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  • 5 not-so-simple ways Blizzard can fix the World of Warcraft Auction House

    by 
    Fox Van Allen
    Fox Van Allen
    02.21.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your firstborn to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction! Is the World of Warcraft economy broken? Not for everyone. Plenty of people get exactly what they need out of the existing WoW economy. High volumes. Quick sales. Strong profits. For some, though, the economy is terribly broken. Plenty of folks are marooned on low-population servers with economies that crawl (if an economy even exists at all). There are few sellers and even fewer buyers. These players need help, and Blizzard isn't acting. But what exactly can Blizzard do to help? Simple, small solutions won't help -- problems this big call for major action. And that's exactly what today's column is all about: major reforms to the WoW economy, any single one of which could right a ship that, for thousands of players, is sinking. For broken servers, a fix. For servers with humming economies, reforms that actually improve things and make the economy better and more fun. So what are we waiting for? Let's roll up our sleeves and get to work.

  • Preparing a money making strategy for Mists of Pandaria

    by 
    Fox Van Allen
    Fox Van Allen
    02.17.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction! Yes, I know, Mists of Pandaria is a long way off -- too long for most of us WoW addicts. But in terms of making money, no event will mean more to your bottom line than the MoP launch. New patches and expansions are where fortunes are won and lost. If you dream of getting to 1 million gold (or even a more modest figure), the best time to do it are the few days and weeks following the launch of a new expansion. If you're going to take advantage of the Mists of Pandaria gold rush, you're not going to want to wait until the last minute. You're going to want to work out a plan now, so you know exactly what to buy and what to make.

  • What days should you buy or sell on the Auction House?

    by 
    Fox Van Allen
    Fox Van Allen
    02.07.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction! There's no question that time is a very powerful influencer of prices. Most typically, time affects prices via inflation, the natural and inevitable tendency of things today to cost more than things cost yesterday. But that's far from the only way that time affects prices. A Love Is In the Air holiday pet is likely going to be less expensive to buy now than if you wait nine months from now. The cost of i397 BoE gear is going to continue to decay right up to the launch of the next expansion. It's not a phenomenon unique to the game, of course. Those Super Bowl cakes are going to be a lot cheaper at the supermarket today than they were on Saturday. And if you can wait until January to shop for your winter clothes, you're going to get a far better deal than if you do it in October. A lot of prices are cyclical. But how do those cycles work in the game? If you're a buyer of mats, when should you head to the Auction House to grab what you need? If you're a seller of ore, should just skip listing it certain days to maximize your profits? Let's see what the data say.

  • The WoW economy code of ethics

    by 
    Fox Van Allen
    Fox Van Allen
    01.30.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him or tweeting him at @foxvanallen. There's nothing more American than the idea of making money off the labor of others. Wall Street was built on it. Presidential campaigns are built on it. Even World of Warcraft fortunes are built on it. If you want to be a member of the 1%, you have to do it off the labor of the 99%. The whole process sounds a lot more unethical than it really is. After all, just about any sale of a physical good involves someone else's labor. You may have put a lot of work into building that lemonade stand yourself, but did you work the fields to harvest the sugar cane? And while you may be the one selling that Darkmoon Card: Volcano trinket, were you the one who collected the thousands of herbs and Volatile Lifes? Or did you visit the Auction House and profit off a farmer's efforts? Profiting off of others is simply how money is made. But we have a social responsibility to make money the right way. Without an in-game legislature or an in-game court system, what rules and laws should we operate under? As the engines of the World of Warcraft economy, what are our ethical responsibilities? How do we make money without causing social harm?

