virtualpet

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  • Eevee lives inside the first Pokémon Tamagotchi

    by 
    Rachel England
    Rachel England
    11.21.2018

    The ultra-cute collaboration we've been waiting for has been confirmed: Pokémon's Eevee is coming to Tamagotchi. Information leaked earlier this month hinted at a new dawn in virtual pet ownership, now Pokémon website Serebii has settled the rumors.

  • AOL

    Tech Hunters: Bringing the Tamagotchi back to life

    by 
    Matt Brian
    Matt Brian
    07.11.2017

    These days, Pokémon has the cute creature-based game market all sewn up, but back in the 90s it was a completely different affair. Phones still had some way to go towards being anywhere near smart, so it was up to tiny pocket devices like the Tamagotchi to keep little ones entertained. The Tamagotchi -- a portmanteau of the Japanese words for egg (tamago) and friend (tomodachi) -- was created by Bandai employee Aki Maita and formally introduced by the company back in 1996. The toy required kids (of all ages) to care for a virtual pet, allowing them to experience the responsibility of feeding, cleaning and maintaining the health of their cute digital companion. They pooped and they died when you forgot to feed them, but you were always safe in the knowledge that you could always start again. After huge success in Japan, the Tamagotchi went on to be sold in over 30 countries, shifting more than 76 million units. The brand grew to include books, clothing, movies, TV shows and a Nintendo video game, eclipsing the Beanie Baby fad at the time. Because the virtual pets came in dozens of different shells, collectors scour the globe and online marketplaces for the rarest models. Julia Hardy met with one superfan, Natalie, to find out more about the keychain craze and why the Tamagotchi is still so loved.

  • Bandai

    The classic Tamagotchi toy is back

    by 
    Jon Fingas
    Jon Fingas
    04.11.2017

    You've already seen Nintendo revive the NES and Nokia reintroduce the 3310, so why not resurrect more '90s tech? Bandai certainly doesn't see a problem with it. The company has relaunched the classic Tamagotchi toy in near-original form to mark its 20th anniversary (November 1996 in Japan, May 1997 elsewhere). After years of constant iterations, you're back to simple black-and-white displays and the six initial characters. About the only change is the size -- these eggs are about half as large as the models you might have owned as a kid.

  • BuzzFeed's Apple Watch app is a needy virtual pet

    by 
    Jon Fingas
    Jon Fingas
    09.21.2015

    When you install an Apple Watch companion app, you typically expect something that reflects the experience you get on your iPhone. News on your phone means news on your wrist, for instance. That's definitely not the case for BuzzFeed's app, though -- instead, you're treated to nothing less than a Tamagotchi-style virtual pet. Install it and you'll have to keep a gem-like critter happy by traveling, eating pizza, listening to music on its couch and otherwise hanging out. The experience will seem more than a little familiar if you had one of these digital pets as a kid (read: it may get annoying over time), but it's at least easier to deal with on a watch than it is hanging off your keychain. And let's face it, this is probably going to be more entertaining than scrolling through GIF-heavy list articles on a tiny screen.

  • Hatchi turns your Pebble smartwatch into a virtual pet

    by 
    Brad Molen
    Brad Molen
    03.17.2014

    For many of us who survived the '90s, virtual pets are but a distant memory. That said, the Tamagotchi just turned 17 and Bandai (its parent company) is still cranking out new pets, so apparently the digital species is far from extinct. It makes complete sense, then, that the concept would eventually make it to the Pebble; in fact, its black-and-white e-paper display should make virtual pets feel right at home. Developer Portable Pixels is celebrating Game Developers Conference (GDC) by launching Hatchi on the Pebble appstore sometime this week. Much like the Tamagotchi, you'll be responsible for feeding, cleaning, playing with and caring for your new Hatchi pet.

  • Tamagotchi celebrates its 17th birthday with new, more social virtual pets

    by 
    Mariella Moon
    Mariella Moon
    11.24.2013

    Here's a thought to make you feel old today: if the first batch of Tamagotchis were human, they'd be almost through with high school. In fact, the egg-shaped virtual pet has just turned 17 (17!), and to celebrate, Bandai is revamping the brand (again) and launching a new line called Tamagotchi Friends. While you still need to feed your virtual pet and pick up its digital poop, this modern-day remake comes with new characters to raise. Also, when two owners bump their Tamagotchi Friends against each other, their pets can go on play dates, and they can interact in-game. We wish Bandai added other modern features, like a full-color screen, but at least American aficionados can get units with a color background starting fall 2014. Those in Europe will have to make do with the black-and-white version upon launch in December 2013. For now, you can see more info and watch animated shorts on the official Tamagotchi Friends website, or practice your pet-rearing skills on Android.

