an Xbox 360," Greenberg said. "You could say that they showed up with too little, too late." Or you could say that Microsoft is declaring too much too early. We report ... you decide.

  • Forum post of the Day: The Death of PvP Guilds

    by 
    Amanda Dean
    Amanda Dean
    03.28.2008

    Laij of Laughing Skull believes that the new battleground matching system is a blow to PvP guilds. He said, "The new patch and matchmaking system has just nerfed the hell out of any pvp guild. Why run BG premades anymore? All you do is get matched up with other premades that are going to drag games out extremely long." Unsurprisingly, this was not particularly well received. What is notable is that the thread has elicited a response from Drysc who said "Fair and challenging gameplay? The horror..." This comment opened Drysc (as a Blizzard representative) up to both criticism and support from readers. Some cheered him on for calling out the whining of the original poster, others said that class imbalance makes battlegrounds imbalanced.

  • It's for real this time: Virtual Console Mondays are a go

    by 
    Jason Wishnov
    Jason Wishnov
    12.02.2006

    So, last week's rather spasmodic Virtual Console releases were a bit strangely timed. Still, it's hard to fault Nintendo, who has very little online console experience and consumer demand out the yin-yang. Still, they promised us Virtual Console Mondays, and by golly, here they come. From a press release:Every Monday starting Dec. 4, Nintendo will add classic games to the popular new Wii™ video game console's Wii Shop Channel. Four games will be added at 9 a.m. Pacific time on Dec. 4. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are: Donkey Kong Jr. (NES): 500 points Victory Run (TG-16): 600 points Columns (Sega Genesis): 800 points Ristar (Sega Genesis): 800 points A nice little addition! We're particularly looking forward to Columns, a very relaxing and satisfying puzzle game. With several new games being released every Monday, it won't be long until we see our promised Toe Jam and Earl action, or some of those rumored Virtual Console releases we keep hearing about. And look! A Christmas present! Keep 'em comin', Nintendo.