A Brief History of Handheld Video Games
We’re not normally ones for making assumptions, but we’ll go out on a limb and say that most of you
reading this have one or more portable gaming systems lying around somewhere. Handheld video gaming has always been a
few steps behind its console counterpart, but that’s proven to be a small trade-off for the benefits of
portability and, to some, even part of the appeal.So, while most gamers are now enjoying their PSPs and Micros and DSs, we thought we'd take a little trip back and look at some of the handhelds from whence they came before them. Although we have to warn you, reading this feature may cause an uncontrollable urge to jump over to eBay.
The Early Years
Mattel’s LED-based Handhelds - 1977-78The idea of handheld video games with interchangeable cartridges wouldn’t take hold for about another decade, but Mattel managed to pry video games away from quarter-swallowing arcades and dim televisions with their successful line of LED-based, single-game handhelds. Most people today will remember Football, but the company also released the creatively-titled Basebal and Basketball, as well as the non-sports titles Missle Attack, Armor Battle, and Sub Chase. Mattel also managed to jump on the retro-chic bandwagon, re-releasing Football and Baseball in 2000.
Click on to see the rest!
Milton Bradley
Microvision - 1979Milton Bradley, a company then better known for Hungry Hungry Hippos than video games, has the distinction of being the first to introduce a handheld video game console with interchangeable cartridges with its Microvision. The system had only a handful of games and was plagued with problems from the start, including a 16x16 pixel LCD screen that was prone to rotting and cartridges that could be permantly damaged by even a relatively small static charge. Sounds like the makings of a real collector's item, if you ask us.
Nintendo’s Game & Watch Series - 1980-91Upping the ante from Mattel’s LED handhelds, Nintendo introduced their first Game & Watch handheld in 1980 and would go on to produce dozens more throughout the decade, offering a small glimpse of what was to come from the company. As the name suggests, the handhelds featured a clock and alarm but the real attraction was the games, which included titles like Donkey Kong, Mario Bros, and Balloon Fight. Gee, this thing looks kind of familiar (but we just can't place it).
Epoch Game Pocket Computer - 1984
It took five years after Milton Bradley’s Microvision before another company would try its hand at a
portable gaming system, but unfortunately the second time around proved even less successful than the first.
Epoch’s Game Pocket Computer was released only in Japan in 1984 and had just five games. The 75x64 LCD screen was
a big step up from the Microvision but, as you can tell from the number of people who have actually ever heard of the
device, it never caught on.The New Wave
Nintendo Game Boy - 1989
It’s almost impossible to understate the impact of Nintendo’s Game Boy. The
original Game Boy, in its various incarnations, is the most successful video game system ever -- handheld or otherwise.
Part of its success is likely due to its reasonable price ($109 US at launch), but most of it is a result of the games
and, in particular, the drop dead brilliant move of bundling Tetris with the system.The fact that a system with a blurry, green screen and fairly lackluster graphics compared to its competitors was as successful as it was should forever serve strongly in support of the argument that it’s the games that make the system, not the hardware.
Nintendo would make some improvements to the design over the years, releasing the slimmer Game Boy Pocket in 1996, which replaced the original’s green screen with a regular grayscale display, and the Game Boy Light, which added a backlit screen but was unfortunately only available in Japan.
Atari Lynx / Lynx II - 1989
The first of
many challengers to the Game Boy was Atari’s Lynx, co-developed with Epyx and released in 1989. The system had far
better graphics than the Game Boy, in some cases riviling the console systems of the time, but it was big and much more
expensive than Nintendo‘s affordable unit. Atari redesigned the unit in 1991 but Atari’s marketing efforts
proved to be no match for Nintendo’s, who were already well on their way to dominating the field for years to
come.
NEC Turbo Express
- 1990NEC managed to produce one of the most technically impressive handhelds with its Turbo Express, which was actually a portable version of its console system, the Turbgraphx 16 (a rival to the Sega Genesis and Super Nintendo). The Turbo Express was about the size of a Game Boy but had a sharp active-matrix color display and could even be used as a portable TV with an optional tuner. The downside was, of course,the price which, at $299.99US, seemed to aim the device at a niche market that didn’t yet exist -- the (portable) gaming enthusiast.
Sega Game Gear - 1990
The
most successful of the various Game Boy challengers was Sega’s Game Gear which, like the Lynx and Turbo Express,
had a color screen. But unlike those systems managed to keep the retail price down to a fairly reasonable $149. The
Game Gear benefited from Sega’s advantage over Atari and NEC (the Genesis was then the leading console system)
and a better selection of games, but it was still only a modest success in the face of Nintendo’s increasing
dominance of the market.Sega Nomad - 1995
For most of the 1990s, Nintendo had the handheld market effectively all to themselves,
with other companies giving up after trying and failing to knock Nintendo down a few pegs. Sega was the first to
re-enter the field with the Sega Nomad, a portable version of the Genesis console. It seemed like a good idea -- after
all the Genesis had a huge library of titles just sitting around countless livingrooms -- but poor battery life and a
somewhat bulky design helped to do it in. Even an eventual price drop to $79.99 failed to save the Nomad from being put
out to pasture.Tiger Electronics game.com - 1997
You can’t fault Tiger Electronics for their ambition. Their
game.com handheld, as the name suggests, attempted to bring Internet access and PDA functions to a gaming handheld.
