Zapper

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  • CT senator proposes bill to ban minors using fake guns in arcades

    by 
    Jessica Conditt
    Jessica Conditt
    02.20.2013

    Connecticut State Senator Toni Harp proposed a bill in January that would ban anyone younger than 18 from playing "violent point-and-shoot" video games in arcades or other public establishments. The bill defined "violent point-and-shoot" games as any entertainment device that used the "facsimile of a firearm as an essential component of play," which would include games such as House of the Dead, Area 51 and Duck Hunt.The bill also called for research into the effects of violent video games on young minds, through a committee called the Violent Video Game Task Force within the Department of Children and Families. The task force would advise the Governor and General assembly on state programs that "may reduce the effects of violent video games on youth behavior," suggesting before the research was done that violent video games have an effect on children's actions.The bill's Statement of Purpose offered a clear position on violent video games' impact on young minds, again presented before any research began: "To prevent minors from using violent point-and-shoot video games in public arcades and to create a task force to study the effects of violent video games on youth behavior."This bill joined an influx of attention on video games in relation to real-world gun violence, following the mass shooting at Sandy Hook Elementary in Newtown, Connecticut. Senator Harp's suggestions mimicked and magnified President Obama's proposal to research violent video games and enact other forms of potential gun-violence prevention.[Thanks, Seth.]

  • Zero1's VooMote Zapper remote control for iOS devices is now available

    by 
    Donald Melanson
    Donald Melanson
    12.07.2011

    Looking for yet another way to control your TV or home theater from your iOS-based device? Then you may be glad to know that Zero1's VooMote Zapper remote control is now available for $70. That buys you just the Zapper dongle itself -- you'll have to shell out $80 for the bundle including the iPhone case you see above, or $90 for one with an iPad case instead (both of which will be shipping a bit later in January). Key to whichever package you choose is Zero1's accompanying remote control app, which is available as a free download and can be fully customized to suit your setup. You can get an idea of how it works in our hands-on from this fall.

  • Zero1 VooMote Zapper remote control for iOS hands-on (video)

    by 
    Zach Honig
    Zach Honig
    09.04.2011

    Are you one of those old-school types who still watches TV programs on an actual television? Then you probably also own one or fifteen of those cordless channel changer contraptions -- you know, the kind that use AA batteries and magic beams of light to command station and volume adjustments. Well, set down the remote, lean back in that oversized plastic-covered velvet sofa, and get ready to toss out your last pair of alkalines. Zero1's new VooMote Zapper remote module has been making the rounds at IFA, letting you use any iOS device as a universal remote. Sure, the concept itself isn't new -- there have been other iOS-integrated remotes -- but the Zapper is small, relatively inexpensive, and interfaces quite nicely with your iPhone, iPad, or iPod touch. Your programmed selections are stored on the Zapper itself, so you can easily use it with multiple iOS devices. The $70 device can be matched with identically colored cases ($20 and up), and also includes rather comprehensive TV Guide functionality, enabling you to see local programming, watch previews of unfamiliar content, and send an infrared signal to your TV to launch a program -- during its scheduled airing time, of course. We took a look at the app / itsy bitsy hardware combo, and it seemed to work well, with an easy setup process (codes for nearly every device come preloaded) and fast response time. VooMote reps said the device has a range of 25 feet, which is more than plenty for our tiny apartment configs, but may not suffice in some stadium-style media rooms. At the end of the day, it's really just a (very) elegant touchscreen universal remote solution, so we'll leave it at that. Jump past the break to see the Zapper in action.%Gallery-132608%

  • Zero1.tv's Voomote Zapper brings remote-controlled universality to iOS users

    by 
    Amar Toor
    Amar Toor
    09.01.2011

    Back in July, we caught a glimpse of the Voomote One -- Zero1.tv's universal remote adapter for iPhone and iPod Touch users. Now, the company has just announced a slimmer, iPad compatible successor to its bulky peripheral, with the Voomote Zapper. Slated to debut at IFA later today, this paperclip-sized dongle attaches to your iDevice's 30-pin connector, allowing you to remotely control any A / V gadget with the help of Zero1.tv's free and customizable iOS app. The Zapper's Room Control feature also lets you catalog all your infrared devices by location, while controlling multiple systems with a single button, thanks to its One View function. Its iPad-optimized TV Guide, meanwhile, allows you to fire up your favorite shows with even greater ease, using the app's graphically-displayed programming schedules. No word yet on pricing or availability, but you can zap your way past the break for the full press release.

  • Real-life Duck Hunt video documents dangers of improper Zapper use

    by 
    David Hinkle
    David Hinkle
    03.23.2011

    Remember when you were a kid and used to play cops and robbers? Sometimes you'd smuggle a Zapper out of your house, just to add that extra layer of believability to the whole thing. According to The Warp Zone, the Zapper is much deadlier than you believed!

