Void

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  • Shooting inside LED wall volume

    'Virtual' studios could offer a real alternative to green screen special effects

    by 
    Daniel Cooper
    Daniel Cooper
    10.16.2020

    'Percival' is a short film that was filmed entirely on a virtual studio. Here's why that could be a really big deal for the future of big-budget filmmaking.

  • Bit.Trip Void launches on Steam today, Runner2 pre-orders open

    by 
    JC Fletcher
    JC Fletcher
    12.19.2012

    Another Bit.Trip game has been released on Steam for PC and Mac. Bit.Trip Void, the third game to be released on WiiWare originally, is out today for $8.99, 10 percent off its regular price. In addition, a game and soundtrack bundle, featuring tracks by Nullsleep, is on sale for $10.79.Even if you played it on WiiWare, there are reasons to consider checking it out on PC. Void has new difficulty modes and mid-level checkpoints, which are always embarrassingly welcome in these games.In other Steam Bit.Trip news, you can now pre-order Runner2: Future Legend of Rhythm Alien for $13.49. You'll get a free copy of Runner for your trouble.

  • Apple patent shows designs for more accurate water damage sensors

    by 
    Sean Buckley
    Sean Buckley
    02.20.2012

    Without a doubt, the purveyance of personal electronics has changed our lives -- not only have they put oodles of information at our fingertips, but they've also made pushing fully-clothed friends into the pool a warranty-voiding social faux pas. If you do get dunked, however, Apple wants to make sure you aren't going to blame your phone's apparent water damage on one of the (potentially faulty) detection stickers in use today, rather than your own perilous plunge. A new patent application uncovered by AppleInsider imagines an iDevice that detects water damage using a sensor covered in water soluble conductive glue that, when dissolved, allows the sensor to detect its absence and log damage. The patent outlines several different setups using one or more sensors, and hopes to provide a more reliable indicator of water damage than today's methods. Of course, you wouldn't have to worry about that if you were insured, would you?

  • Sony 3D Experience brings free on-demand movie trailers, sports clips to Bravia TVs

    by 
    Zach Honig
    Zach Honig
    07.13.2011

    HDTV manufacturers have used a variety of tactics to attract customers to the 3D segment, bundling free glasses, discounting Blu-ray players, and nearly eliminating unsightly bezels, but with content selection still incredibly limited, there's been little incentive for consumers to shell out extra cash for a 3D set. Sony's new 3D Experience sets out to expand those content offerings, streaming on-demand sports highlights and select movie trailers to Bravia LCD TVs, and eventually Blu-ray players and home theater systems. The Experience launches with just 30 clips in the US, Canada, France, Germany, and the UK today, but will eventually grow to include more movie, music, sports, and documentary titles. There's no word on whether or not we can expect full-length films (or anything else we may actually be interested in watching) in the future, but with a commitment from Samsung to launch paid content later this year, we imagine Sony won't follow too far behind.

  • Leadtek AMOR 8218 DECT phone with Tegra 2 Android tablet hands-on

    by 
    Richard Lai
    Richard Lai
    06.04.2011

    While combing through the show floor at Computex, our fortunate selves stumbled upon a new phone-tablet duo at Leadtek's booth. Oh, don't worry, this isn't yet another phone-in-pad design; but actually a VoIP / home phone docked next to an Android tablet. Dubbed AMOR Multimedia Phone 8218, the idea here is that the docking station acts as both a DECT base and a WiFi router, but also packs ZigBee radio to relay data from compatible devices (for healthcare, home surveillance, home automation, etc.) to the web. Alas, there's no direct interaction between the phone and the tablet, but we were still intrigued by the latter's specs: Android 2.3 (although this demo unit had 2.2), Tegra 2, 7-inch 1,280 x 720 LCD, HDMI-out, and a front-facing camera for video calls. For a home device, this is actually a pretty powerful package and certainly a significant upgrade from the AMOR 8210 announced earlier this year. No word on US availability, but Taiwanese buyers will be able to grab hold of an 8218 starting in September. %Gallery-125294%

  • Behind the Mask: From the shadows, I come

    by 
    Patrick Mackey
    Patrick Mackey
    03.10.2011

    There have been a lot of updates to Champions Online recently. The dev team has really focused on putting out small bits of content at a rapid pace, including a new costume pack, the Light Speed travel power, and two big updates to the Darkness and Gadgeteering frameworks. The Void, the first of CO's premium archetypes, basks in the twilight and wields the power of darkness. She came with a big update to the Darkness framework as a whole, and we'll cover all the changes to her sexy powers this week in Behind the Mask.

