xtionprolive

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  • Full-body 3D scanning is about to get faster and cheaper

    by 
    Richard Lai
    Richard Lai
    10.05.2016

    3D scanners come in all shapes and sizes these days, and obviously the bigger you go, the more you have to pay. In the case of full-body scanning, many existing solutions require you to stand still for 12 to 14 seconds which isn't ideal for both the customer and the vendor, plus they tend to take up a large amount of space. Luckily, that won't be the case with a new machine from Japanese startup VRC. Unveiled at CEATEC, the Shun'X -- "shun" meaning "instantaneous" and "x" implying limitless possibilities -- can scan a person in merely four seconds, and its footprint takes up just six square meters of space as opposed to the typical nine to eleven square meters.

  • Disney Research robot plays catch and juggles with humans, won't replace their parents (update: cameras explained!)

    by 
    Jon Fingas
    Jon Fingas
    11.22.2012

    It's entirely possible for robots to juggle or play catch. They've usually been relegated to playing with their own kind, however, which is as good an excuse as any for Disney Research to experiment with a ball-tossing robot tailored to games with humans. The animatronic creation uses a depth-aware motion camera -- there's conflicting mentions of using both the Microsoft Kinect and ASUS' Xtion Pro Live that we're hoping to sort out -- to track any mid-air balls as well as throw them back to a human participant. Disney's robot does more than just move the robot's arm to account for imperfect tosses, too, as it knows to feign a dejected look after a botched reception. The company suggests that its invention would ideally bring two-way interaction to theme parks, so it's more likely to show up at Disneyland before it stands in for a parent in the backyard. It's just as well; when the Robopocalypse comes, the last thing we'll want at home is a machine that can toss grenades. Update: Team member Jens Kober has filled us in on just why both cameras are mentioned. The team started off using the Kinect and switched to the Xtion Pro Live, once it was available, to get hardware-synced timing between a regular camera and the depth camera. The project didn't require the panning motor or microphone array of Microsoft's system.

  • Naoki Maru's Real King Kizer gets closer to Real Steel with motion sensing (video)

    by 
    Darren Murph
    Darren Murph
    03.12.2012

    Naoki Maru's Real King Kizer, the boxing robot to end all boxing robots, has been around for a hot minute, but the latest upgrade is bound to make even Wolverine Hugh Jackman take notice. The Real Steel-like setup was created when an Xtion Pro Live sensor (hint: it's like Kinect) was thrown into the equation. The 3-foot, 2-inch boxer was then allowed to reproduce the motions of Maru's kid, and unlike prior iterations, this one doesn't require a physical harness to transmit commands. Enough talk -- head on past the break to see the thing in action (but don't expect any commercialization details).

  • ASUS updates Xtion Pro motion sensor, makes it even more like Kinect

    by 
    Sharif Sakr
    Sharif Sakr
    07.18.2011

    Remember the Xtion Pro and Wavi Xtion motion sensors that ASUS showed off at CES? Well, fast-forward six months and there's already an updated model on the market: the Windows- and Linux-compatible Xtion Pro Live. The new version complements the original's IR and depth sensors with a Kinect-like VGA webcam and a pair of microphones, while also jacking up the bill to a distinctly un-Kinect-like 175 Euros ($300). That price tag won't make us shift our living room furniture around anytime soon, especially since Kinect is already officially heading to the PC. However, that isn't really the point: the Pro Live edition is primarily meant to help developers design better games and apps for the more consumer-focused but as yet unreleased Wavi. Soon as they develop a game that rewards rather than punishes us for dancing like Tina Turner, we'll be right there. [Thanks, TheLostSwede]