warlords-of-draenor-racial-traits

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  • Warlords of Draenor: Racial traits clarified

    by 
    Olivia Grace
    Olivia Grace
    03.03.2014

    Blizzard Community Manager Bashiok has posted an extensive run-down on the official forums, detailing the changes to racials which will appear with Warlords of Draenor. Many of these will come as no surprise to people who'd seen some early leaks or followed the discussion on Twitter last Thursday, but nonetheless it's great to see all this spelled out for us in blue and brown. Obviously, with the removal of hit and expertise racials, there's some changes being made. All the bonuses that related to those have been replaced, so that was Draenei, Dwarf, Gnome, Human, Orc, and Troll. All these have been replaced with other bonuses that affect damage output. There have also been changes to what Bashiok refers to as "some outliers", indicating things like the Troll Berserking being brought down from a 20% haste increase to a 15% increase. Orcs' Hardiness also took a hit, now reducing stun duration by 10% instead of 15%. No changes are planned to Pandaren or Worgen racials. It seems like Blizzard is making an effort to remove the obligation to play certain classes in order to maximise efficiency for certain roles. And this can only be a good thing. Hit the break for Bashiok's full post. Edit: There was also a post from Technical Game Designer Chadd "Celestalon" Nervig in the official forums regarding the change to Will of the Forsaken, but not to Every Man For Himself.