  • GDC 2010: Hands-on with Faraway

    by 
    Mike Schramm
    Mike Schramm
    03.12.2010

    Steph Thirion's first iPhone game was Eliss, a touchscreen-based arcade game that had you combining and maneuvering planets around one another, and trying to size-match them up with black holes to earn points. As he told us (stay tuned for an exclusive interview with the indie developer), it was pretty hard -- even more so than he actually intended it to be. So, for his second iPhone game, Faraway, he's gone much simpler. Inspired by the iPhone game Canabalt, Thirion has created a one-button game in which the goal is nothing less than to explore the universe. He has it running on a Mac at the show (so he can project the video onto a bigger screen), and we got to have some hands-on time with the new game. You control a comet that flies around an inky black void speckled with dots and circles; the pixelated space aesthetic from Eliss is back. This time, however, there's only one control, and it's a tap anywhere on the screen. Doing so will cause your comet to gravitate towards the nearest static dot, which will then slingshot you around the star until you let go, and the comet flings off in a new direction. There's an arrow pointing off of the screen, and by timing slingshots correctly, you will face the comet in the direction of the arrow.

  • Give thanks for Bit.Trip Void on November 23

    by 
    JC Fletcher
    JC Fletcher
    11.05.2009

    Gaijin Games has announced a release date for the third game in its abstract, chiptune-infused Bit.Trip series. Bit.Trip: Void, which involves using the Nunchuk's analog stick to absorb and/or avoid dots based on color, will arrive in North America on November 23. "That's right, the week of Thanksgiving!" the announcement notes. "Total sweetness in the village." Like Beat and Core, it'll cost 600 Wii Points. If you like the music from the Bit.Trip games, you'll also be delighted to know that the soundtrack for Bit.Trip: Beat is now available for purchase on iTunes and CDBaby, with releases to follow on pretty much every online and mobile music retailer you've ever heard of, and several you haven't. Finally, proving its allegiance to the chiptune community. Gaijin Games announced that it will sponsor this year's Blip Festival in New York City. Classy!

  • Nintendo reveals three new Bit.Trip games headed to WiiWare

    by 
    Randy Nelson
    Randy Nelson
    09.15.2009

    Proving that the Bit.Trip is far from reaching its destination, Nintendo has listed two additional games in the pixel-celebrating series for WiiWare. (We already got a hint at another this morning, bringing the total number of Trips we'll be going on to three.) The Big N has the already announced Bit.Trip: Void down for Q3 2009 release, noting that "three additional titles" in the franchise will arrive sometime in Q4 2009 and into Q1 2010. We already know from our chat with Gaijin Games that one of the trio is based on an old-school Atari title -- the other two are anyone's guess. We're betting on the sixth game being Bit.Trip: Trip, in which players must guide a lone pixel home through all of the previous Bit.Trip games.

  • Austin GDC 2009: Gaijin Games hints at Bit.Trip: Void release date, next game

    by 
    JC Fletcher
    JC Fletcher
    09.15.2009

    Following his panel about Gaijin Games' design process, we approached art director Mike Roush to try to get some more information about Bit.Trip: Void -- specifically, when we'll be able to download and play it. He wasn't entirely sure, because nobody is when it comes to downloadable Nintendo releases, but he told us, "If I were to guess, it would be mid-October. We wanted to push that release date back." Roush said that Gaijin is shooting for a simultaneous worldwide release for the Ikaruga-ish dot-absorbing game, after receiving some "flak" from impatient European fans. While we were chatting, we tried our wiliest interview techniques to try to extract some hints about the next Bit.Trip title -- which is to say we asked for hints about the next Bit. Trip title. "I will not give you a hint," Roush said. "However, it is the game we all wanted to make when we started Gaijin Games. It's the game we've been waiting for... I will give you a hint: it will be based off of an Atari game." And no, it isn't Warlords. We asked.

