Weekly-Quests

Latest

  • Garrison Campaign quests unlocked

    by 
    Adam Koebel
    Adam Koebel
    11.20.2014

    Blizzard has recently unlocked Garrison Campaign quests, so if you're level 100 you should be on the lookout for a new quest somewhere in your garrison. What are Garrison Campaigns? They're weekly quest chains that give you some cool rewards. There will also be a bonus objective you can complete while you're doing the quest for 800 Apexis Crystals (in addition to 800 from the regular daily). What quest you get appears to be entirely random. For example, this week I had Garrison Campaign: The Ring of Blood and my warrior friend, Mr. Rossi had Garrison Campaign: Seismic Matters. My reward for completing the Ring of Blood campaign quest was a new title, "Blood Champion." The final reward from the latter quest is a mole machine outside your garrison that will transport you instantly to your outpost in Gorgrond. Other quest rewards include things like Pile of Blackfuse Shredder Scrap or Sargerei Disguise. There's also an achievement tied into completing all of them, which looks like it will take 3 months assuming you complete one of them every week.

  • Treasure on the Timeless Isle

    by 
    Anne Stickney
    Anne Stickney
    09.19.2013

    Players wandering the Timeless Isle have, doubtlessly by now, discovered that the place is absolutely crawling with treasure chests for the discerning traveler to hunt down, pry open, and loot. But one thing that has remained somewhat fuzzy to players is just how many of these treasure chests are weekly, daily, or even if they respawn at all. To clear up matters: None of the treasure chests on the Timeless Isle appear to be daily at all. In fact, there are only a handful of chests that are weekly -- the rest are bound to your character, and once you loot them, they are gone for good. Plenty of people have offered maps and guides to those seeking chests -- I found this map on Reddit particularly helpful myself. The moss-covered chests are limited to once per player, and will not respawn -- the same goes for the Blazing Chest found in Ordon Sanctuary, and the Smouldering Chests found on the way there. Sturdy Chests also do not respawn. In fact, there are only six chests total on the Timeless Isle that respawn not on a daily, but a weekly basis -- and there's a trick to getting them all.

  • Track your Isle of Thunder to-do list with this handy addon

    by 
    Sarah Pine
    Sarah Pine
    03.13.2013

    Patch 5.2, much like the Mists of Pandaria expansion overall, is practically dripping with content. There is content simply oozing out of Lor'themar Theron's over-sized pointy ears. Keeping track of it all is not the most fun thing in the world, and who wants to bother with that, anyway? If you're feeling a tad overwhelmed by it all, you're not alone, and post-its are not the only answer to your problem. Over at the WoW subreddit, redditor mfontani did us disorganized messes a favor by plugging a guildmate's addon creations. User Saregon has several addons designed to help keep our pixellated lives just that little bit more tidy. Isle of Thunder Weekly Check will open a window to let you know which weekly events your character has completed, so you don't get confused across level 90s. In a similar vein, Daily Tamer Check tracks pet battle daily quest completions, so you don't have to. If you've been looking for a handy way to keep tabs on all this stuff, this may be the solution you've been seeking.

  • Wings Over Atreia: Drowning in dailies

    by 
    MJ Guthrie
    MJ Guthrie
    06.18.2012

    Two weeks ago, in the midst of supplying Daevas below max level a list of things to do (which I am so glad many of you found helpful!), I mentioned daily quests. Since then, you've been asked about your opinions on repeatable quests, including daily ones; even the Massively staff members chimed in with their thoughts. Love 'em or leave 'em, daily quests are a pretty abundant in Aion. Abundant -- that's almost an understatement. I was not kidding when I said we're drowning in dailies; there are just so many dailies sprinkled throughout Atreia now that it's crazy! Heck, I almost went insane just trying to hit them all up these past couple of weeks. No one can accuse Aion's system of being a minuscule afterthought with all of the various quests and rewards available for all levels. But with so many other things to do besides daily quests, you might find it easy to miss out on them even if you really want to do them. We can't have that! So here is a quick(ish) reference guide to all of the types of daily quests... assuming the devs don't sneak more in on me that I haven't even found!

