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  • Witcher 3 skipping quick-time events and multiplayer

    by 
    Mike Schramm
    Mike Schramm
    04.25.2013

    Konrad Tomaszkiewicz, project lead on The Witcher 3: Wild Hunt, has confirmed multiplayer modes, quick-time events, and DRM are not part of the plan for the third entry in the role-playing game series.The "final saga of Geralt" will maintain a focus on single-player content, Tomaszkiewicz told Forbes, though multiplayer had been considered for the game at one point.Quick-time events found in previous Witcher games have also been abandoned. The lead designer noted that QTEs "didn't fit" the experience and often leads to frustration for players. "There is a small number of games where it is fun, like, for example, in the Uncharted series, where you don't even realize that you've just finished a QTE sequence. And I think that only this way of using QTE has any kind of future in games."Calling digital rights management "the worst thing in the gaming industry," Tomaszkiewicz confirmed The Witcher 3 will not have such restrictions. Though the decision against using DRM applies to retail copies and CD Projekt's GOG.com platform, other digital distributors such as Steam would still feature its own form of DRM. Distribution channels for The Witcher 3 have not been announced.The Witcher 3 is coming to the PC, PS4, and "high-end platforms" next year.

  • Warhammer Online celebrates fourth anniversary with rewards and bonuses

    by 
    Justin Olivetti
    Justin Olivetti
    09.18.2012

    Belch forth a mighty "WAAAGH!" today, for Warhammer Online is now officially four years old. EA Mythic's dark fantasy title came on the scene in 2008 with a strong emphasis on PvP combat. To celebrate the occasion, Mythic announced that all players will enjoy 10 days of bonus XP and RP starting today. Also as part of the festivities, fireworks can be looted from corpses during this time. Why are so many warriors carrying fireworks? Discount sale, of course. Finally, Mythic is rewarding the faithful who have stuck with WAR for all four years with a new portable mailbox at the end of the month. The devs used this opportunity to remind players that patch 1.4.7 is on course to go live later in September after the Wild Hunt event. The team's also working on a new random live event and an upcoming community patch.

  • Warhammer Online Patch 1.4.4 goes live this afternoon

    by 
    Jef Reahard
    Jef Reahard
    09.13.2011

    Warhammer Online's latest patch is here, and it's just in time for the fantasy title's third anniversary week. Well, technically the 1.4.4 patch isn't here yet, as the servers are still down and scheduled to rez at approximately 1:30 p.m. EDT today. The new patch introduces the Wild Hunt live event, which allows players the chance to "test their skills tracking and slaying fierce animals, collecting sacred pelts, and sighting the elusive White Stag." There's also an opportunity to earn event influence and participate in the Curse of Kurnous public quest. Mythic has also tweaked the RvR keep defense mechanics, introduced new vanity pet packs, and shifted the scenario lineup. Finally, you can vote for the next batch of scenarios via the Dev Discussions forum on the official WAR website.

  • July letter available from Warhammer Online's executive producer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.30.2010

    Back when she was first placed in the position of Executive Producer for Warhammer Online, Carrie Gouskos promised to try for a letter every month. She's stayed true to that promise, and as the end of July approaches at breakneck speeds, there's a new letter for the fans. After a quick recap of the known news about the game (the testing of patch 1.3.6 and the European migration), there are several other updates, starting with the return of the Wild Hunt to the game with the coming patch. The letter also contains the promise of a new 6v6 scenario for the Weekend Warfront rotation, citing the matchup as a popular format that needs more representation. We also get a hint of future plans to help encourage RvR whilst leveling, said plans involving new enemies with high XP values being added to the RvR lakes. There's also a promise of a rework to the mechanics of some of the ranged classes, a coda to the most recent letter which should have several points of interest for dedicated Warhammer Online fans.

  • Looking ahead to WAR's second year

    by 
    William Dobson
    William Dobson
    09.21.2009

    Although we've seen celebrations for some time now, with the Wild Hunt event and a couple of special scenario weekends, Warhammer Online's actual birthday came and went at the end of last week. Executive Producer Jeff Hickman took the opportunity to sum up some of the things that the development team will be focusing on, moving forward into year two: "In addition to the four new careers, numerous Live Events, the medallion system, Keep upgrades, city siege improvements, and other new features, we're now turning our focus to improving balance, performance, and the Tier 4 game play experience."Also on the cards for improvement is the "new-player experience", an area that many MMOs have fine-tuned later in their life with excellent results. The birthday celebrations haven't quite wrapped up yet either, with the "Isha's Sorrow" event taking place over the coming weekend in the Temple of Isha scenario. It may have been a bit of a rocky first year for Warhammer Online, but we'll hold out hope for year two. Happy Birthday WAR!

  • Snafzg returns to WAR (week four): A gilding guild (part 2)

    by 
    Brooke Pilley
    Brooke Pilley
    09.03.2009

    It feels as if I'll never fill up my RvR influence bars. Killing someone solo yields 100 influence, which is great, but killing someone in a warband might yield 1/10th of that. The influence from battlefield objectives seems to have been nerfed since I actively played because they now reward 65 influence instead of 100.

