I'm a doctor, and I just got back from the Serious Games Summit in Washington DC. Glucoboy was discussed there. It apparently took Paul Wessel over three years to get Nintendo's approval to make this device. (I imagine that Nintendo was both afraid of liability and aware of the tiny market for such a device.) This is what you get when the manufacturer controls game production/duplication.
Lots of us in the medical community think the Xbox would be a great device for interactive medical education in people's homes. But Microsoft isn't going to publish a medical application to a tiny market, regardless of how much it helps people. They lose money on the hardware, so distributing Xboxes to people who can't afford a PC is a losing battle unless they are going to buy games.
Reader Comments (Page 1 of 1)
James Cook @ Dec 19th 2005 2:10AM
I'm a doctor, and I just got back from the Serious Games Summit in Washington DC. Glucoboy was discussed there. It apparently took Paul Wessel over three years to get Nintendo's approval to make this device. (I imagine that Nintendo was both afraid of liability and aware of the tiny market for such a device.) This is what you get when the manufacturer controls game production/duplication.
Lots of us in the medical community think the Xbox would be a great device for interactive medical education in people's homes. But Microsoft isn't going to publish a medical application to a tiny market, regardless of how much it helps people. They lose money on the hardware, so distributing Xboxes to people who can't afford a PC is a losing battle unless they are going to buy games.
Yuck. I wish there was a more open console.