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  • Wipeout Rush

    Legendary racing series Wipeout returns with a mobile idle game

    by 
    Kris Holt
    Kris Holt
    09.16.2021

    You'll manage a team of racers in the card-based 'Wipeout Rush.'

  • AOL/Devindra Hardawar

    Sony cuts PSVR bundle prices worldwide

    by 
    Daniel Cooper
    Daniel Cooper
    03.28.2018

    Sony has announced that it is knocking a massive chunk from the price of its console-powered VR headsets. The new starting price for PlayStation VR will be $299 in the US, €299 in Europe, £259 in the UK and 34,980 Yen in Japan. That's down from $399, €399, £349 and 44,980 Yen, respectively, with bundles also falling by a similar figure. For instance, the Doom VFR package that was $400 in the US and $500 CAD in Canada is now $300 and $380 CAD but comes with the same accessories.

  • Sony

    Try not to puke while playing 'Wipeout' in VR next year

    by 
    Jessica Conditt
    Jessica Conditt
    12.09.2017

    Wipeout might be one of the most ill-suited games for virtual reality, featuring high-speed races with brilliant flashing lights and neon streaks -- but it's coming to PlayStation VR anyway. Wipeout Omega Collection will get a free VR mode in early 2018, Sony announced during tonight's PlayStation Experience pre-show. The VR update includes all modes and tracks in the base game, 3D audio support, plus exclusive ships and interiors. Puke bags are not included.

  • What we're playing: 'Wipeout', 'Dead Cells' and 'Danger Zone'

    by 
    Engadget
    Engadget
    07.17.2017

    Welcome back to Gaming IRL, a monthly segment where several editors talk about what they've been playing in their downtime. This month, we've obsessed over roguelikes, remasters and resource gathering; we've sent adventurers into dungeons, only to see them go insane; and one of us searched for the Burnout mode they've pined for, only to realize that making a 13-year-old minigame feel relevant is easier said than done.

  • PlayStation Blog, Flickr

    'Wipeout' was born out of 'Mario Kart' and booze

    by 
    Jon Fingas
    Jon Fingas
    06.07.2017

    If you were a console racing game fan in the '90s, there's a good chance that Wipeout is forever etched in your brain -- it's hard to forget that mix of sci-fi racing and genre-defining dance music. But how did it come to be? As it turns out, it was almost a happy accident. To mark the launch of Wipeout Omega Collection, Sony has posted a retrospective that reveals the oddball set of circumstances that led to the series' creation: alcohol, Mario Kart, CD technology and the movie Hackers all played important parts.

  • R8 Studios

    The 'Wipeout' sequel you've wanted isn't coming from Sony

    by 
    Jon Fingas
    Jon Fingas
    05.31.2017

    It's not a great time to be a Wipeout fan. Unless you're eager to re-play Wipeout HD through the Omega Collection, you don't exactly have many choices when it comes to hyper-stylized sci-fi racing. Take heart, however -- R8 Studios has released the finished version of Formula Fusion, a spiritual sequel to Wipeout in everything but its name. It even has a strong pedigree from the classic franchise. Former Wipeout 3 developer Andrew Walker is in charge of the project, and the company even tapped The Designers Republic (known for the iconic look of the first few Wipeout games) for both visuals and backstory.

  • All the reveals from PlayStation Experience 2016

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.03.2016

    It definitely feels like Sony showed off more games during the PlayStation Experience keynote today than it did at E3. Which is pretty impressive, when you think about it. The show started out with a glimpse at the next chapter of the Uncharted saga and ended with, well, the next chapter in the The Last of Us. Both were extremely unexpected treats from developer Naughty Dog, but in between those bookends were a ton of other teases and announcements from the company's 20-plus years of gaming history. If you wanted fresh versions of Parappa the Rapper and WipeOut, or even an updated take on the obscure Windjammers, you're all set. Oh, and how about the next game from Housemarque, the Robotron-esque Nex Machina? Now, let's get to the videos.

  • 'Wipeout' comes to the PS4 through the 'Omega Collection'

    by 
    Jon Fingas
    Jon Fingas
    12.03.2016

    Have you been suffering from Wipeout withdrawal symptoms since getting a PS4? You can relax. Sony has revealed that Wipeout Omega Collection is coming to the PS4 with remastered versions of three games (or two, depending on your point of view): Wipeout HD, Wipeout HD Fury and Wipeout 2048. It's not saying a whole lot about what's new, but it's safe to say that a graphical upgrade is on order -- especially for 2048, which was meant for the PS Vita. They're all getting 4K support, high dynamic range graphics and a "targeted" performance of 60 frames per second. You should see an "all-new" soundtrack, too. It's not a true sequel, and you'll have to wait until summer 2017 to get it, but it should at least end a years-long drought for people who have fond memories of racing hoverships to a thumping beat.

