The Engadget Interview: Jim Behrens, CEO of Orb Networks
Tell us about the background of Orb Networks. How did Orb get started?
We actually got started as a company called Bravo Brava! in 2000, primarily centered around technology-based education products. We began using interactive television as a solution, and we took a different approach than others were taking. We wanted to allow people to use any device that connects with the Internet to be the interactive portion of the experience. The content creators could continue to give you a unidirectional signal, but anything they wanted to add that was interactive you could do on your laptop or PDA or cellphone with a browser. We built the first generation of that technology and it worked great, but we saw a much, much larger opportunity than just doing interactive education.
We spun Orb out of Bravo Brava!, and basically everybody moved over to Orb because they found the opportunity so interesting and large. So after three years, we're now on the third generation of the architecture and things are looking very interesting in terms of the minefields we've had to navigate with the entertainment companies, as you point out in your book Darknet.
You're based in Emeryville, Calif. How many employees do you have?
Thirty-three.
And how many customers?
About 30,000 so far.
Is Orb mostly about streaming television, or are you mostly about giving people access to the content on their
hard drives?
It's a hybrid of those and more. It's about you getting to any of the content you already own on any device anywhere
you connect to the Internet, but also being able to format the bit rate for other content that may not be accessible on
that device from other places. By that I mean, you want to see the Research channel, which has a streaming Net video at
1.5 megabits but you're on a 40Kb cellphone connection, you can't do that today. But with Orb, you can, because that's
one of the channels you decided you want to watch and it shows up as a favorite on your cellphone and we'll take it
into your house and reformat it for your screen and bit rate and player format and send it back to you. We're trying to
take the complexity out of it for all the things both outside and inside your house — photos and videos and music,
etc.
A user just needs to go to your site, download a free application and install it on a PC, and they're
off?
Any device that has a Web browser in it, that's right. We'll connect it to their home PC and show them a display of
all the media they have available. They can see their favorites or playlists or most recently recorded videos or
whatever.
You originally began by charging folks $10 a month for this service, and you dropped that in March.
Why?
We launched with a service fee, and the primary reason was that we had to determine quickly how complicated the
product was for end users to install and use, how much of a support burden there would be, so we wanted to initially
limit the number of people who'd sign on until we were sure that the cost per user would scale. Once we launched, we
realized that it was easy, our support calls were very low, and our scaling costs per user in a free model told us that
we could afford to go free, get to millions of users and not go out of business.
In some ways this is similar to TiVo's space shifting.
It's similar to that, but in some ways TiVo is more complicated to use, because you have to make a copy on your TiVo,
transfer it over to your PC, transfer it to another device or send it to someone and then play it. And, it's only TV
and playable on only a limited number of devices that are tethered.
With Orb, the idea is that spontaneous access is really important. Most people don't know when they'll have a delay
pop up in the middle of their day. With Orb, you can say, what do I want to do know. I can listen to the songs on my
music playlist, I can watch live CNN, or the movie I recorded last night. With a TiVo, it's only TV and you have to
have planned ahead to get it down to your device. With Orb, you can just go get it, whether you're stuck in traffic
with your cellphone or you're at your office with your PC or at the airport waiting for your flight.
To get the platform basics out of the way, we're talking about using a Windows XP PC but not Linux or Macs,
correct?
Not today, but you'll see those coming shortly.
To watch TV, your PC needs a TV tuner that's hooked up to a cable TV feed.
Yep. It's the same way you'd use a Microsoft Media Center, with a TV tuner card and a cable output.
You started out with Microsoft Media Center at the center of this.
Right. That was so we didn't have to deal with the vagaries of supporting 23 different tuner cards from consumer
electronics vendors. We wanted to use those that were already certified by Microsoft in their Media Center. Today we
have eight tuner cards that we've tested and as long as it's a hardware MPEG-2 tuner card, it probably works with
Orb.
What's the consumer experience like for watching video over the Internet with Orb?
Well, I can send you a list of testimonials if you'd like. It's actually very good. It depends on your expectations.