  • Nintendo sued by exergaming company IA Labs

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.14.2010

    Was it something we said? No sooner does Nintendo close the book on the two-year-old Anascape suit than does the prolific peripheral manufacturer get slapped with another legal challenge. Gamasutra has obtained documentation of a lawsuit filed against Nintendo, on April 2, by exergaming company InterAction Laboratories, a.k.a. IA Labs, a.k.a. Powergrid Fitness, for alleged patent infringement. In typical dramatic legalese, the suit cries out that IA Labs has been "irreparably harmed" by Nintendo's violation of two of its patents through a long list of Wii products. Here goes: the Wii system itself and its primary controllers, the Wiimote and the Nunchuk, and the MotionPlus add-on; Wii Fit, its expansion pack, Wii Fit Plus, and its peripheral, the Balance Board; and the Wii Zapper. Phew! Are we forgetting anything? Oh, yes -- the Wii Wheel. Uh-huh, that circular piece of plastic is allegedly infringing upon a patent for either (1) "Computer interactive isometric exercise system and method for operatively interconnecting the exercise system to a computer system for use as a peripheral" or (2) "Force measurement system for an isometric exercise device." IA Labs claims that these two patents are used in a number of its products, including the Kilowatt Sport and Exer-Station controller. Both have won an award at separate CES events. If you're real up on your Wii peripheral pitches, you will recall the Sqweeze, a ThighMaster-esque device for your hands, developed by IA Labs and introduced in late 2008. While a PC version appears to be available, the Wii iteration never made it to market, perhaps evidence that the relationship between IA Labs and Nintendo soured long ago. Documentation from the recent suit reveals emails from 2007–2008 between the two companies, which had once been in talks for IA Labs to license its technology to Nintendo.

  • Heavy Fire: 'intense military action' as a WiiWare light gun game

    by 
    JC Fletcher
    JC Fletcher
    04.08.2010

    Teyon, whose last WiiWare effort was Hubert the Teddy Bear: Winter Games, has announced a new WiiWare rail shooter that couldn't be more distant in tone -- or in temperature. Heavy Fire: Special Operations is a realistic military rail shooter set in "the terrorized region in the Middle East." It's also another excuse to get out the Wii Zapper. Heavy Fire features ground, Blackhawk, and Humvee-based combat, and weapon upgrades based on real equipment, awarded as players rise in military rank. And not only are the environments destructible, you get "additional points for smashing the environment." All right, maybe it's not that realistic. Teyon has yet to announce a price or date for Heavy Fire. %Gallery-90068%

  • MoProUSA shows off fully integrated Wiimote pistols, tempts investors (video)

    by 
    Darren Murph
    Darren Murph
    02.25.2010

    As a Nintendo Wii owner, you've certainly got a smattering of options when it comes time to fire up the light gun, but even Nintendo's Wii Zapper can't hold a candle to this. Moishe Levison of MoProUSA has given us an inside look at what he's been working on for the past few years, and while everything is obviously still in prototype form, we can't help but be impressed. In short, he's looking to create a new range of free gaming pistols, including one that requires no additional Wiimote and Nunchuk to operate. His flagship gun, the Duel Pro, is actually modeled from a replica pistol, and it tucks the guts of a Wii controller and Nunchuk entirely inside of its casing. There's also an analog nub on both sides, enabling gamers to switch from one hand to the other should the action get too intense with the simple press of a toggle switch. Moreover, a color-changing LED is positioned on the rear in order to give instant feedback when an input is recognized, and did we mention that this thing looks stupendously realistic?Another option is the Duel Eagle, which does require a separate Wiimote to be inserted in the top (much like Nyko's Perfect Shot), but places the 'C' and 'Z' buttons within grasping range on the gun's handle. The Duel Agent works similarly, but provides a more compact design for those who like to pack their heat in a more lightweight fashion. In both of these, the motion controls are integrated into the grip. The company actually has no plans to manufacture these on its own, but instead hopes to find an investor or two to buy the utility patent and turn the light gun market upside-down. We asked Moishe if this kind of technology could be applied on weaponry for Sony's PS3 or Microsoft's Xbox 360, and while he did confess that it was feasible, he's keeping his focus firmly fixed on the Wii for now. Feel free to poke around in the prototype gallery below, but don't leave this post without tapping that 'Read More' link and seeing the lineup handled on video. Seriously, you'll score +5 macho points just from watching.%Gallery-86504%

