KB it's a commodity entertainment device. I'm pretty sure 5% or so is pretty common in the industry. If you want to drive that number down you have to be prepared to shell out a lot more $$$ to cover for all the extra costs associated with additional QA/testing/etc.
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Chu Chu @ Dec 19th 2005 2:38AM
KB it's a commodity entertainment device. I'm pretty sure 5% or so is pretty common in the industry. If you want to drive that number down you have to be prepared to shell out a lot more $$$ to cover for all the extra costs associated with additional QA/testing/etc.