  • Nintendo@PAX: Wii U gets 'F-Zero'-style racer, 'Kerbal' and more

    by 
    Philip Palermo
    Philip Palermo
    08.28.2015

    Nintendo helped kick off Seattle's annual PAX Prime gaming convention with a focus on the indie scene. The Nindies@Night event at the EMP Museum gave fans a chance to check out 19 indie games on the Wii U and 3DS -- and interact with the developers themselves. Among the highlights: Developer Shin'en showed off two-player split-screen support in its very F-Zero-esque Fast Racing Neo; Squad talked about bringing Wii U-specific features to Kerbal Space Program; and Yacht Club Games unveiled a certain shovel-wielding Amiibo figure.

  • Sony axing Liverpool game studio, ends Psygnosis' 28-year history

    by 
    Daniel Cooper
    Daniel Cooper
    08.23.2012

    Sony has confirmed that it's shuttering Studio Liverpool, more famously known as Psygnosis. The publisher was founded in 1984 and is responsible for a legion of best-selling titles including Lemmings, Colony Wars, Destruction Derby, Wipeout and the Formula One games. In a statement, the company said that after a review of its "commercially viable" projects, it's focusing on projects in other parts of the business -- after slashing the studio's remit in a cost-cutting exercise in 2010. The facility is also the location of the company's European Quality Assurance team, which will reportedly remain in operation.

  • Wipeout developer Sony Liverpool closed

    by 
    Sinan Kubba
    Sinan Kubba
    08.22.2012

    Sony confirmed this morning that Wipeout developer Sony Liverpool has been shut down. It is currently unknown how many people have lost their jobs. MCV reports that the campus will remain open for various Sony Europe logistic services, but that the studio itself has been terminated as part of Sony's quality review process."We have reviewed and assessed all current and planned projects for the short and medium term and have decided to make some changes to our European Studios," reads a Sony statement released to MCV."It has been decided that Liverpool Studio should be closed. Liverpool Studio has been an important part of SCE Worldwide Studios since the outset of PlayStation, and have contributed greatly to PlayStation over the years. Everyone connected with Liverpool Studio, past and present, can be very proud of their achievements."Sony Liverpool began life as Psygnosis back in 1984, releasing under that name classic games such as Shadow of the Beast and Lemmings. In 1995, the studio created the Wipeout franchise under Sony's ownership, with Wipeout 2048 releasing on the PlayStation Vita earlier this year. It's not known if the studio was working on any future Wipeout games or any other Sony releases.

  • Wipeout 2048's intro cinematic takes us through our future past

    by 
    Jordan Mallory
    Jordan Mallory
    01.21.2012

    According to this intro cinematic for Wipeout 2048, which chronicles the evolution of the game's racing world and its technology, we've only got 36 years to get from out current Formula 1 racers to flying angular death rockets. Challenge accepted.

  • WipEout, Syphon Filter 3 join European Xperia Play library

    by 
    Jordan Mallory
    Jordan Mallory
    07.10.2011

    Despite slow initial sales, things are starting to look up for Sony Ericsson's Xperia Play phone/gaming device. Not only have games actually been announced for the platform, they're even starting to be released! In Europe, anyway. WipEout and Syphon Filter 3 have been added to the European PSOne Classics Library, so if you're: in Europe, have an Xperia Play and are sick-to-death of Jumping Flash, these new additions might hold you over through the cruel, unforgiving summers. Both games are available in the Android Marketplace for £3.99.

  • Sony NGP soaks up the pre-E3 glitz in official demo videos

    by 
    Sean Hollister
    Sean Hollister
    06.02.2011

    With E3 2011 just around the corner, expectations for Nintendo announcements are mighty high, but you can get a glimpse at the heat Sony's packing before another day goes by. The official PlayStation.Blog spat out some footage of the quad-core NGP in action, and it's not just playing last-gen games; rather, there's yet another glimpse at Uncharted, a brand new platformer called Sound Shapes where you build levels with a music sequencer (and which procedurally generates tunes as you play) and a taste of the cross-platform PS3 vs. NGP wireless racing you can expect in Wipeout HD. There's definitely a lot of dual-analog action here, but demonstrators are also taking advantage of that five-inch touchscreen, and Wipeout will apparently use the front-facing camera to beam taunt-filled pictures and video of the victor to the losers in each race.You'll note that Sony's focusing on software over hardware here, and that's not by accident -- the company's careful to state that we're looking at early dev units. "They're the right size, but they don't possess that final PlayStation-quality fit and finish," says the official blog, "What you'll eventually be able to pick up in a store will look a heck of a lot better." Two more vids after the break.

  • Feast your eyes on a menagerie of new NGP game images

    by 
    Ben Gilbert
    Ben Gilbert
    06.02.2011

    We may not know much about Sony's NGP (or is it PlayStation Vita?) just yet, but we do have a whole mess of new images from its game lineup. After the break, you'll find eight (eight!) galleries of brand new screens, pulled from Uncharted, Wipeout, Little Deviants, and many more.