  • Tamagotchi celebrates its super sweet 16 with an Android app, Ferrari cake nowhere in sight

    by 
    Mark Hearn
    Mark Hearn
    02.14.2013

    In celebration of 16 years of Tamagotchi, Namco Bandai has cooked up a new mobile app based on the brand's original virtual pet. Free to download from Google Play, this piece of '90s nostalgia has been re-imagined with new features like color, improved image resolution and Facebook sharing. Fancy new bells and whistles aside, you'll still need to feed and discipline your digital pet in order for it to thrive. So, if your device is running Android 2.3 or higher and you're ready to clean up some pixelated poop, head on over to the Play Store to download your household's newest edition.

  • Tamagotchi coming back as an iOS app

    by 
    Mike Schramm
    Mike Schramm
    02.08.2013

    Truth be told, I was just a little too old to land in the middle of the Tamagotchi craze: My childhood was more full of Trapper Keepers and Game Boys than the famous Japanese virtual pets. But of course I saw them all over the place back in the '90s, as did everyone, really. And now the original toy is returning on iOS, as an upcoming app called Tamagotchi l.i.f.e. Now, there already is an official Tamagotchi app on the App Store, but it's more of a remake, with newer graphics and a little more social spin. This new app is designed to look more like the old version, presumably, playing a little bit more off of the now-retro vibe of the old craze. It's supposed to be on the App Store soon, so we'll keep an eye out for it. In the meantime, as you might imagine, there's no shortage of virtual pets apps on the App Store, including the very Tamagotchi-like Pet Monster, and even a virtual puppy. But Tamagotchi is the original creature you could kill by not feeding it enough -- hopefully Namco Bandai nails the feel of the old toy with this new app. [via AppAdvice]

  • Daily iPhone App: Ozgood is a lovable piece of puppet tech

    by 
    Mike Schramm
    Mike Schramm
    05.15.2012

    Ozgood is an interesting little iPhone game from a few developers who've worked for bigger game companies, and have recently gone independent. Most iPhone games deal with the platform's hardware by either just going with 2D graphics or trying relatively simple 3D -- it's usually only bigger developers like Epic Games that can really use an engine like Unreal to wring really colorful graphics out of the iPhone. But RunWilder, the developers of Ozgood, took an entirely different tack: They took video of a real life puppet, and then put it together with 2D backgrounds and 3D items to make this virtual pet game. The result is a very unique kind of wonderful. Ozgood is a crazy little guy full of personality, and the app (which is free right now) is full of content. There's a "story" you can play through by feeding Ozgood certain things and interacting with him in certain ways, there's a "studio mode" where you can use him to make messages to send along to friends, and there's an ongoing metagame as well, where you can feed Ozgood a fake soda called Chugg and even share six packs of it with your friends online. The app is silly -- it's very kid friendly, and Ozgood can sometimes be crass with his burps and various bodily functions. But even for adults, it's wild to see how these developers used a puppet to make this app, and there's clearly a lot of skill in how it's all put together. Ozgood is a free universal download that's definitely worth checking out.

  • Sony's 360-degree RayModeler 3D display brings its glasses-free act to LA, plays Breakout (video)

    by 
    Richard Lawler
    Richard Lawler
    07.28.2010

    Sony talked up its cylindrical no-glasses 3D 360-degree prototype display last fall, and now it's showing off the tech, dubbed RayModeler 3D, on US soil at SIGGRAPH 2010 through tomorrow. A major bonus of that showcase is an English language video -- embedded after the break, plus a hands on including a game of Pong Breakout from Core77 and our videos from the Japanese exhibition -- showing how it all works, including the eight-camera rig and turntable that capture objects in 45-degree separations before they are interpolated to create a continuous 360-degree motion image. Sony claims this is the first of its type capable of high quality images, full color and interactive live motion -- check it out and imagine keeping a tiny 3D pet or floating, disembodied head on your bedside table, where it can respond and react to your every gesture. We wouldn't want our blip-verts any other way.%Gallery-76236%