  • Gold Capped: Tracking the most frequently bought and sold items

    by 
    Fox Van Allen
    Fox Van Allen
    01.16.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or constructing a multi-million dollar video wall for his benefit. One of my favorite topics here on Gold Capped is World of Warcraft's problem with inflation. If affects just about everyone in a very negative way, regardless of whether they're an Auction House maven or a casual player. Inflation makes any gold your character is holding worth less and less by the second, making work you do now far less valuable than work you do later. It even affects the way developers approach the economy, from the amount of gold you get for finishing a daily to the creation of new gold sinks. By most anecdotal measures, in-game inflation is wildly out of control. And that's one of my problems as WoW Insider's other market follower; the only evidence of inflation we have is ancedotal. There's no real solid way for us to measure inflation in the game and understand what's working to control it and what's not. The question got my mental gears turning. In the real world, inflation is measured using something called the Consumer Price Index. Creating an in-game version of the CPI intrigues me, but to figure out the best way to construct it, we need to first figure out the answer to another difficult question: What do people buy the most of in-game?

  • The Fastest Way to 10,000 Gold: The Fox Van Allen counterpoint

    by 
    Fox Van Allen
    Fox Van Allen
    01.09.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction! Basil, you ignor... Kidding. Last week, I found out that my Auction House teammate Basil Berntsen was writing an article for WoW Insider titled "The fastest way to make 10,000 gold." Before I even read the first word of the column, my first instinct was that it was a great idea for a column. My second instinct: I'll bet my idea of the fastest way to getting 10,000 gold is different than Basil's idea of what's fastest. To be sure, Basil has some good ideas. Ore shuffling. Converting herbs to ink. But I've got my own ideas as to the fastest way to earn money.

  • Profiting off the Darkmoon Faire

    by 
    Fox Van Allen
    Fox Van Allen
    01.02.2012

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first born to him. Hey everyone, great news! The Darkmoon Faire is back in town! From now until Saturday, Jan. 7, you can play some games, eat some carnival food -- and oh yeah, make a ton of money off it. Usually when new content is released, it's only the level 85 characters who can make money hand over fist. But the coolest thing about the Darkmoon Faire is that you don't need to be a level 85 character to participate or even profit off it. A level 20 character can have just as much fun at, get just as much benefit, and even make as much money as a level 85. It just takes the right amount of knowledge. And, oh yeah, it also takes a Darkmoon Adventurer's Guide. You're carrying one of those on you at all times, right? Right? Well, according to Wowhead, most of you sub-level 85 players aren't. And that's a gigantic missed opportunity for a lot of money -- thousands upon thousands of gold. The kind of money that's just unheard of at lower levels.

  • Gold Capped: A tailoring leveling guide

    by 
    Fox Van Allen
    Fox Van Allen
    12.23.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction! Here at WoW Insider, we've been on a beginners' class guide kick. But after taking the time to put together my shadow priest leveling guide (and after reading the warlock leveling guide written by my less talented coworker), I realized that we didn't have any kind of leveling guides for professions. Time to fix that! After all, you need professions to make money. But first, the most important question: What professions should your character choose? The best answer is always going to be "whatever appeals to you most" -- but if you're a magic-using, cloth-wearing class, I'd recommend you at least take a look at tailoring. By leveling it, you get access to Lightweave Embroidery, one of the best level 85 buffs in the game for casters. Of course, you can level tailoring on any character, and a lot of the craftables you make can be sold at a profit. But if that character can't use the buffs from the profession, you're missing one the key benefits to max leveling a profession.

  • Gold Capped: Pokemon pandas, the economy, and BlizzCon 2011

    by 
    Fox Van Allen
    Fox Van Allen
    10.25.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the auction house. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or by participating in your city's Fox Van Allen 5K Walk to Support Leg Tension. Any time a new World of Warcraft expansion is announced, a flurry of information and speculation comes with it. For us auctioneers, the announcement of Mists of Pandaria at BlizzCon 2011 was no different. Pets, professions, and more -- Mists of Pandaria will going to bring plenty of major changes to the game's economy. To be sure, the Auction House wasn't the most talked-about aspect of WoW at this year's BlizzCon, at least directly. But when you consider how major the announcement of non-combat pet combat was and start considering how these pets will be fully tradeable ...