  • Nintendo's Aonuma pitched Link's Crossbow Training 2

    by 
    Ben Gilbert
    Ben Gilbert
    12.26.2009

    Aside from efforts like The Conduit and Call of Duty: World at War, Nintendo's Wii hasn't exactly enjoyed a glut of capable FPS titles. According to a recent interview with games™ (via NowGamer), Zelda director Eiji Aonuma recognizes this -- and sees great potential for fixing that problem in Link's Crossbow Training, the pack-in minigame included with the Wii Zapper. "To tell you the truth, I actually wanted to create Link's Crossbow Training 2 ... I thought that we should do something more and better in the field of the first-person shooter." Wait, haven't we heard this before? Unfortunately for Aonuma, the execs above him at Nintendo didn't think much of the idea, nixing it in favor of a completely new entry in the Zelda series. "I was thinking that maybe we could intensify the multiplayer mode ... [but] a lot of people inside Nintendo insisted that I should work on a new Legend of Zelda title." We're sorry about that, Mr. Aonuma! And to the Nintendo executives who killed a sequel to Link's Crossbow Training, we'd like to personally thank you.

  • Rumor: No Euro Wii price cut, new bundle to include both Wii Sports games, MotionPlus

    by 
    Ben Gilbert
    Ben Gilbert
    09.23.2009

    Just like we saw earlier this year with the PlayStation 3 Slim, the rumor mill is churning at breakneck pace -- though this time around a possible Nintendo Wii price cut rather than a slimmer console. Aside from multiple retailer listings and today's alleged internal Best Buy memo, MCV reports that a "retail source" told it the UK won't be receiving the same price cut that North America and Japan are expected to receive. Instead, the current model will be given the bundle treatment.GamesIndustry.biz spotted the new bundle on ShopTo.net -- it has since been removed, though an image and a shell of the page still exist -- which includes both Wii Sports and Wii Sports Resort as well as a MotionPlus attachment, for the same £199.99 ($326.76) the system is priced at now. If it is true, at least UK Wii buyers will be getting a bit more for their pounds. It's not quite the Duck Hunt/Super Mario Bros. with a Zapper combo of yore, but it'll have to do.Source -- No Wii price cut for UK [GamesIndustry.biz]Source -- New UK Wii bundle leaked [MCV]

  • Penguin United's new Wii gun doesn't need a Wiimote

    by 
    JC Fletcher
    JC Fletcher
    05.05.2009

    Penguin United may be best known for its wonderful 24X Gaming Pouch, which allows you to carry a mess of DS games around without the, well, mess. But if its latest Wii product works well, it could have a new claim to (relative) fame.Penguin's CrossFire Remote Pistol is a Wii Zapper alternative that doesn't require a separate Wiimote. While most Wii guns are merely shells with levers to push the B button, this one is a completely self-contained Wiimote, with an integrated speaker.The final unit probably won't have jaggies -- this is a product render Penguin sent to us. The device will be available for testing at E3 next month.

  • SONY DSC

    Prepare for Darkside Chronicles with a Resident Evil Shot Blaster

    by 
    JC Fletcher
    JC Fletcher
    04.27.2009

    Last year, Capcom released a limited quantity of an official Resident Evil Wiimote gun attachment called the Resident Evil Shot Blaster. It's your basic third-party Wii gun shell, but in a nice silver/black theme with Umbrella Chronicles branding, and includes Resident Evil-style Wiimote and Nunchuk skins. The gun is available once again in Capcom's online store, for $29.95. It might be worth picking up if you're way into Umbrella Chronicles or if you plan to be way into Darkside Chronicles -- or, of course, if you're compelled to buy rare Capcom junk. Alternately, if you have a Fry's Electronics nearby, you may be able to snag one of these.%Gallery-47570%[Via GoNintendo]

  • Dark Ops Wii Light Gun: It's the Wii light gun Jason Statham would use

    by 
    Dustin Burg
    Dustin Burg
    03.11.2009

    The Cobalt Flux-developed Dark Ops Wii Light Gun is one of the newest peripherals vying for consumer attention. It's marketed to those of us who want to look Transporter-cool while playing Umbrella Chronicles ... oh, and to those of you who're simply tired of white peripherals.Per the item description, the Dark Ops gun allows for independent use of the Wii nunchuck, gives easy access to the Wiimote's face buttons, and sports a nifty Lock 'N Load feature that totally makes the remote look like a clip. For your gun. A gun clip. Like, totally. All that for only $19.95. We're guessing the light gun's accuracy is significantly increased if its wielder dons a tuxedo, maintains a calm (yet cool!) demeanor, and kills bad guys for a living.[Via GoNintendo]

  • Wii Warm Up: The Gun of the Dead: Overseas

    by 
    JC Fletcher
    JC Fletcher
    01.19.2009

    So Sega is releasing an unbelievably awesome gun shell for use with The House of the Dead: Overkill ... in Europe and Australia. No word yet on the US. The Aussie version even (optionally) comes packaged with two of the things!We can't imagine it would make a difference, but if you're on the fence about Overkill, would the availability of an officially licensed, quite cool-looking accessory push you over the edge? Conversely, does the lack of such an item in the US make you feel somewhat cooler on the title? Or do gun shells just not matter all that much?%Gallery-29952%

