LG's 2.4-inch VGA subpixel rendering LCD
Yeah,
you read that right: LG's got a subpixel rendering 500:1 contrast ratio LCD with a VGA resolution packed into
2.4-inches of screen real estate (which is a pretty astounding 330 pixels-per-inch). Sure, the whole subpixel rendering
bit leaves us a slight but uneasy about the legitimacy of this display being properly VGA resolution, but if you peep
the pics a little closer up you'll see that subpixel rendering or not, you just can't really fake that much visual
information on-screen. From what we can tell LG wants to get this thing in products within 5 months -- which means
we've all got less than a half a year to either train our eyes to read really, really freaking small text, or come to
terms with going blind.
[Via Akihabara News]
[Via Akihabara News]






















Wasn't there a digital camera already on sale with 2" OLED display of 640x400? Nothing really nice here: come back when they have 2 megapixels in 1" screen - that would be the greatest for dSRL EVFs!
Man, I would love to see LG put this into a Palm device (they're already a licencee).
Chances are, though, that if it happens it will be a smartphone, which is less useful to me.
I could see this display used on phones and compact handhelds. A clip-on "magnifying glass" would make it more usable for small text.
So you'd end up with two devices -- A small one for simple, larger text, and one (with the clip-on) for reading documents or watching video.
If the resolution is really good, I would love to see this mounted on a pair of eyeglasses and connected to a handheld PC.
for under the Optimus keyboard keys?
Jon Acheson: Palm make smartphones as well, last time I checked.
That is pretty swanky. Its an even better picture because of the bare board components giving some size reference. Now Steve can get started on that iPod Pequeno!
Aigarius, if it has an EVF, it is considered an EVF camera and NOT a dSLR. In order to be a dSLR, it has to have an optical viewfinder.
high res doesn't equal small text. just increase the dpi of everything. prettier, smoother fonts, same size.
instead of rendering ultra small text, the extra pixels can be used to smooth out larger fonts, so instead of relying on ClearType to remove pixelation, we have actual pixels to do that.
Subpixel resolution is a trick that works when both pixel and background are shades of gray. Then, the HORISONTAL position of the "pixel" can be three times more precise, but the size of the "pixel" is the same as before. It produces best results with black text on white background (or the other way around). No wonder the test image is a webpage.
Maybe they also do tricks in temporal domain, otherwise I really don't see the big novelty. Hardware SR engine - who cares...
perhaps a good for wearable displays?
This would be good for watching lesbian porn on my phone.
This will be used for LCD projectors, cameras, and some high rez camera phones.
eMagin puts 800x600 on a .6in OLED display .. TWICE in the Z800 3dvisor
Palm has been doing sub-pixel rendering for several years. Am I missing something?
I suspect this is far more important for Asian markets than the US -- non-Roman text has a far harder time rendering on low-resolution displays than our fonts due to a greater number of elements per character. This would allow a much greater amount of Japanese or Chinese text to be displayed at a time.