  • Gold Capped: Cashing in on the Molten Front

    by 
    Fox Van Allen
    Fox Van Allen
    07.25.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the auction house. Feed Fox's ego by emailing him or tweeting him at @foxvanallen. If you'll allow me a moment to editorialize, I'm pretty damn sick of the Molten Front. This new questing area for level 85s, released with patch 4.2, is the grind-iest damn place I ever had the misfortune to grind lately. Basically, how it works is this: First, you clear a solid chunk of the regular Mount Hyjal quests that have been available since Cataclysm's launch. This opens up a small new quest hub, the Sanctuary of Malorne, with a couple of non-repeatable quests and a few dailies. Grind those dailies long enough, and you'll get access to a new daily quest hub inside the Firelands. Grind those dailies (and the old ones), and in another week or so, you'll gain access to another set of dailies. Keep grinding, and ... yes, you guessed it, another set of dailies becomes available. Eventually, after about 40 consecutive days of grinding dailies in the Molten Front, you'll gain access to your choice of three vendors: one with tailoring and leatherworking patterns, and one with blacksmithing plans and engineering schematics. The stuff you can make from the patterns, plans, and schematic are neat -- 36-slot profession bags and some epic i365 gear. There's an awful lot of grind-y garbage keeping most players from these rewards. But for those of us who play the auction house, that's a good thing -- players are always willing to pay a premium to avoid a long, boring grind.

  • Gold Capped: How patch 4.2 broke the auction house

    by 
    Fox Van Allen
    Fox Van Allen
    07.04.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the auction house. Capitalism is the best, and communism is for dirty, Soviet-sympathizing hippies. If you disagree, Email Fox or twitter him @foxvanallen so you can be added to the CIA's "list." On June 24, 2010, I woke up at 4 a.m. I grabbed some coffee, got into my car with my roommates, and went to the Cambridgeside Galleria mall to stand in a ridiculously long line. The goal: to get an Apple iPhone 4. It was the latest and greatest thing, and we all had to have it. A very similar dynamic is happening right now in the World of Warcraft. There are a slew of new-for-patch-4.2 items currently available on the auction house. New BOE gear from Firelands. New tailoring and leatherworking patterns. New blacksmithing plans. Living Embers. New PVP gear. They're all -- at least in theory -- high-demand items. After all, given players' insatiable lust for better gear, customers should be lining up around the (virtual) block to be buying all this stuff. But on many servers, they're not. The demand is clearly there, but markets are struggling to function. What happened? Why did the market break? What are players doing wrong? And how exactly are you supposed to play the market with these new-for-4.2 items?

  • Gold Capped: Selling glyphs in Cataclysm, part 1

    by 
    Basil Berntsen
    Basil Berntsen
    05.09.2011

    Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail! When Cataclysm launched, it came with a design change for the glyph system. Whereas players who wanted to change glyphs previously had to buy a new one to overwrite an existing one, they could now use Dust of Disappearance to overwrite their glyphs with any of their learned glyphs. I split markets in WoW into two segments: Items that players will only buy once per character Items that are bought multiple times per character While glyphs are now firmly in the first category, honestly, they seemed as if they were there anyway. The vast majority of glyph demand, throughout Wrath of the Lich King, was not generated by elite raiders or PvPers keeping stacks of commonly used glyphs in their bags so they could micro-optimize, but rather from people leveling new characters. The demand for glyphs remains strong, and that means someone is making money.

  • Insider Trader: Easy gold before Cataclysm

    by 
    Basil Berntsen
    Basil Berntsen
    10.25.2010

    Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, who also writes Gold Capped on how to make money via the auction house. This patch has been a windfall for gold-seeking professionals for a few reasons, but there have been some changes that affect everyone, no matter what addons you use or how much time you spend in the auction house. Let's start with the more subtle changes. What's the most annoying part about mining and herbing? Unlike skinning, which simply lets you gather from a large number of creatures you are killing anyway, mining and herbalism force you to go out of your way to gather. Before patch 4.0.1, you could only track one thing at a time. Now, you can track everything at the same time!