  • Snafzg returns to WAR (week four): A gilding guild

    by 
    Brooke Pilley
    Brooke Pilley
    09.03.2009

    Welcome to the continuing adventures of Snafzg returns to WAR! Just to recap, week one provided an introduction for this crazy project, week two highlighted Tier 2 on Iron Rock, and week three highlighted Tier 4 on Phoenix Throne. Snafzg returns to WAR was even featured on the last episode of our Massively Speaking podcast. Next week will be my final impressions post, so make sure to come back for that one!In this article, I'll focus on my continuing journey into Tier 4 on Phoenix Throne as a rank 40, renown rank 45 Squig Herder named Snafzg. Let's recap some of the goals I set out for myself last week: find a guild, participate in a city siege, raid Land of the Dead, check out the Wild Hunt live event, top up my RvR influence bars, obtain a fourth piece of Sentinel gear for my set, and most of all gain a general feeling for what has changed for better or worse in the past few months. I'm happy to report that many of these items have been checked off my list.

  • Warhammer shows off its birthday suit (including Wild Hunt video walkthrough)

    by 
    Brooke Pilley
    Brooke Pilley
    08.31.2009

    Let the celebrations begin! Warhammer Online is about to reach its first anniversary and Mythic is throwing a huge party. You remember those great birthday parties when you were a kid; the ones with all the fun games and phat loot (bags)? They seem to be aiming for something like that with all kinds of games and fun loot being liberally doled out.First, you have the Wild Hunt (see a video walkthrough after the cut) starting today. This weeklong Live Event introduces RvR PQs, a list of themed tasks, and a special limited time dungeon available in each tier. This will be followed up by a few special scenario weekends, including Mourkain Temple, Gates of Ekrund, and Temple of Isha. All players will receive celebratory items in their mailbox and veteran players (those who have held an active subscription since launch) will receive an extra special treat. Finally, all players will drop goodies like fireworks, exploding stout, and other limited time items.One year really is a hallmark, and while WAR may have had its ups and downs over the past twelve months like any MMO experiencing growing pains, we'd really like to wish them all the best. Even if you don't have an account, you can probably join in the festivities with a free 10-day trial.

  • Mythic details plans for WAR at PAX 2009

    by 
    William Dobson
    William Dobson
    08.30.2009

    Mythic will be representing Warhammer Online at Penny Arcade Expo in under a week's time, and to help attendees plan ahead, they've now given some details about their showing. Members of the development team will be hanging out waiting to talk to fans, and one of the biggest topics they'll be keen to discuss is the game's one-year anniversary and accompanying Wild Hunt event. By the time PAX starts (the 4th of September) the event will be halfway through so players will have had time to experience it before chatting with the devs. They will also be showing off other recent content updates.Although not specifically related to Warhammer Online, it is worth noting that Mythic Entertainment Executive Producer Jeff Hickman will be taking part in a PAX panel session on Friday the 4th. Along with other members of the industry, Hickman "will re-examine the basics of game design and explore what it means to design in today's videogame industry." Catch the panel at the Unicorn Theatre from 10:30am to 11:30am. As usual, if you visit the WAR booth you won't come away empty handed. The swag is similar to what Mythic gave away at Games Day Chicago: the Empire Cherub shirt (limited in supply this time too), and in-game items Snorri's Spikes, Chompin' Teef, Shroud of Imrathepis and the Razored Skinning Knife.

  • A Wild Hunt leads to Warhammer's one year anniversary

    by 
    Brooke Pilley
    Brooke Pilley
    08.10.2009

    What happens when you don't appease a god in the Warhammer Online universe? They get angry -- very, very angry. And then they smash things. Unfortunately, it appears as though the High Elves have been too focused on the RvR campaign to properly honour Kurnous with their annual sacred hunt and it has greatly displeased the God of the Hunt and Lord of the Beasts. His retaliation sets the stage for a new Live Event called Wild Hunt, which releases August 31, 2009 and leads into the game's first anniversary.Mythic just released Grab Bag no. 21, which is full of Hunty goodness. Players will be granted special access to a new dungeon called Hunter's Vale for one week. This dungeon is accessed from RvR areas and is not warded, which puts the tier 4 version on par with Bastion Stair. Each tier will get its own version and lower level players will even be bolstered once inside so they can contribute.A lot of effort goes into the game's monthly Live Events and they seem to be quite a hit with players. Some of the events will be annual, like the Wild Hunt and Night of Murder and some of them will be unique and introduce game-changing content to the world (e.g., Rise of the Tomb Kings and Bitter Rivals). It doesn't appear as though Mythic will be letting up any time soon.

  • Steamwheedle holds a Dance of the Dead next month

    by 
    Michael Gray
    Michael Gray
    09.09.2008

    We always love to hear about cool roleplay events, and it looks like there's a particularly cool one coming up over on Steamwheedle (Horde-side) on October 11th. Their Caer Darrow inspired Dance of the Dead looks like it's got a lot going on -- a costume contest, a dueling event, some fortune telling and a midnight toast. But they have a couple events that really raise the bar for organizing a roleplay extravaganza -- a "Corrupt a Wish" contest and a Wild Hunt. The Corrupt a Wish seems cool. You make a wish in two sentences, and a winner is chosen to have the wish come true. (I imagine they want you to keep it reasonable, though.) The trick comes in that your wish gets twisted into a nightmare version. The even cooler event, though, is the Wild Hunt. They've captured some Alliance members (volunteer roleplayers), who've been stripped of their uber gear. Through the night, the Alliance will be released into the wild, wearing only some gray and white items. The Horde will go on a Wild Hunt to find and kill the Alliance members. To complicate the hunt, the Alliance victims do have allies -- rescuers who're wandering the Plaguelands looking for their lost kin. This event looks really well-planned, and it makes me wish I had an Alliance character myself on Steamwheedle. You can contact Banshih for more details if you're Horde, or Charam if you're Alliance.