  • Wings Over Atreia: Never put off until tomorrow a daily for today!

    by 
    MJ Guthrie
    MJ Guthrie
    02.14.2011

    Chances are, if you have spent any time in Atreia since the release of Aion's 1.9 patch, you have been participating in daily quests. If, however, you have been living under the same rock as I have (it's plenty roomy here, really), then you either don't know what I am talking about, put it off, or just never put much thought into it, period. Personally, I kept thinking, "I'll get to it in a bit," but never actually got to it. After all, there is quite a bit to do already in Aion, and my days were pretty full. I admit that I didn't even really know why I should put my time into them. After some cajoling from a shocked legionmate who insisted I was sorely missing out, I finally cracked down and got started. Boy, have I been missing out! The daily quest is a new(er) system that rewards players for completing a task with special tokens along with XP. These tokens are then exchanged for special items, including titles, gear, AP items, godstones, and even special pets. In many cases, these quests can be completed in just a few minutes each day. Sure, it takes some time to save up for the rewards, but it wasn't nearly as arduous as I had initially thought. If you haven't started on daily quests, want a few hints on maximizing your token earning potential, or just want to laugh at me for taking so long to jump on the bandwagon, jump past the cut and see why daily quests are well worth the time and effort. Trust me, you want to get started today!

  • Icecrown Citadel raid weeklies activated

    by 
    Eliah Hecht
    Eliah Hecht
    02.02.2010

    Icecrown Citadel is just full of news tonight. Hot on the heels of the Lich King's entire loot table being revealed, it appears that the Icecrown raid weeklies are now available. There seem to be five different raid weeklies (here's the list), existing in both 10- and 25-man versions, and they appear to be given by a different questgiver within Icecrown Citadel for each quest. Tonight Anne, our new lore columnist, did the 25-man version of Securing the Ramparts, and she reports back that the frost giant (a special mob that appears only for the quest) was "friggen HARD" and that although they got it in a couple of tries, a PuG might have trouble. There was an interesting fight mechanic in the form of a disease debuff that must be passed to another player within 30 seconds, or else it kills the target. The original target is now immune for 30 seconds (no tagbacks, I guess). The giant dropped no loot, but for completing the quest you get Sack of Frosty Treasures, which contains 5 Emblems of Frost, some gold, and a chance for epic gems. Has anyone else had a chance to try the new weeklies yet?

  • The best of WoW.com: September 29 - October 6, 2009

    by 
    Mike Schramm
    Mike Schramm
    10.07.2009

    Things are hopping as usual over in Azeroth, and Joystiq sister site WoW.com is jumping in time with the tune. Patch 3.3 is being tested, and from what we know so far, it'll bring a new raid, new 5-mans, and possibly the end of the story of Arthas Menethil (a.k.a. The Lich King himself). Want to learn more? Read on! News World of Warcraft Patch 3.3 PTR patch notesHere's what Blizzard has put in the new patch so far. Blizzard releases details on Icecrown CitadelOfficial details on what the new raids and instances will be like. Cataclysm starting zone lore and other new details revealedHints on what we'll find in the starting zones of the new races. And boy do they sound fun. Patch 3.3 PTR: New Tauren skins foundA new look for the cow people in patch 3.3. Patch 3.3 PTR: New weekly quests to do while raidingThe new patch will bring with it more rewards for raiders who go after certain bosses. Features Patch 3.3 PTR: Pit of Saron first impressionsOur bloggers headed into the new instance, and survived long enough to come back with these impressions. Patch 3.3 PTR: Undocumented paladin changesPally changes on the PTR so far. Scattered Shots: Patch 3.3, what's on the horizon for huntersLooking ahead to what's in store for ranged DPS. Arcane Brilliance: Patch 3.3 PTR changes for magesBlink is fixed? Go figure! Patch 3.3 PTR: Undocumented druid changesUpdates for shapeshifters from the latest public test realm.

  • The Art of War(craft): Is Wintergrasp too successful for its own good?

    by 
    Zach Yonzon
    Zach Yonzon
    05.17.2009

    Zarhym recently took to the forums defending Blizzard's recent tinkering with Wintergrasp on the test realms when one a poster threw the accusation that rather than optimize the servers to handle Wintergrasp lag, Blizzard instead chose to make the zone and games less rewarding to play. Although that's not exactly how Zarhym would describe it, the changes are clearly designed to reduce the number of people in the zone.Crygil's post about the change from Daily quests to Weekly ones -- conceivably a first for the game -- note that the changes were being explored "In an effort to better balance the amount of players that are in Wintergrasp at any given time". No matter how Blizzard tries to spin it, they're trying to dissuade players from participating in Wintergrasp. This is a bad idea. There's something epic about Wintergrasp, and it's not (just) the lag. Considering it's obviously one of their most popular game features in Wrath, it's ironic they're taking steps to curtail its success.