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  • Atari ports classic games to HTML5 for web and Windows 8, lets developers craft their own (video)

    by 
    Jon Fingas
    Jon Fingas
    08.30.2012

    Atari is big on nostalgia this year, but it hasn't had much in the way of software to reflect the trip down memory lane beyond the existing mobile apps. Its remedy to that shortfall is full of 2012 buzzwords. The new Atari Arcade includes modern takes on eight classic Atari 2600 games, all built entirely with HTML5 and free to play. As fun as that promises to be, our interest is most piqued by the game library's open-ended nature; this isn't just an alternative to firing up a smartphone. A new Javascript kit lets developers not only build their own games but make money as they see fit, whether it's through ads or in-app purchases. Whether they're new or old, titles work in multiple contemporary browsers, although Microsoft would really, really like you to know that the games are ad-free and touch-optimized for both Windows 8 tablets as well as Internet Explorer 10. We'll try to remember that when we look to relive our Combat memories on a Surface.

  • Square Enix Coreonline offers top-tier games on the web for free -- if you feed the ad meter

    by 
    Jon Fingas
    Jon Fingas
    08.29.2012

    It's not hard to see that offering high-quality games through the cloud has its pitfalls, not the least of which is getting customers to pay. Square Enix may have licked that last problem through its new Coreonline web gaming service. Players can still pony up for the full-priced games or even single levels if they want unfettered access, but the cleverness comes through Coreonline's parking meter approach to ad-supported free play: the more ads you watch and the longer they run, the longer you'll get to play without spending a single coin. As our colleagues at Joystiq found out, however, the current level of OS support is inconsistent. Windows gamers can use Chrome, Firefox or Internet Explorer to start playing, but their Mac-owning friends have to lean on Chrome for some games and can't even consider running the marquee title, Hitman: Blood Money. Square Enix's library of eligible games will start expanding in October; while there's no guarantee the Final Fantasy series or many other dream games will make it to the roster, Coreonline's approach might just be viable enough to spare us a few raids on the bargain bins.

  • Rovio takes Angry Birds Space for a spin with NASA's Curiosity Mars Rover, teases Red Planet for fall (video)

    by 
    Jon Fingas
    Jon Fingas
    08.23.2012

    It was almost as inevitable as gravity, really. Rovio has teamed up with NASA to offer a special, Curiosity-themed episode inside Angry Birds Space. The trek has the avians scouring 20 levels of the Martian landscape with a few bonuses thrown in for good measure. Just like your favorite childhood breakfast cereal, there's even a token healthy ingredient -- in this case, a chance for gamers to learn about Curiosity's exploration whenever they're not busy smashing pigs. Android and iOS users can dip into the new chapter right after they update, but that's not even the full extent of Rovio's plans. If the environs of Gale Crater are too limiting, you'll be glad to hear that the game developer is teasing a full-scale Red Planet variant for the fall.

  • NPD: Xbox 360 ruled a steadily declining video game empire in July

    by 
    Jon Fingas
    Jon Fingas
    08.10.2012

    Microsoft must sometimes feel like its lead in the game market is a Pyrrhic victory. The Xbox 360 once again topped the NPD Group's hardware charts in July, claiming a near-majority 49 percent market share of consoles -- but the 203,000 units sold were a steep drop from the 257,000 units that traded hands in June, and a far cry from the glory days that would have given a victory more meaning. Nintendo and Sony haven't shared their own figures, although the analyst group notes that only Nintendo's 3DS and DSi had any kind of increase in the month. The industry as a whole was unmistakably feeling the combined effects of the pre-holiday doldrums and a console generation that's long in the tooth: hardware revenue was down 32 percent in the month to $150.7 million, while the games in question saw revenue dip 23 percent to $260.7 million. If you need a culprit, earlier reports for the second quarter had credited similar shifts to sales of physical game copies declining faster than digital sales could replace them. Hope remains in the usual fall spike; even so, the July figures suggest the big three platforms might be living on borrowed time.

  • Wii U titles listed on Amazon let us see Nintendo's all-new packaging design

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.08.2012

    Although it shouldn't come as a surprise that Nintendo would be redesigning its software packaging to accommodate the new "U," it's still nice to get an early peek at what we can expect from the Japanese gaming giant come "this holiday" season. As you can tell by the Avengers: Battle for Earth title above, the design only sees slight changes near the top, where it's clearly left the white and gray accents for a more colorful blue and yellow coating -- not to mention the expected addition of the Wii U branding around the center. There are other games out in the Amazon wild besides the Marvel one here, including Just Dance 4 and Assassin's Creed 3. You can check those out at any of the source links below.