  • More awesome House of the Dead: Overkill art, European date

    by 
    Chris Greenhough
    Chris Greenhough
    01.16.2009

    Click to embiggen. Wow. The build-up to House of the Dead: Overkill's release next month has resulted in some excellent art (be it in the form of comics, limited edition boxart, or swag), and here's something else Overkill-related to crave: this superb, grindhousey movie poster. We dearly hope Sega isn't intending to use this solely for the marketing of Overkill and then forget it forever, because this is precisely the kind of thing that needs to be on our walls. You can see a bigger version of this in our gallery, along with three new screens.Meanwhile, Sega has confirmed a very spooky European release date of Friday, February 13th. That's just in time to treat your loved one to a helping of black magic and violence! Don't forget your Hand Cannon.%Gallery-29952%

  • Official House of the Dead: Overkill Hand Cannon: shoot like G does

    by 
    JC Fletcher
    JC Fletcher
    01.16.2009

    House of the Dead: Overkill players in the UK and Australia will have the option to play the game in a distinctly more badass, yet vaguely cosplayer-esque style, should they choose. Sega and peripheral company Venom will release a Wii gun shell modeled after the "Hand Cannons" the AMS agents in the game carry. Amazon.co.uk is taking preorders for the item, to be shipped on February 13 (two weeks before the February 28 date they claim for the game) at a price of £12.99 ($19).Australian zombie-haters have it even better: NeoGAFfer untoldhero (an accurate name if ever there was one) found a convincingly official-looking retail listing for a "Bang Bang Box" bundle containing the full Collector's Edition of the game, with the special sleeve and the comic book, as well as two Hand Cannons, for $89 AUD ($59 USD). That price has got to be a mistake. We've got a picture after the break of the heartbreakingly awesome package.Sadly, we've seen nothing about the Hand Cannon in the US. We fear that Sega's deal with Venom doesn't extend out of PAL territories.%Gallery-29952%

  • Try out Sega's Wii line-up early

    by 
    Chris Greenhough
    Chris Greenhough
    01.13.2009

    If you're in the New York area between February 6 - 8, we are now officially jealous of you, for something other than the fact that you live in New York. Sega USA's blog informs us that House of the Dead: Overkill, Sonic and the Black Knight, MadWorld, and The Conduit will all be playable at the 2009 New York Comic-Con, which in our opinion makes the $30 fee for a Friday or Sunday ticket (or even the $40 for a Saturday pass) totally palatable. Alternatively, if you fancy being the jerk who hogs the Wii booths for a full three days, you can pony up $50 for the entire event.%Gallery-22964%[Via IGN]

  • CES 2009: Zapper crossbow lets you shoot Gorons in style

    by 
    Chris Greenhough
    Chris Greenhough
    01.13.2009

    We were impressed by the "WeeP 5" Zapper mod, but did have one reservation: Link would never use an MP5 to mow down a herd of Stalfoses (Stalfi?). Enter CTA Digital, who were displaying this Zapper crossbow shell at the recently finished CES 2009 (which is strange, because apparently this has been around for a while, but it's the first we've seen of it). This bad boy comes equipped with a laser sight (we seriously question the historical accuracy of this) and, as you can see, a fetching "woodgrain" finish. It looks way, way nicer than the fugly crossbow peripheral we previously covered, and is roughly the same price: a rather eye-watering $29.99. %Gallery-42051%

  • N-Strike's price Nerfed by GameStop

    by 
    JC Fletcher
    JC Fletcher
    01.12.2009

    We've been eager to try out EA's Nerf N-Strike since its October release, tempted as we are by the insane Nerf gun/Wii gun shell peripheral, but the $60 price point has kept us at bay. It is based on a toy license, after all, and $60 is a big risk for that. But $40 is approaching a reasonable price point for the set. Luckily, that is just the price to which GameStop has just marked the bundle down! Now we have to ask ourselves the tough question: if we thought the Zapper was overpriced at $20, is it worth twenty more for a Zapper that we can also bother people with?%Gallery-29967%

  • Patents from gaming's past

    by 
    David Hinkle
    David Hinkle
    01.06.2009

    See that odd diagram above? That's Nintendo's original design for the Zapper. Aside from that, you'll find other gems such as the early prototype for R.O.B., along with some other non-Nintendo patents. It's an excellent gallery of diagrams that Technologizer has put together here, so don't waste any time and dive right in. You won't be disappointed.%Gallery-14911%[Via Joystiq]