  • Insider Trader: Market alerts from The Undermine Journal

    by 
    Basil Berntsen
    Basil Berntsen
    10.04.2010

    Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, who also writes Gold Capped. This week, we're discussing something near and dear to every trade skill user's heart: prices -- specifically, how to get better prices. You remember The Undermine Journal, right? Here's what I wrote when I discovered the alpha. The creators have been busy managing the growth of the site, adding servers and realms, as well as periodically adding new functionality. It's in beta now, and they just added the most interesting feature: market alerts. You can now set up the site to email you every time stuff you're looking for hits a certain price. For example, if you are buying Saronite Ore to prospect so you can take advantage of the removal of the epic gem transmute cooldown removal in patch 4.0, you can go to your realm on The Undermine Journal and set it up so it will email you whenever the price goes down to your target.

  • Insider Trader: Inscription and glyphs in Cataclysm

    by 
    Basil Berntsen
    Basil Berntsen
    09.27.2010

    Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, who also writes Gold Capped. If you're looking for general auction house advice, you'll find it in Gold Capped; Insider Trader focuses on specific trade skills. Glyphs and inscription are getting a serious overhaul in Cataclysm. I read an excellent write-up of the new system on my friend Kraklin's blog and realized that I haven't yet posted an Insider Trader on the new system! This will have an impact on people who make their money with inscription, as well as be a nice quality-of-life change for people who find themselves changing their spec and glyphs a lot. As soon as the pre-expansion patch 4.0.1 launches, we're no longer going to have to buy glyphs more than once per character. Once you learn a glyph, you will always see it in your spellbook and will be able to switch between your known glyphs with a Dust of Disappearance, made by scribes from the same ink used to craft glyphs. While this won't mean much if you tend to stick with a single set of glyphs, if you change them around a lot, you will find it easier to manage and less expensive. On the live servers, every time you make the change, you often end up paying enormous markups on glyphs -- there can be sporadic supply due to the massive number of auctions that need watching if someone is selling glyphs. After 4.0.1, assuming we know the glyph already, we'll just have to buy a single dust, and every scribe in the auction house will be competing for that business.

  • Insider Trader: Old alchemy cooldowns

    by 
    Basil Berntsen
    Basil Berntsen
    09.08.2010

    Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, who also writes Gold Capped. If you're looking for general auction house advice, you'll find it in Gold Capped; Insider Trader focuses on specific profitable markets. Got this from Thoorull on Steamwheedle Cartel (EU-H): Blizzard has a long tradition of taking some "special" mats or crafts off of cooldown eventually, to help players along as content progresses. There are many cases: The Burning Crusade and Wrath of the Lich King cloth, Transmute: Titanium, Smelt: Titansteel, etc. What I completely fail to understand is why some now-trivial transmutes are still on a cooldown. Not just plain cooldown, but the all-important one which is used also for current epic gems. This includes vanilla iron, truesilver and essences, and TBC primals in addition to the said current-content epic gems and eternals. It completely baffles me why I can transmute a bajillion of titanium bars or current-content meta gems (as long as I have the mats) but not some old and obscure stuff. This is an excellent observation that's been bugging me for a while. Cataclysm is just around the corner, and everyone will be leveling new characters and doing trade skills from the ground up. It sure would be awesome to have the ability to turn readily available mithril and iron into much harder-to-find truesilver and gold. Let's look into what trade skill cooldowns really do.

