The Falcon is similar in design to all the other delta parallel kinematic mechanisms licensed out of EPFL in Zurich (http://lsro.epfl.ch/prd/applications.php) . Look at http://www.forcedimension.com for a number of others. I presume that you can reorient the handle within a limited range of motion (with no torque feedback) and the force feedback comes from translating in the x-y-z directions. What is significant is the price. Check out the cost of the Force Dimension devices or those at SensAble (http://www.sensable.com/products/phantom_ghost/phantom.asp). As you would expect, there will be compromises in force magnitude and bandwidth but hopefully it will work well enough for games. Now if they can avoid being sued by Immersion...
Reader Comments (Page 1 of 1)
hapticveteran @ Dec 19th 2005 2:14AM
The Falcon is similar in design to all the other delta parallel kinematic mechanisms licensed out of EPFL in Zurich (http://lsro.epfl.ch/prd/applications.php) . Look at http://www.forcedimension.com for a number of others. I presume that you can reorient the handle within a limited range of motion (with no torque feedback) and the force feedback comes from translating in the x-y-z directions. What is significant is the price. Check out the cost of the Force Dimension devices or those at SensAble (http://www.sensable.com/products/phantom_ghost/phantom.asp). As you would expect, there will be compromises in force magnitude and bandwidth but hopefully it will work well enough for games. Now if they can avoid being sued by Immersion...