  • Tamagotchi renamed TamaTown Tama-Go, no change in amount of attention it requires

    by 
    Joanna Stern
    Joanna Stern
    02.15.2010

    That's right, grab the tissues and take some time to mourn the death of the Tamagotchi as we knew it. The guys at Bandai have gone and totally revamped the beloved virtual pet, giving it the new name of TamaTown Tama-Go to match that of the already existing Tamatown.com virtual world. Though there have been very minimal changes to the purpose of the toy -- you still have to remember to keep your little character well fed and rested -- the $20 pocketable keychain has morphed into an Easter egg shaped device with a slightly larger and higher contrast four-grayscale display. Why make a portable device larger than before? Well to accommodate attachable collectible figures, of course! Obviously sold separately, the $7 TamaTown figures attach to the top of the Tama-Go and are preloaded with two character specific games and goods. We understand that these sorts of changes are better processed in images (and dreams), so hit the gallery below for more miniscule figures than you can (probably) handle. %Gallery-85485%

  • Sony's 360-degree 3D display prototype makes virtual pets more lifelike, expensive

    by 
    Thomas Ricker
    Thomas Ricker
    10.19.2009

    In case you missed it, Sony's got a thing for 3D with big plans to push the technology into your living room next year. While the first application will be applied to the flat screen TV, Sony's obviously thinking about other displays judging by this tiny prototype set for reveal at Tokyo's Digital Content EXP0 2009 on Thursday. The 13 x 27-cm device packs a stereoscopic, 24-bit color image measuring just 96 × 128 pixels viewable at 360-degrees without special glasses. If the prototype ever hits the assembly line then Sony envisions its commercial use in digital signage or medical imaging -- or as a 3D photo frame, television, house for your virtual pet, or visualizer to assist with web shopping in the home. We'll be on-hand for the unveil on Thursday with live coverage and hands-on, check back then for more.[Via Impress]

  • Yuruppy virtual pet ready to make you feel guilty for not taking good enough care of it

    by 
    Laura June Dziuban
    Laura June Dziuban
    03.06.2009

    Takara Tomy's taking the virtual pet territory most famously inhabited by Bandai's Tamgotchis to the next level with Yuruppy. Yuruppy's just like any other fake pet -- you need to slave away to keep it alive for seemingly little reward other than the knowledge that it will "live" to "see" another day. This one's got a touchscreen however, so that you can actually pet your needy little buddy, on top of training and feeding. Fun! Sure, it seems insane to pile fake responsibilities on top of all the actual ones we humans have to deal with... insanely awesome. Regardless, the Yuruppy also comes in kitten and chicken varieties (yeah, we don't know), and it'll be $21 when it's available in Asia, and a deluxe version with a larger screen will run $38. [Via CNET]

  • iPuppy brings the cute, forgoes the mess

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    01.15.2009

    iPuppy 3D Pet [App Store link] is currently going for $.99 on the App Store. Is it worth it? Well, it depends on how much you really need a 3D puppy on your iPhone. The concept conjures images of Dogz for the Nintendo DS. While the dogs may look the same, the functionality is vastly different. Currently the Chihuahua is your only choice of breed within the app, although there's currently a free Husky puppy [App Store link] available. I picked up the Chihuahua weeks ago when it was free.The puppy is cute enough, and the animations are quite good. Left to herself (taking a guess on the gender), the puppy will trot around a small room, scratch the floor, bark a little and generally be a puppy. Once in a while it'll get bored and yawn in a very cute manner. According to MASQ Interactive, you should have control of the camera, but all I could do was spin the camera. There's not very fine camera control in swipe/panning or pinch/zooming.Aside from loose camera controls, the app is quite simple. You can tap the puppy to make her sit, lie down, stand up. I was able to make her sit, then a swipe made her roll over. I was then able to "rub" her belly, causing little hearts to pour out in a blatant attempt for more affection. I couldn't find much more interaction outside of these simple tap-and-rub actions and the three on-screen buttons. There's a button for "washing" the puppy (a gentle rain appears and afterward the puppy shakes it off). There are buttons for changing outfits, although you're just tapping through the options, not choosing them directly as in SuperPoke Pets [App Store link]. Lastly, there's a food button which makes a dish of slop appear. The puppy is a noisy eater, be prepared. Oh, there is one more thing: you can shake the iPhone and flowers fall around the puppy. It's pretty pointless.So is all this worth $.99? If you're looking for a simple diversion for kids or you just can't resist having a Chihuahua in your pocket, then yes. If you're looking for a virtual Furby, then probably not. At least, not now. MASQ seems quite intent on (as they say in their description) releasing updates every two to three weeks until "everyone are 100% satisfied" (sic). Perhaps in a few weeks you'll be able to put a leash on the thing or whack it with a virtual newspaper. Until then, it's a very simple, if cute, "pet" app.%Gallery-42305%