If you expect that you'll get HD quality over the Web, you'll have to have a very good uplink broadband from your house
to do that. Most people don't. In my neighborhood, the only broadband available is a Comcast shared-cable modem.
Download is 3 megabits but upload is limited to about 450 Kb. In typical TV, with standard compression, about 300 Kb
gives you the resolution of a standard TV set today. What I can watch on my cellphone or PDA anywhere else in the world
is equivalent to watching a standard television broadcast. On my laptop, with a 1024 x 760 display, I can get a quarter
of that screen and see a reasonable picture.
In terms of audio, though, 128kb is basically CD quality. So, slide shows, photos, music are all no different than
you'd get right in your own house.
I imagine this service would work even better in countries like South Korea or Japan, where the broadband Internet is
much more robust.
You can get 6 megabits per second for $19 in Japan, so you bet. We're just setting up our distributorships and
relationships in both Europe and Japan. We'll announce some partnerships in the next two months.
Why is Orb entirely streaming rather than having an optional download component?
For the reasons you point out in Darknet. We felt that we needed to take a different approach to DRM. We
believe philosophically that the two pillars of what we had to satisfy to be successful were: (1) we had to give the
user an interesting value proposition so they'd come back and use the service quite frequently, and (2) we had to make
sure we were, at worst, in the gray area of how we were handling content. Because we don't facilitate or enable any
copies to be made, what happens is you have to have legal access to whatever services you subscribe to or buy in order
to stream them through Orb. When you log onto Orb from whatever device and you see your content and you want to play
it, if there's no DRM on it, we'll stream it to you.
If it's got DRM, then we'll check to make sure you have the rights to play that content on your PC. If you have songs
from Napster or Virgin Digital, we'll check and make sure your keys work to play it on that machine. Then we'll stream
it to you. So we're in different space from the services that put copies of songs onto tethered devices.
If you record a TV show, we record it in basically the same format as Microsoft Media Center does, and if you send
that TV show to somebody else, they won't be able to play it. But if you want to stream it to yourself in your living
room or out on a college campus or at the airport, we'll let you do that. But you can't send a copy to anybody
else.
But you can probably capture that video stream with some software and save it to your hard
drive.
There's lots of stuff available out on the Net. But what we're trying to say is, with the vanilla Orb, if there's no
DRM you can get it streamed to you. If there is DRM, we'll see if you have the rights to play it on your PC and if you
do, we'll send it to you. If you want to make copies, you'll have to figure that out on your PC — we're not trying to
police you. We're just trying to make sure our service gives you access and also protects copyright owners.
I understand you've had some dealings with the FCC already. Why?
We decided to be proactive right from the start, so we went to Michael Powell and some of his lieutenants at the FCC
as well as directly to the RIAA and MPAA and we were candid about what we were doing. We made proposals to the RIAA and
MPAA around our early tests with beta users, which showed us that if you give users more access to sample content on
different devices in different environments, the net result is they buy more content. We went to them and said let's do
a three- or six-month study, because Orb has the unique ability, if the user gives us permission, to track everything
they do: all the shows they watch and record, what devices they use, what music they listen to, how often they add new
music, how many digital photos they access, how many movies they rent.
And what did our friends at the RIAA and MPAA say?
They both looked at what we had and said, This isn't a top priority for us right now. We'll get back to you in the
future. So neither one has taken us up on our offer to collect the data in a way that shows whether it's creative or
destructive. So we're doing it on our own.
What's your business model?
We achieve revenues in several ways. First, much like Yahoo, we have users who look through our interface to get to
their content, so we have an opportunity for targeted promotions. If they buy a ticket or song or album, we'll get a
percentage of the purchase price. Over the next few months we'll announce several alliances in the music streaming and
video on demand areas, with a premium fee per month. We also private label our service. Sprint Broadband has a private
label version of Orb, and we have a revenue relationship with them.
You don't have partnerships with the Hollywood studios yet for video on demand?
Not with the Hollywood studios, but with content aggregators that license their content from them. So you'll see video
on demand services much like you see from Comcast.