  • Uncharted, Killzone, Resistance, LBP ... and Little Deviants among 'NGP' games in development

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Sony's bringing out its biggest guns for its new little game machine, the device currently known as "NGP." A slide revealed franchises currently in development for the newly announced handheld, including familiar names like Hot Shots Golf, LittleBigPlanet, WipEout, Killzone, Resistance, and PS3 showpiece Uncharted. Sony's Shuhei Yoshida showed off the Uncharted game, and revealed some controls new to the series: you can touch the screen (or press X) to jump, swing the NGP back and forth to swing on vines, and climb using the device's rear touch panel "as if you're climbing a vine with both hands."The new IPs sound a bit more, um, eclectic: Gravity Daze, Reality Fighters (an augmented reality title), Smart As, Broken, and the delightful-sounding Little Deviants. Update: PlayStation Blog confirms the complete list of game franchises noted at PlayStation Meeting 2011 with NGP iterations in development: Call of Duty Broken Gravity Daze Hot Shots Golf Hustle Kings Killzone LittleBigPlanet Little Deviants Reality Fighters Resistance Smart As Uncharted WipEout

  • Wipeout dev seeks designer with racing game experience

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.20.2010

    Following a hiring surge in late July for an apparent "action" project, SCE Studio Liverpool is once again in need of a senior designer with "an encyclopedic knowledge of games," only this time with an "especially racing" kind of intelligence. Said know-it-all should have put this in-brained database to good use, too, and must have "shipped at least one successful racing title within a senior design role." According to GamesRadar, an earlier version of the job listing was more candid, describing the position as one in which the new hire would "work with a talented and experienced team on a high profile, futuristic racing franchise." Though it's unclear what prompted the edit (was that a spoiler?), Studio Liverpool's newest designer will likely be working on the WipEout franchise. Earlier this year, Studio Liverpool underwent a drastic reduction in size, with reportedly half of all staff laid off. Shortly before the restructuring, Sony confirmed that a number of projects within the studio had been canceled. Studio Liverpool's last significant release was the WipEout HD add-on "Fury" in mid-2009 -- unless you count this summer's grand opening of the "WipEout Museum" ... in PlayStation Home. [Pictured: Studio Liverpool; source: SCE Worldwide Studios]

  • German designer brings Wipeout racing game to life, burns up cardboard tracks with an R/C car (video)

    by 
    Sean Hollister
    Sean Hollister
    08.05.2010

    The intersection of video games and real life is a fantastic place to play, as evidenced by Roombas, Halo and the occasional six-string guitar, but all you really need to blur reality is a webcam, an R/C car and a studio filled with cardboard. That's what Malte Jehmlich and company used to create this rendition of Wipeout, which moves practically as fast as the PlayStation original due to the blinding scale speed of its 1/28 model cars. It's all controlled by an arcade racing cabinet complete with steering wheel and on-screen display wirelessly connected to an Arduino board. Originally a two-month hobby project, the designers are presently working towards an advanced version with force feedback and powerups (including boost!) using sensors built right into the track -- and hopefully a forklift to lug all that corrugated wood pulp around. See it in action after the break.

  • PlayStation Home 'Wipeout Museum' preserves futuristic racing history

    by 
    Griffin McElroy
    Griffin McElroy
    07.09.2010

    Have you taken the time to familiarize yourself with some of the biggest moments in the history of the Wipeout franchise? The original game's ship date? The day Psygnosis was acquired and rebranded SCE Studio Liverpool? How about the time young Billy Caruthers first traveled fast enough in Wipeout 64 to break the sound barrier, causing the speakers of his 17-inch television and his left eardrum to disintegrate? You can learn all about these momentous occasions by visiting the "Wipeout Museum" space, which recently opened in PlayStation Home. The space celebrates the franchise's 15th birthday with a few scale models of the game's hovercrafts and a couple of interactive minigames -- you know, games like Wipeout Shooter, which recreates all the thrilling shooting gallery action for which the core series is known.

  • PlayStation 3 in 3D impressions: almost, but not quite

    by 
    Paul Miller
    Paul Miller
    06.16.2010

    There are plenty of opinions to be had on 3D, and while many of the staff at Engadget could take it or leave it, this particular writer is a pretty firm fan of the concept. Notice the word "concept." 3D is hard to pull off well. We've all had to come to grips with the dimming effect of most 3D tech, due to the fact that we're only seeing about half the potential brightness of a display, and 3D gaming presents a whole different ream of problems. Follow after the break as we walk through some of our experiences with the PlayStation 3 in 3D and see if it can measure up to our hopes and dreams for a world with one extra dimension. %Gallery-95475%