  • The Engadget Interview: GameStop CEO Paul Raines talks tablets, OUYA and the MVNO that never was

    by 
    Sean Buckley
    Sean Buckley
    08.08.2012

    Looking to unload your unwanted gaming gear? You're probably on your way to GameStop. As the largest dedicated video game retailer in the world, it's hard to imagine a games enthusiast who hasn't browsed its wares a time or two. Over the last few years, however, the firm has been expanding outside of retail sales -- dipping its fingers into digital distribution, streaming and even phones and tablets. The brick-and-mortar store even seemed to be flirting with building a mobile network. With all these changes underfoot and a new console cycle just around the corner, it seemed like a good time to catch up with GameStop CEO Paul Raines to get some perspective.

  • OUYA, XBMC sitting in a tree, media s-h-a-r-i-n-g (update: TuneIn, new pics)

    by 
    Jon Fingas
    Jon Fingas
    08.07.2012

    OUYA's slew of collaborations isn't letting up, even with less than two days to go before its fundraising round is over. The XBMC team has just pledged that its upcoming Android app will be tailored to work with the upcoming console. While the exact customizations aren't part of the initial details, the media center app developers will have early access to prototypes of the OUYA hardware. There's suggestions that there won't be much of a wait for the Android port of XBMC, whether or not you're buying the cuboid system -- XBMC's developers note that Android work should be merged into the master path once "final sign-offs" are underway. All told, though, the OUYA is quickly shaping up into as much of a go-to media hub as it is a game system. Update: OUYA itself has also posted word that TuneIn's radio streaming is also on its way. And just to top off its efforts, the company has posted rendered images that better show the scale of the console: our Joystiq compatriots note that it's really a "baby GameCube" in size, and its gamepad looks gigantic by comparison. %Gallery-161914%

  • Minecraft creator warns locked down Windows 8 could be 'very bad' for indies, stays wary of Steam too

    by 
    Jon Fingas
    Jon Fingas
    08.01.2012

    Microsoft just isn't getting much Windows 8 love from the game community, full stop. Following Blizzard and Valve anxieties, Minecraft developer Notch (the man on the left) is himself cautious about the shift to the Windows Store and the seeming discouragement of third-party outlets. Despite sharing an affinity with Microsoft for square-shaped worlds, he sees any further lockdown of Windows 8 as potentially "very very bad" for indie game developers and overall competition in the gaming business. Not that Notch is singling out the OS for concern: he's also maintaining his resistance to Valve's Steam and doesn't want the Portal creator to "rent games" instead of selling titles that buyers can keep forever. While Notch isn't adverse to producing games for closed systems when it's the only choice, he's joining a growing chorus of those worried that openness is on the endangered list.

  • OUYA wrapping up funding with limited brown metal console, Vevo deal

    by 
    Jon Fingas
    Jon Fingas
    08.01.2012

    To put it mildly, the OUYA console has had a better than expected funding run -- the project is now past the $6 million mark, or six times what it originally needed. The team still wants a little something to end the last week of fundraising with a bang. It just unveiled a limited edition brown, brushed metal version of the console with a controller to match; all it takes is a $140 pledge during the final push to August 9th and you've got the Yves Behar-chosen color for yourself. The special run should arrive as part of the wider March 2013 launch. If the original silver hue will do just nicely, thank you very much, OUYA has struck another content deal and will launch Vevo's music video hub side-by-side with the console. Click past the break for a peek at the controller, and consider a pledge on Kickstarter if you just can't stand the thought of having the same console as everyone else.

  • Legend of Zelda prototype cartridge goes to auction: $150,000 proves your loyalty to Hyrule (video)

    by 
    Jon Fingas
    Jon Fingas
    07.31.2012

    And you thought that Nintendo World Championships gold cartridge would make a nice start to the retirement fund. An eBay auction from tjcurtin1 is offering a prototype NES cartridge for the US release of The Legend of Zelda at a Buy It Now price of $150,000, or roughly ten times more than the typical final bid that Price Charting quotes for a typical NWC cart. While it looks like an unassuming yellow chunk of plastic, it's actually a Nintendo of America copy from February 23, 1987 -- half a year before the definitive action adventure reached the US market. The game still plays and can even save its game on the still functional, industry-first battery backup. Just remember that it's not necessarily going to reveal any design secrets from Shigeru Miyamoto or Takashi Tezuka: the seller warns that he can't see any practical differences between the early copy and the (also included) shipping version. Anyone well-heeled enough to buy the prototype is therefore going solely for the collector's value. But for those determined to be the coolest kid on any block about 25 years late, there's only one way to go.

  • Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed)

    by 
    Jon Fingas
    Jon Fingas
    07.30.2012

    If you've played Assassin's Creed 2 (or other Ubisoft games), you may have installed more stealthy infiltration than you bargained for. Some snooping by Tavis Ormandy around Ubisoft's UPlay looks to have have discovered that the service's browser plugin, meant to launch locally-stored games from the web, doesn't have a filter for what websites can use it -- in other words, it may well be open season for any maliciously-coded page that wants direct access to the computer. Closing the purported, accidental backdoor exploit is thankfully as easy as disabling the plugin, but it could be another knock against the internet integration from a company that doesn't have a great reputation for online security with its copy protection system. We've reached out to Ubisoft to confirm the flaw and learn what the solution may be, if it's needed. For now, we'd definitely turn that plugin off and continue the adventures of Ezio Auditore da Firenze through a desktop shortcut instead. Update: That was fast. As caught by Geek.com, the 2.0.4 update to UPlay limits the plugin to opening UPlay itself. Unless a would-be hacker can find a way to compromise the system just before you launch into Rayman Origins, it should be safe to play.

  • Windows 8 is 'not awesome for Blizzard either' says studio exec

    by 
    Alexis Santos
    Alexis Santos
    07.28.2012

    Calling Windows 8 "a catastrophe for everyone in the PC space" may not endear Valve's Gabe Newell to the folks at Microsoft, but it struck a chord with a member of Blizzard Entertainment's top brass. Rob Pardo, Executive Vice President of Game Design at the Irvine-based company, took to Twitter and chimed in on the matter, stating that Windows 8 is "not awesome for Blizzard either." While far from a resounding indictment, it's not the warmest of welcomes for Redmond's latest desktop OS. By the sounds of it, the October-bound operating system will have to win over a few hearts and minds in the game development community.

  • New Beck songs get visualized, inspire musical platforming

    by 
    Alexis Santos
    Alexis Santos
    07.22.2012

    Beck's latest album won't debut on the shelves of your local brick-and-mortar retailer. Instead, Cities, as its called, will roll out on Sound Shapes for the PlayStation 3 and PS Vita. The platformer's song-inspired stages transform the record's three tunes, Cities, Touch the People and Spiral Staircase, into interactive music videos, with original art and lyrics inserted into the environment. If traipsing through the included soundscapes -- not all of which are Beck-centric -- isn't enough to please, the developers are gifting gamers with the tools needed to build levels of their own. As a cross-play game, the $14.99 price tag nets both the console and portable versions of the downloadable title. Sound Shape won't hit digital shelves until August 7th, but you can catch a sneak peak (and a quick listen) after the break.

  • OUYA console's first exclusive game is 'Human Element' prequel from former Call of Duty maker

    by 
    Richard Lawler
    Richard Lawler
    07.19.2012

    After all the excitement from the Yves Behar-designed OUYA console's massive Kickstarter campaign fades away, like every other console it will be judged on the quality of its games we finally have the name of one. Robotoki president Robert Bowling -- best known as @fourzerotwo on Twitter and formerly as a producer from Infinity Ward for the Call of Duty series -- has announced plans to bring an "episodic prequel" to the company's first game Human Element exclusively to OUYA. While not much is known about Human Element yet other than that it's a survival game set in a zombie apocalypse scheduled for release in 2015, although Bowling is promising OUYA backers will get exclusive access to updates during development. He can also be counted among that group, cheerfully noting in a video along with the announcement that he's contributed $10,000 to the cause. That's one project on the list -- any bets on which developer will be next to hitch their game to the bandwagon?

  • The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality

    by 
    Tim Stevens
    Tim Stevens
    07.17.2012

    Oh, the fickle fate of a Kickstarter darling. Initial hopes and dreams culminate into a single video and a few pages of text on a website that can send your brilliant little idea careening down one of two paths. Path one is the lonely one, falling short of your goal and retreating back to the very literal drawing board to find out just why your idea didn't match everyone's ideals. But the other path has its challenges too. Look at the OUYA Android-powered videogame console. The console was announced on a Tuesday, one week ago today, went on to meet its $950,000 funding goal in roughly eight hours and went on to raise millions. While thousands of gamers pledged their funds, the pundits got to pondering the unlikely (early) success, many predicting doom for this little gaming box that still has a long way to go before its promised release next March. With the pressure building, OUYA founder and CEO Julie Uhrman is feeling no doubts. She took some time out of her incredibly busy schedule on the one week anniversary of the Kickstarter launch to refute some of the hate that's been brewing and reassure those who have pledged their $99 that it will ultimately prove to be money well spent.

