warhorse studios

Latest

  • Kingdom Come: Deliverance

    ‘Kingdom Come: Deliverance’ is the latest 'impossible' Nintendo Switch port

    by 
    Aaron Souppouris
    Aaron Souppouris
    06.10.2021

    The action-RPG ‘Kingdom Come: Deliverance’ is being ported to the Nintendo Switch by Saber INteractive and Prime Matter

  • Warhorse Studios

    THQ Nordic buys developer of 'Kingdom Come: Deliverance'

    by 
    Rachel England
    Rachel England
    02.13.2019

    THQ Nordic, the games publisher that's made a name for itself picking up long-forgotten games studios, has added Warhorse Studios to its fold in a €33.2 million acquisition. The deal comes exactly a year after Warhorse launched controversial title Kingdom Come: Deliverance, which sparked a heated debate about the issue of whitewashing in video games. Despite this narrative, though -- and the fact that the game was born of a Kickstarter project -- the game has since sold some two million units across all platforms. So THQ Nordic has evidently made a smart addition to its motley catalogue of studios.

  • Mafia designer's medieval RPG raised nearly $2M in crowdfunding

    by 
    Sinan Kubba
    Sinan Kubba
    02.21.2014

    Kingdom Come Deliverance is part of an elite group of games-to-be that've raised more than $1 million on Kickstarter. Warhorse's medieval European first-person RPG, creatively led by Mafia and Mafia 2 designer Dan Vávra, galloped to just over £1.1 million in funding this week. That converts to something like $1.84 million, and according to Kickstarter's own list it's the 26th most funded project on the site to date. Not to mention that's in addition to the $1.5 million in investment raised privately by Warhorse prior to the campaign, so that's one heck of a launchpad for the Czech developer to work from. It brings an end to what's been a heady few days of announcements for Warhorse, who started the week by revealing Microsoft and Sony have given their approvals to Kingdom Come Deliverance. That means the game's CryEngine 3-powered open world is on the way to PS4 and Xbox One, as well as PC - Warhorse had already stated it wanted to bring the game to next-gen systems, but that was the first word of official confirmation. That was followed by news of a partnership with another prolific fundraiser, namely Chris Roberts of Star Citizen. The move will see the Star Citizen team share some of its tech with Warhorse, and vice versa, and while it's hardly the first of its kind in the industry, it's still an alliance that should be interesting to watch unfold. As for when the game will make good on its Deliverance, as it stands it's going to be a long wait. It's a Q4 2015 release window for Windows, Mac, and Linux, with no word yet on when to expect it on PS4 and Xbox One. In the meantime, backers and fans can make do with a livestream that showcases 57 minutes of a playable build. [Image: Warhorse Studios]

  • Kingdom Come: Deliverance meets funding goal in 36 hours

    by 
    Danny Cowan
    Danny Cowan
    01.24.2014

    Well, that was quick. Less than 36 hours after launching on Kickstarter earlier this week, Warhorse Studios' medieval RPG Kingdom Come: Deliverance has reached its initial funding goal of £300,000 as backer support continues to roll in. Spearheaded by Mafia 2 designer Daniel Vávra, Kingdom Come: Deliverance turned to Kickstarter in order to prove its worth to an outside investor, who had previously pledged $1.5 million toward the project. Meeting the game's Kickstarter goal ensures the investor's continued support and additional financial backing. Kingdom Come: Deliverance is scheduled to launch in late 2015 for the Xbox One and PlayStation 4, along with PC, Mac, and Linux platforms. Warhorse Studios will announce the first of several planned stretch goals later today.

  • Medieval RPG Kingdom Come: Deliverance seeks funding on Kickstarter

    by 
    Xav de Matos
    Xav de Matos
    01.22.2014

    Kingdom Come: Deliverance developer Warhorse Studios has launched a Kickstarter campaign to help fund its RPG epic. The crowdfunding goal is set at 300,000 British pounds (aprox. $500K USD]. Warhorse, which was founded by Mafia 2 designer Daniel Vávra, had originally described its trials and tribulations in looking for a suitable publisher for the game when it was first announced last month. "So far $1.5m [USD] has been invested into Kingdom Come: Deliverance, largely from a single investor outside the games industry. This is a big and expensive game, and we could hardly hope to raise the entire budget needed on Kickstarter alone," Vávra said in a press release announcing the campaign. The crowdfunding drive, Vávra revealed, ties into an agreement made for additional outside funding: "If we raise the relatively reasonable sum of US$500k, it is proof for him that the game has potential, and he would continue to finance us." Kingdom Come is a CryEngine-powered open world, action-adventure RPG set in the "Holy Roman Empire during the Middle Ages" and features large-scale, first-person battles. Warhorse lists PC, Mac, and Linux as primary platforms for a Q4 2015 release, with the intent to bring the game to both PS4 and Xbox One, subject to platform approvals.