Will video on demand or streaming music be bigger for you?
I can't really tell you today. One big piece will be a streaming music service through Orb that will be different from
anything else out there. You'll be able to open up your cellphone and access a million and a half songs and playlists
through your phone because Orb will take care of the format and the transcoding and the bit rate that has to be
delivered. We've done some user focus groups and asked how many of them would be willing to do the tethered download
kind of model, and basically for every 15 seconds and every step you require users to go through, you lose 10 percent
of the audience. If you have to subscribe to something, transfer your songs, tether them to a particular device,
without it ever being spontaneous — that's not appealing. With Orb, you can access those 1.5 million songs on your
playlist spontaneously from your cellphone, from the airport, wherever.
We think streaming music will probably be the most interesting premium service. What we do that nobody else does is we
give you access to all the music you already own on your home PC, plus your premium subscription service. You can mix
and match and play those at any time.
Do you have a partner for a music subscription service yet?
We'll announce a partner in July.
The second thing that will be a key driver is TV, both live and recorded network. You can set up Orb passes to record
every day David Letterman, The Simpsons, South Park, whatever, and watch it at your leisure. If somebody
recommends a show or you hear about something, you can just open up your cellphone, see your TV guide, search for the
show, and set it to record.
The third driver is, in the Orb world you have a unique approach to video and photo sharing that you don't have by any
of the current video or photo services out there. With Orb, you have all the photos that you have available on your PC
accessible to you anywhere, and if your wife adds another photo at home, it's immediately available to you on your
cellphone, your laptop, on the device of your choice. You can share folders of photos with anyone you want in groups,
and they dynamically have a link to see your photos, and the photos are resized to the size of your screen — say, a 177
x 220 screen on your cellphone with a small jpeg even though the original was 4 megapixels.
So Grandma can see my photos anytime she wants even though they never leave my computer. She just goes to the same web
link and sees the photos that I chose to share with her. So, you never have to upload photos in order to share them,
it's all dynamic in that they're added automatically — it changes the labor and the spontaneity of sharing your photos.
Pretty quickly, your personal videos will be exactly the same. If Grandma wants to see the video of your daughter's
birthday, you transfer it from your Sony camcorder to your PC, and your PC does the real-time transcoding into whatever
format on whatever device Grandma is using.
And Grandma doesn't have to download an app to do that?
Right. All the transcoding happens on your PC, so Grandma just needs to open up a web browser and use Windows Media or
QuickTime or Real. All the devices you can access Orb on are zero-footprint clients. There's no Orb software on any of
them. You can walk up to a PC in an Amsterdam café, log in to My Orb, and you can see all of your content without ever
having to download an application.
But strangers can't access your files.
You need a log-in and a password to get to them.
You can set up your folders however you'd like?
You can organize them in an interesting way. For example, I have 160 Comcast channels on my TV, but I watch only about
eight of them, so I took those eight channels and put them at the top of my TV guide, and when I go from my cellphone
to my TV guide, two clicks in, I see those eight channels up at the top of my screen so I don't have to scroll down
through scores of channels. You can do the same with your music playlists and your photos and you can identify your
favorites.
What's the advantage of choosing Orb over Napster or Rhapsody to listen to your music?
First, you have to have a PC and broadband connection to use the streaming subscription service of Napster or
Rhapsody, or you have to download the songs ahead of time and take them with you. I think there are only 13 devices out
there that support Windows Media 10 and tethering.
In Orb, anywhere that I am I can get to everything I have in my home. The average Orb user has 40 gigabytes of music
today. You can almost fit that on some of the biggest portable music players today, but you still wouldn't be able to
get to the 1.5 million songs you have on your streaming service. If Coldplay has a new album out, I can search for that
and if it's on my service I can play it on my cellphone or another device at a moment's notice. The spontaneity and
simplicity of that is appealing.
Do you think a lot of people will use cellphones and PDAs to play music rather than a dedicated music
player?