Unfortunately, it didn’t do any one thing particularly well: its disappointing games were made even worse by the
unit’s outdated screen, and its "Internet access" only let you check email and browse the web in text
-- nope, no online gameplay here. Still, as with many of these systems, communities of die-hard gamers have found
refuge on the web with other like-minded individuals, devoted to breathing some new life into their late, lamented
handhelds.Neo-Geo Pocket / Pocket Color - 1998-99
Mention the name Neo-Geo to any gamer over the age of 25 or so and
you’ll likely get a knowing smile. A lucky few may have owned the pricey home system that made the Super Nintendo
and Sega Genesis look like yesterdays news, but most will be familiar with Neo-Geo from their arcade games -- especially
fighting games like the Samurai Showdown and King of Fighters series. Attempting to build on their reputation, Neo-Geo
branched out into the handheld space in 1998 with the Neo-Geo Pocket, but got off to a rocky start, releasing a
black-and-white unit first before correcting things just a year later with the Neo-Geo Pocket Color (or NGPC). Despite
some solid games, the system never got much support from third-party developers and failed to attract enough gamers to
legitimately challenge the still dominant Nintendo. This is the one we probably miss most 'round Engadget HQ, truth be
told.
Game Boy
Color - 1998Nintendo introduced its first major revision to the Game Boy in 1998 with the Game Boy Color, which, not surprisingly, offered a color screen, case, and better graphics capabilities while still being backward compatible with the enormous library of Game Boy titles. While the system was successful, it proved to mostly be a stopgap measure from Nintendo, who had bigger plans in store.
Bandai WonderSwan / WonderSwan Color / WonderSwan Crystal - 1999-2000
Bandai’s WonderSwan, replaced a year later by the WonderSwan Color, was most notable for having an exclusive
license to port the original Final Fantasy games to the system. That earned the system a modest success in Japan but it
never made it to North America. Unfortunately for Bandai, Squaresoft (makers of Final Fantasy) eventually made up with
Nintendo and started releasing games for the GBA, which proved to be bad news for the still-unique WonderSwan.Game Boy Advance / Advance SP / Micro - 2001 / 2003 / 2005

Released in 2001, Nintendo’s Game Boy Advance
was by far the biggest thing to shake up the handheld space since the original Game Boy was released over ten years
earlier. On the technical side, the GBA was the rough equivalent to the Super Nintendo making ports of titles from that
system easy, but the GBA also benefited from some wildly original games like Advance Wars. In 2003, Nintendo released
the completely redesigned Game Boy Advance SP which, most importantly, added a front-lit screen, attempting rectifying
the one major problem people had with the original GBA. Recently, Nintendo released yet another GBA varient, the Game Boy Micro, with a small and sleek design aimed
in large part at an older, iPod-totting audience. The Now Generation
Nokia N-Gage / N-Gage QD - 2003-04
Before they introduced the N-Gage,
Nokia wasn’t a company that anyone would associate with gaming -- and now, a few years later, they still
haven’t really managed to get gamers to take notice. The N-Gage (and it’s most recent revision the QD) is a
fairly capable system but it seems that most people still prefer to keep their phoning and their gaming separate. Nokia,
however, is hoping that'll change in the next couple of years, and intends to incorporate N-Gage gaming capabilities
into future smartphones -- not just game-phones.Nintendo DS / DS Lite - 2004 / 2005
Ever since the first concept designs appeared on the web, the Nintendo DS was met with skepticism. To many, the design
seemed like a step backward after the elegant GBA SP, and the dual screens and stylus input seemed more like novelties
than the revolution in handheld gaming Nintendo was promising. But gamers were slowly won over as more and more great
games kept coming out for the DS, including what are arguably some of the most innovative titles on any system -- the
built-in WiFi doesn’t hurt either, which they've used to finally move on pervasive portable online gameplay. And
of course, in the last few weeks we've seen the subsequent announcement and Japanese launch of the DS Lite, a smaller, thinner, lighter version of the same device.PlayStation Portable - 2004
Gizmondo - 2005Things aren’t looking good for Tiger Telematics and their Gizmondo, their jack-of-all-trades (but master of none) handheld. The system is fairly powerful and has some nifty features like GPS and built-in camera, but with no compelling games and a premium price it faced an uphill battle from the start. And don't even get us started about the internal (mis)direction of the company; Tiger later tried to entice gamers by offering the system at a discount if they agreed to watch a few ads with a system called Smart Adds, but that idea seems to have fallen flat with users. They've since filed for bankrupcy in Europe
The Grey Area
GamePark GP32/GP2XFor many, the GP2X (and the GP32 before it, and the forthcoming XGP and XGP Mini) is the holy grail of handheld gaming. With a memory card and some emulators, you can play just about any game from a number of the systems above, as well as thousands of arcade and console games. That’s enough to make any old-school gamer giddy with delight, and enough to send companies running to their IP lawyers. If you actually own a copy of the game you’re emulating you may be better off, although even that is up for debate. Of course that hasn’t stopped most people from getting their retro kicks.