  • Xbox 360 Halo 4 bundle fights new enemies, packs familiar hardware on November 6th

    by 
    Jon Fingas
    Jon Fingas
    07.15.2012

    It's widely considered a tradition: Microsoft readies a new Halo game, and a new Xbox 360 bundle swings by stores to mark the occasion. The Limited Edition Halo 4 Xbox 360 follows that pattern, with a special (if minor) twist. No one will be shocked by the new Halo-themed artwork or the inclusion of a Halo 4 copy in the 320GB system's box, but the ring of light on both the console and its two matching gamepads will drop the Xbox 360's green glow in favor of a distinctive bright blue. At $400, the console arriving November 6th will aim chiefly at the hardest of hardcore sci-fi shooter fans -- although murmurs of an upcoming successor console could make the Halo 4 pack an unofficial swan song for Microsoft's market dominator. Consider the stand-alone $60 special edition wireless controller for a less expensive way to say goodbye.

  • NPD: Nintendo 3DS sales hit 5 million in US, Xbox 360 still claims the console crown

    by 
    Jon Fingas
    Jon Fingas
    07.12.2012

    The NPD Group's gaming figures for June have made the rounds, and both Microsoft as well as Nintendo have something to crow about, albeit for very different reasons. Nintendo is the most eager to prove itself and says that the 3DS has hit five million total sales in the US since it reached gamers' hands in the country. The tally doesn't compete with the heady numbers smartphone designers are used to, but it's a milestone for a handheld console whose prospects were dim until a sudden price cut fueled sales a year ago. Before Nintendo lets the 155,000 3DS units it sold in June get to its head, however, it's important to get context from Microsoft's own achievements: Redmond shipped 257,000 Xbox 360 units that month and has had the lead among all US consoles for the past year and a half. We're in the dark on Sony data, although it's important that just 90,000 Wii units traded hands in the same month -- as clear a sign as any that the Wii U can't come quickly enough for Satoru Iwata and company.

  • Editorial: Ouya's success is opportunity missed for Microsoft, Nintendo and Sony

    by 
    Tim Stevens
    Tim Stevens
    07.11.2012

    While today's videogames are bigger, flashier and more impressive than ever, it's hard not to think that the golden era of console gaming is behind us. Back in the late '80s and early-to-mid '90s, when a new console came out every couple of years to cut its predecessors off at the knees and brutally savage the bank accounts of the hardcore gamer who had to have them all, there was genuine excitement. Now, with modern consoles showing their age and throwing on more and more gimmicks like so much makeup to compensate, it's hard to really get properly enthused about any of them. Out of nowhere came Ouya and, based on the $2.6 million it raised in 24 hours alone, it's safe to say it has succeeded in renewing that excitement. That's a stark contrast to the general feeling of malaise at this year's E3. I'm excited too -- but cautiously so.

  • Pigs beware: Angry Birds Trilogy coming to 3DS, PS3 and Xbox 360 later this year

    by 
    Edgar Alvarez
    Edgar Alvarez
    07.10.2012

    Despite already being a massive success story on the Android and iOS platforms, Rovio's clearly not planning on slowing down its Angry Birds adventure any time soon. Speaking to IGN earlier today, the company's Executive Vice President of Games, Petri Järvilehto, told the site that the Angry Birds Trilogy is headed -- in physical form, no less -- to the 3DS, PlayStation 3 and Xbox 360 later this holiday season. Sadly, Järvilehto didn't say how much we'll have to spend on the bird-slinging trilogy, or when exactly it'll be available at retail shops -- though he did say you should "think of the game as the ultimate collector's edition." The Trilogy's set to include the original Angry Birds title, Seasons and Rio, with the set expected to offer support for Kinect, Move and StreetPass on Nintendo's three-dimensional handheld.

  • OUYA's Android-based, hackable game console now official: we chat with designer Yves Behar (update: funded)

    by 
    Jon Fingas
    Jon Fingas
    07.10.2012

    A handful of details briefly slipped out about the project earlier, but now it's here: the OUYA, an attempt not just to delve into the cutthroat world of TV game consoles but to try and shift the goal posts. At its heart, the design sounds more like a smartphone than a gaming rig with a quad-core Tegra 3 and 8GB of storage running Android 4.0. The upscale, RF wireless gamepad's standout is a built-in trackpad for playing mobile games alongside the familiar sticks and buttons -- clever, though not entirely new. But with completely open hardware and software, an emphasis on free-to-play gaming and an all-important $99 price, the system is a gamble by a handful of game industry luminaries that at least a subset of players are frustrated with the status quo enough to want a real break. Read on for the full details, including a Kickstarter project as well as added details from our chat with OUYA (and Jambox) designer Yves Behar.