  • Bury the Shovelware: Petz Dogz Fashion

    by 
    Kaes Delgrego
    Kaes Delgrego
    08.20.2008

    This title seemed to be doomed from the beginning: it's made by Ubisoft, it's a pet simulator, and it uses Z's where there should be S's. But you may be surprised to learn that this actually isn't quite a terrible game. Yet it's still shovelware. So how does one achieve this seemingly contradictory state? Last week, we discussed imitation. While Best of Tests DS was clearly trying to bite off some of the Brain Age momentum, its limited content and awful design made it a lackluster game. Thus, it was easily identified as shovelware. But what does one do when a seemingly good game is, at its core, nothing more than a simple clone of an existing title (albeit a well done clone)? Here's my take on things.

  • Tamagotchi Connection V5: oh no, now the family's involved

    by 
    Darren Murph
    Darren Murph
    02.01.2008

    Say it ain't so! As if keeping one Tamagotchi healthy wasn't tiresome enough, now Bandai is out to prove whether or not you could legitimately handle quadruplets. The Tamagotchi Connection V5 maintains the same addictiveness charm found in prior iterations, but also allows humans to focus on "raising multiple characters simultaneously." Supposedly, this will somehow enable kids (um, only kids?) to "experience family values," but we can't envision it doing much more than sucking away even more precious hours of our life. Ready to cave? If so, you can reportedly find these nationwide right now for $14.99, but the "refreshed" edition -- along with the Tamagotchi Pedometer, Tama-watchi, and redesigned Gotchi Gear lineup -- won't be landing until July.

  • Tamagotchi movie to prove whether kids really will watch anything

    by 
    Darren Murph
    Darren Murph
    06.01.2007

    Sure, we all feared this day might come, and while we had certainly hoped that the ten-year anniversary would mark the close of a craze that should have never happened, it looks like Bandai is going to milk this thing one more time. Of course, we saw new life in Tamagotchi land earlier this year, but in a new movie set to debut this December, several of the Tamagotchi characters will be thrilling youngsters and annoying parents by "befriending a human girl who shows up at their virtual home on a star." The animated picture will be distributed by Toho Company, and while we're not certain if this flick will actually make it to US soil, let's hope for all of our sakes that it stays fairly contained.

  • Today's driest game video: Seaman 2

    by 
    Zack Stern
    Zack Stern
    05.16.2007

    GameTrailers shows off a few brief Seaman 2 videos, our collective pick for today's video. While not yet announced for release outside of Japan, Seaman 2 taps into the risky, creative side of gaming we laud. Admittedly, those gambles don't always pay off, but when they do, they're why we play games.The videos show a few people playing the game, even Japanese schoolgirls! And while we question the focus-group style of the clips -- the clips could have easily been created by an ad agency and actors -- they give a glimpse into this simian sequel to the previous underwater pet title.See the clips after the break.

  • Bandai's Human Player virtual "pet"

    by 
    Ryan Block
    Ryan Block
    02.18.2007

    We've seen some virtual pets over the years, but we're not entirely sure what to make of the virtual pet. Do you mate them and create strange new breeds? Or fight them to the death via IR? Apparently (and hopefully) neither this time; Bandai's new Human Player is a little more like you than an amorphous pixelated blob. You start by taking a 50 question "Eco-Gram" that assigns your little avatar one of 22 personalities, which commingles (or rejects) other Human Players, and establishes quaint, confined "interpersonal" relationships. Hits Japan for ¥2,980 ($25); it's certainly a new take on the virtual pet, but still a little creepy for our tastes; we're strongly hoping this isn't how we get reincarnated.[Via Kilian Nakamura, thanks Michael]

  • DS Daily: Virtual Pets

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.07.2007

    We don't have to tell you about the resounding success of Nintendogs -- it's likely that you've played it, or at least known someone caught up in the doings of their electronic pups. Dozens of knock-offs and other pet franchises are crowding in as well, hoping to cash in on the demand for portable pets. The DS does seem uniquely suited as a system to virtual pet games of all types; the touch screen, after all, offers a level of versatility most control schemes can't match. Convenience is another likely factor in the popularity of such games, and the DS is nothing if not convenient. The question is -- do you think any game can match Nintendogs when it comes to virtual pets? And what do you think of the genre in general?