  • Explore the Void with Aksys and Gaijin Games

    by 
    JC Fletcher
    JC Fletcher
    09.01.2009

    Gaijin Games is up to its old tricks again, offering inscrutable teasers for an upcoming game, though the new "Explore the Void" site is much more quietly lovely than the Commander Video mysteries we're used to. Over the last week or so, the developer has posted images to the site that have now been revealed as extreme closeups of satellite dishes in silhouette. What does it mean for the next game? Bit. Trip: Dish? Bit. Trip: Transmit?Bit. Trip: Zoomed In Images of Everyday Objects? At least we have pretty pictures to look at while we contemplate this puzzle.

  • Rhea Jeong's Void LP player concept cheats at gravity

    by 
    Paul Miller
    Paul Miller
    06.27.2009

    Designer Rhea Jeong's Void LP player seems devoid of reality, but it was inspired by the very real and very cute "Vinyl Killer," a little VW Bus that can propel itself around a record and play the tunes with its tinny speaker, naturally wearing out the precious LP in the process. The Void LP takes the concept of a self-sufficient speaker, amp and needle (the red ball), and then tosses them all into the air with a magnetic saucer. We're sure it sounds terrible, and it seems a little fantastical, but one thing's for certain: we want.[Via The Rock and Roll Star]

  • Massively explores EQ's upcoming expansion, Seeds of Destruction

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.22.2008

    On October 21, SOE's EverQuest will release its 15th expansion, the Seeds of Destruction. Along with with a level cap raise from 80 to 85 and twenty new zones, EQ will also introduce a new Mercenary system to the game. Long considered a grouping dependent game, players have often struggled to find a group at odd hours or on low-population servers. SOE's solution is the new ability for players to hire NPC tanks and healers. These fill-ins will do the job adequately until the group slot can be filled with another player.What of those 20 new zones? Some are re-imagined classic zones and some are entirely new. And they all are tied together with the new storyline. The agents of Discord have tampered with Norrath's timeline to engineer the destruction of the planet. Players must travel back in time to make sure history goes as planned, even if it means letting good people die and treacherous creatures prevail.Though we've interviewed the design team, read the lore as well as watched an introductory video, we were given our own tour of the expansion by Lead Designer Ryan Barker. You can join us in the tour either by clicking on the first picture below or heading after the jump to watch the 2 minute video of expansion highlights we recorded. EQ expansion tour begins here >> Watch the video here >> %Gallery-32253%

  • Patch 2.4.2 notes released

    by 
    Adam Holisky
    Adam Holisky
    04.23.2008

    Blizzard has released tonight the patch notes for patch 2.4.2, which means the PTR will probably be up and running sometime soon. Patch 2.4 will likely be the last major patch before Wrath of the Lich King, and we expect to see a couple more of these minor patches before WotLK comes out.Highlights of 2.4.2 include: Changes to the way arena points are calculated - essentially what Drysc talked about earlier. Void Shatter no longer has a cooldown, and other cooldowns have been reduced. Illidan will no longer despawn if a raid wipes during his death speech. If you are sheeped / polymorphed by a mob, you will no longer gain back health (ie: the mass sheep in Aran, which regens your health before he fire blasts the raid). This is a potentially large change. Many main hand weapons are now one hand weapons. A good list of bug fixes, including several problems associated with sounds. Full patch notes for your convenience after the break!