  • Mafia designer announces Kingdom Come: Deliverance RPG for PC and next-gen

    by 
    Mike Suszek
    Mike Suszek
    12.20.2013

    Warhorse Studios delivered a teaser trailer and name for its upcoming RPG today, now known as Kingdom Come: Deliverance. The indie Czech developer, founded in 2011 by Mafia and Mafia 2 designer Daniel Vávra, noted that the game is expected to arrive in 2015 for PC and unspecified next-gen consoles. Kingdom Come: Deliverance will take place in the "Holy Roman Empire during the late Middle Ages," in which players can engage in first-person hand-to-hand combat, sieges and large-scale battles. Unlike other games that draw inspiration from the era, Warhorse Studios promised "no magic, high fantasy or mythical overtones" in its description of the game, but will instead focus on "historically authentic characters, themes and warfare." Among those themes is the struggle for the right to sit on the throne and hold power over the kingdom, which will be central to the game's plot. The developer also recently issued a blog that described its lengthy trials in finding a suitable publisher for the open-world RPG and where it stands currently in its endeavors.

  • Warhorse Studios 'next-gen' tech video leaked

    by 
    Mike Suszek
    Mike Suszek
    12.16.2012

    A video of Warhorse Studios' next-gen RPG that uses a modified version of CryEngine 3 leaked out recently. Even considering the "bootleg" feel of it, the video shows some impressive textures with murky, yet reflective water in the developer's introductory game.The video comes from a recent hour-long presentation at a small Czech gaming conference in Prague. Creative Director Dan Vavra clarified in a recent developer diary that the next-gen label is "somewhat misleading." The small demo was shown on a two-year-old laptop with a mobile GeForce 555M, or as Vavra described it: "Not exactly state-of-the-art PC or next gen Xbox." The area shown is 200 x 200 meters, and according to Vavra it "doesn't have the final lighting and there are no effects in it. It's simply an example of the environment."While the game is expected to run on next-gen consoles, Vavra sternly noted that the environment video is "not at all originally intended officially to support the claim that 'this is what next gen should look like.'"

  • Warhorse licenses CryEngine 3 for still-unannounced RPG jam

    by 
    Ben Gilbert
    Ben Gilbert
    02.10.2012

    You remember Warhorse, right? The studio from Prague that's making that unannounced RPG for those unannounced next-gen consoles? Well it turns out the studio is employing Crytek's third CryEngine iteration for said unnamed project, according to a press release issued by Crytek earlier today.Warhorse exec producer Martin Klima explained his studio's logic behind employing CryEngine 3 by saying, "We looked at every major technology out there and CryEngine 3 suits our needs perfectly." The Warhorse folks didn't offer any more information about the RPG in production, unfortunately, and we're betting it'll be some time before we hear anything more solid on the seemingly very early in production game. Thankfully we've got these infinite dragons and quests to deal with in Skyrim in the meantime!

  • New Prague-based dev studio, Warhorse, is ready to rock your RPG world

    by 
    Jessica Conditt
    Jessica Conditt
    07.23.2011

    Four eminent 2K Czech and Bohemia Interactive employees have split to form Warhorse, a new development studio in Prague, and are now working on a previously unannounced RPG. Mafia and Mafia II creator Dan Vávra is heading the team at Warhorse, co-founded with Martin Klíma, author of Dragon's Lair. Viktor Bocan, designer of Operation Flashpoint, and Mafia animator Zbynek Trávnivký complete the fearsome foursome.Combined, the Warhorse crew's games have sold more than 11 million copies. They are hiring now for work on this mysterious RPG, requesting people who are willing to move to Prague to work with talented, successful, laid-back developers, which we're sure will be nearly impossible to find.