  • Insider Trader: Making gold with titansteel

    by 
    Basil Berntsen
    Basil Berntsen
    09.01.2010

    Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, also the writer for the Gold Capped column. If you're looking for general auction house advice, you'll find it in Gold Capped, whereas Insider Trader will be focusing on specific profitable markets. Basil quickly realized that if he kept writing large comprehensive trade skill posts, he'd quickly run out of ideas for this column, so he decided to start deep diving into specific markets instead of trying to cram all the options into a single post. I mentioned this briefly in my mining post, but Titansteel Bars are one of those products that seems to be used for just about everything. Check out the Wowhead "Reagent for" tab, and you'll see what I mean. It is also used in very large quantities by the more popular items, like the iLvl 264 BoE crafted items. One way or another, titansteel is one of those things that seems to have bottomless demand and is therefore an excellent product to sell. High demand means high profit? OK, so it's not perfect. Titansteel may always sell quickly, but that just means you'll have more competition. Also, every buyer has a fairly good idea of what market price is, so when the supply dries up, you can't make too much of a premium. Let's look at your costs.

  • Gold Capped: Breaking the glyph wall

    by 
    Lisa Poisso
    Lisa Poisso
    08.20.2010

    Every week, Gold Capped brings you tips on how to make money on the auction house. This article from inscription specialist Steve Zamboni has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. Almost all auction house tactics revolve around the undercut. It may be a single copper, a few silver or a few gold, or a freefall drop down to the price of materials. Regardless of the amount or the frequency, most undercuts share a common misconception: that you're controlling the market with your undercuts. You're not. Your competitor has the control. By undercutting, you've just let your competitor decide your price. You've let your competitor set a cap on your profits -- and more, you've agreed to accept even less with your undercut. The inscription market sees more than its fair share of this, sometimes on a large scale. The low deposits encourage large number of postings, followed by even larger numbers of cancellations and repostings. Prices fall as each new poster accepts and trumps the previous poster's prices, until the market falls to the cost of materials and the walls go up. The final wall signals a complete loss of market control. Once it's up, it no longer matters who built the wall. If it's your wall, you can't raise prices until the competition perched above you goes away. If it's not your wall, you can't raise prices on your auctions until someone breaks the wall. Stalemate, and out come the piña coladas.

  • Insider Trader: Early thoughts on professions in Cataclysm

    by 
    Michael Gray
    Michael Gray
    08.11.2010

    Insider Trader is your inside line on making, selling, buying and using player-made products. The Cataclysm beta continues, and the crafting dudes abide. Betas can be tough when you're doing professions analysis. A lot of the itemization and various power coefficients aren't finished, so none of the gear created by crafting feels "permanent." And I don't believe any drop rate that isn't firmly sourced from live servers. In the words of many before me, "You can't take anything for granted yet." Makes it tough to know what you're looking at. Of course, that being said, the beta is providing a lot of tantalizing hints about what professions will be like in the expansion. There have been enormous efforts to reconcile the relative power levels of each profession, and I think the developers have made huge strides in that regard. Random stats on crafted items are making a comeback through items like Charred Dragonscale Shoulders. While these shoulders are obviously a shaman item, since hunters don't use their intellect, the random enchant portion will keep the shoulders interesting for many of our dearly beloved totem jockeys. (Heck, inevitably a hunter or two will be wearing them, despite the intellect.) Since intellect will provide direct scaling to spellpower, that random stat bonus could be very interesting.

  • Insider Trader: Enchanting the Cataclysm

    by 
    Michael Gray
    Michael Gray
    07.27.2010

    Cataclysm is probably still a little bit away. Blizzard has not announced the final launch date, though, so there's really not any way to guess. Still, we're seeing more and more information slough out of the beta like so much tantalizing ice cream falling from the soft serve dispenser. The flavor of the week for professions, of course, is enchanting. Enchanting is probably the most fundamental template for improving a character beyond levels and gear. Even though jewelcrafters have been around for two expansions, people still talk about enchanted gear as being the baseline for character improvement. It makes sense, then, that the foundation is a flagship for gear enhancement in Cataclysm. However, with a few small exceptions, the rules about which stats get enchantments are changing. As you'll see as we go through the new enchants one by one, many of the new enchanting standards will be based on procs. We can guess this change is in the interest of making the stat bonuses more interesting and "deep," so it's going to be interesting to see which enchants different classes prefer. As warning, though, it's beta. It's almost certain some of these stats are placeholders or subject to change.