  • Apple finally weighs in on iPhone hacks, unlocking

    by 
    Darren Murph
    Darren Murph
    09.24.2007

    Merely three days after hearing of one user's run-in with Apple over his unlocked iPhone, the company has released an official statement warning users that "unauthorized iPhone unlocking programs" could cause "irreparable damage to the iPhone's software." Furthermore, the firm stated that these apps could result in the handset becoming "permanently inoperable when a future Apple-supplied iPhone software update is installed" -- you know, like the one coming "later this week" that includes the iTunes WiFi Music Store. As if that wasn't bad enough, the release also notes that "unauthorized modifications to the iPhone's software" violates the iPhone software license agreement and "voids the warranty." Ouch.[Via MacNN]

  • Motes of shadow, and their drop rate.

    by 
    Mike Schramm
    Mike Schramm
    07.26.2007

    More mote issues going down on the forums. Hildebrand says the recent changes to Mote of Shadow (in which Blizzard removed them from all demons everywhere to just void-based creatures) have caused the droprate to go too low. Removing them from demons wasn't a bad move, because considering the expansion is based on fighting the Burning Crusade, they're everywhere. But void creatures are pretty rare, and while you can pick up tons of motes just killing the Hellfire Peninsula void crowd, you just don't run across them in normal grinding anymore.Drysc says that even though the drop rate was lowered, something strange has happened-- the Mote of Shadow prices have generally stayed the same. Either someone had a stockpile, or the demand just isn't there. Of course, prices in the AH on every server are different (one server's trash is another server's treasure, so to speak), but Blizzard doesn't see a problem with Mote of Shadow right now-- if anything, they want them rarer.I think the center of this argument really lies in how crafters are supposed to come across these items-- is farming supposed to be part of the game? I'm a big fan of the "you should get every craft item you need just by sweeping the landscape while you level," but obviously many more players go above and beyond that, and actually spend hours just farming craft items. Should Blizzard tune the drop rates for the farmers, or for the grinders?

  • Take-Two and Thompson truce torched already?

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.28.2007

    Take-Two is telling Jack Thompson to cool down his escalating GTA IV and Manhunt 2 maneuvers or else he may be in violation of the agreement that kept him from getting disbarred, along with a slew of other potential problems, a few months ago. GamePolitics reports that Thompson received a letter from Take-Two that he may be in breach of their earlier settlement. Ever tell a kid numerous times to not touch a hot stove and they still do it anyway? Yeah, that's what this is like. The violation revolves around Thompson sending a letter to the Governor and Attorney General of Florida "alerting" them to an "incredibly violent video game called Manhunt 2." Thompson says he agreed to stop filling suits invoking Florida's public nuisance law and contacting companies that Take-Two does business with; however, Thompson says in court filings, "Thompson DID NOT... agree not to contact government officials... no settlement agreement... that prohibits a citizen from contacting any government at any level about anything is enforceable because such a restriction on the First Amendment rights of citizens is contrary to public policy." Thompson also writes in the court documents that he's filed a complaint against Take-Two's attorneys with the Florida Bar over the June 7th letter telling him that he's in violation of the agreement. Well, maybe this helps explain a little bit what the secret meeting between Thompson and Take-Two's CEO was about.

  • Cellphone water detection sticker haphazardly voids warranties

    by 
    Darren Murph
    Darren Murph
    10.18.2006

    Sure, nearly every carrier out there offers insurance for your phone, but reaching a fair settlement on your defunct device becomes a bit more difficult when you nonchalantly turn down the costly coverage, only to have a manufacturer's defect render your mobile useless. In an apparent attempt to bypass efforts to make phones more resistant to water seepage, certain cellphone makers have resorted to placing "water detection stickers" just within the phone's casing. These tell-tale pads turn to alternate colors if any moisture makes its way in, giving companies the perfect excuse to nullify warranties regardless of whether the malfunction was actually water-related. While we certainly imagine that waterlogged phones are among the highest claimed for replacement, this tiny sensor makes voiding a warranty an exercise in simplicity, as even a brief call while scurrying through the rain could eliminate any future coverage. While it has been said that placing a piece of "satin finish scotch tape" over the pad will forestall the colors from a-changin', just be sure to remove that extra bit of evidence before pleading your case.[Via Gadgetopia]