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  • PAX 2010: Hands on with Rift: Planes of Telara

    by 
    Justin Olivetti
    Justin Olivetti
    09.06.2010

    The dungeon portal loomed ahead as a developer pushed a headset into my hands. "You heal," he said to me then moved on to the other four players standing next to me. "You tank. You three DPS. Don't worry too much; you're all a little over-leveled for this dungeon. Let us know when you're ready." I hardly heard him as I frantically tried to memorize the full array of skills in front of me, rearranging my hotbar to put my heals up front and center. "Ohh, you're a druid," another Trion Worlds developer said over my shoulder. "They're fun -- they get a faerie pet that heals your team as well." I followed his pointing finger and clicked on the skill to summon what appeared to be a cross-breed between Tinkerbell and a Troll doll. Fun times. The developer who pulled me into the live demonstration at PAX Prime took up his microphone and directed everyone around the booth to look up at the big screen and watch a team of total strangers jump into a mid-level dungeon. Welcome to Rift, I thought nervously. There's nothing like diving in head-first with your potential humiliation on public display.