I think there will be a market for both. Today the predominance is the specialized portable media device. But I use my
cellphone when I'm working out, riding my bike, driving in the car, I use it all the time now as my MP3 player. It's
not quite the same quality as I get from my iPod, depending on what city I'm in and listening over Sprint, Verizon or
Cingular. But sometimes it's full CD quality and it's getting better. When you're riding your bike or driving in the
car, though, often you can't tell the difference.
Do you see this as being the truest approximation to date of a celestial jukebox?
I think it is. It is all of the media you already own — you pay for it only once, and then it's accessible to you
wherever you go. It mixes commercially available premium services and all of the content I already own, and I get to it
on any device. The user wants to make only two decisions: right where I am right now, what do I want to see or hear of
all the stuff I have rights to? And, what's the best device in my environment to see or hear that? It may be my
cellphone or laptop or plasma screen in my house.
Today, the only limitation is that you're still not connected with great bandwidth everywhere you go. I go off camping
in the mountains, sometimes I have cell service, even in the Jackson Reservoir in the Tetons, and sometimes I don't.
But there are very few times in the developed world where you don't have access to a cellphone network anymore.
Have you considered making dedicated Orb devices?
We have designed several devices — Orb servers that were set-top boxes or dedicated PCs, as well as receivers or small
devices you could stick on top of your television or stereo. You'll see those coming in the future from hardware
vendors that decided to build Orb players. But we don't see ourselves now building any players ourselves. We've
attempted to be agnostic to the connection you have for broadband, we're agnostic to the cellphone data service you
subscribe to, we're agnostic to the device you receive it on, and we're agnostic to the format of the media you have.
We don't want to depend on having to pick the horse in any of those games.
We see this as very similar to the early days of the Internet when Mosaic and Netscape came along and took the
complexity out of building or viewing a Web page. That's basically how we think of Orb. We want to take the complexity
of formats and connection speeds, etc. and make it invisible to the user. They just want to take their media and enjoy
it and not have to make a technology decision.
Some competitors like Sling Media are beginning to enter this space as well.
They have a box that will take your television signal and send it to your laptop. It's only a Windows device, it only
works with a laptop, and you have to buy a piece of hardware.
Who are some of your content partners right now? Audible, Beatport ...
And Ticketmaster, and distribution partners with Creative and Netgear. The bulk of our content partners will be
announced over the next couple of months, and they'll include premium music, video on demand and other types of
content.
Any predictions of where this space is heading over the next five to 10 years?
Well, I think you'll see Orb inside set-top boxes. You'll see manufacturers trying to build a full-function, TiVo-like
box, but they all want to go beyond just television. Having a television-only recording and playback device will go
away rather quickly. Users see digital media as digital media. It's no longer music is separate from TV is separate
from Internet videos. As my daughters and I have discovered, the content on the Internet is so much more compelling
than what's being sent linearly by the networks to you that I think if you give people access in an easy way, they'll
begin to sample that content and they'll be more selective about what they watch and when. So the set-top boxes have to
evolve to become full-fledged PCs inside to encompass photos and music.
J.D. Lasica is author of the new book Darknet: Hollywood's War Against the Digital Generation.

















A few things were said in this inteview that I think will make most carriers cringe just a bit. This is just the kind of revolutionary service that will create a swell of consumer demand and accellerate the inevitable data bit pipe model that all operators fear.
The one question I really wish you would have asked is... "When do you think data billing plans will change and make this service affordable?"
...looking just a little too much like an older Al Bundy..
Paul:
I don't know why you think that the data billing plans are a problem today -- all of the major carriers (in the US) have all-you-can-eat data plans. I use Sprint and get charged a flat fee no matter how many hours of Orb I use.
The only carrier blocking streaming data on their network is T-Mobile.
-Ted Shelton (at) orb.com
Ted
Most operators do have a flat rate fee, as of late. However, they aren't doing a very good job of selling the service to the average consumer. There are tons of great services that make use of the data networks but operators need to do a better job of selling the value of it all to the consumers.
Mr. Behrens said Orb will be announcing partnerships in Japan....I'm very interested to know with whom? sounds to me like a lot of crap!