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  • Blood Pact: Do warlock pets need to be redesigned?

    by 
    Tyler Caraway
    Tyler Caraway
    04.04.2011

    Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket ... For those willing to test their wills against the nether and claim the power that is their right ... Blood Pact welcomes you. We hear the talk all the time about how the Blizzard development team sits around in their comfy chairs all day long, puffing on cigars, sippin' G&Ts and generally discussing the finer points of how they can further prove that mages just don't have a place in this game and, really, it was a mistake to add them in from the beginning. I mean, honestly, wouldn't have just been easier to have an NPC to port players around the major cities? There are already drink vendors, so I'm not sure what other purpose mages serve. Aside from all that, the developers also toss around ideals, thoughts, and generalized feedback on the game. This is something that I have always been a huge fan of. While GC (Greg "Ghostcrawler" Street, lead systems designer) may have his illustrious Watercooler Blog, I have Blood Pact. So stuff it, spectral crustacean -- I'm gonna talk about warlock pets, and you can just stand there, leaning, drinking your "water." I get an awesome chair, sweet computer, and wicked coffee on my gig. Top that! Oh yeah, about those pets ...