PDAs EmulatorsPDAs might not be the most natural fit for gaming (outside of point-and-click friendly fare) but that hasn’t stopped developers from producing original games for them and, yes, emulators as well. Sure, it’s no GP2X, but it’s a heck of a lot more discreet, so you can bust out Super Mario Bros 3 and pretend you're working while you try to beat it for the umpteenth time. Don't use the warp pipes, dude, beat it like a real gamer.





















#42 (billch) & #43 - DEFINATELY sounds like the Vectrex to me. That console ROCKED. Not really a portable tho, but that asteroids game beat anything else that came out for years afterwards. If I remember rightly, it was monochrome and came with coloured overlays with different writings on for different games...
You have a gap before that gameboy and this is what belongs in it.
http://search.ebay.com/coleco-tabletop-games_W0QQfnuZ1
Ok, handheld gaming is pretty sweet.... I've been playing video games forever. I gotta give mad props to Nintendo for their gameboy. Also, the PSP is amazing at what it can do, the only thing I hate about it, it's the lame UMD format and the memory sticks... Sony really needs to get over the Memory Stick. As for the others.. two words... "Good Times" Let's see what's ahead for mobile gaming.
Video Games Rule!
"It’s almost impossible to understate the impact of Nintendo’s Game Boy." -- I'm pretty sure you meant 'overstate'
Also, didn't the PSP come out in 2005? Or is it really already 2 years old?
I guess the PSP is now the most succcessful Non Nintendo Handheld Ever. It seems to have surpassed every other Non N system to date by a wide margin is is even regaing third party support in Japan. Kudos Sony.
The *only* problem with the Vectrex was that it didn't have Tempest, which is the best vector game of all time.
Btw, there's a project that lets you hook mame up to a laser system and play vector games "laser-show style". Asteriods on the ceiling is a sight to behold.
Missing the Entex Adventurevision (1982):
http://www.adventurevision.com
http://www.handheldmuseum.com/Entex/AV.html
Dude thats amazing how many things nintendo has had to fend off for portable dominance i still remember my first gameboy it was a Red gameboy pocket i cried for hours when i forgot i left it in the bathroom i was looking for it for hours :(
Great, great article, Don. What a trip down memory lane, from playin' w/ my uncle's old Mattel Football, to the GB sittin' in the back seat of my mom's faux wood-pannelled 'grocery' wagon on the long trips to Myrtle Beach, to showin' off the new Lynx to some friends tryin' to pull a quadruple forward flip in BMX (California Games), struggling ea. time to get the cartridge out before they made the newer style ones with the hooked tip ... to the Game Gear when it when you started to think that maybe you were a little old to be playing video games ... then immediately shrugged it off...
Thank you so much for the memories.
Ah, the Neo Geo Pocket. I really thought that was the best game system that was out when it came out. It really had some great games I still play to this day.
I even got many people in my town to buy it, with a link cable.
Yeah -- the Coleco football rocked. You could actually pass. But the killer was Head-to-Head -- that made my Mattel-owning pals jealous.
I declare to the universe that Atari Lynx system was the best ever...right up until the gameboy advanced MAYBE! Damn you all for buying gameboy...damn you all.
And why isn't a TI Calculator inside of the Grey Area? I can't even begin to count the number of hours I wasted playing games on my TI-83+ in class.
Brian
"Where's the DS Lite. Also, on the description for the GBASP it's said that it has a "bright, back-lit display." In fact, its a relatively dim front-lit screen."
The GBA SP was recently updated to include a bright backlight.
Great thread, Donald. Thanks for a good read and the walk down Memory Lane.
BTW, I thought I was the only one who bought a Vectrex. I scraped dollars together and bought that when I was 13 or 14 .. brought it home, hated it .. and the store wouldn't take it back after just 2 days.
Coleco was the bomb diggity, or whatever these youts are saying these days. I wish I had my Coleco Football still.
My claim to fame, I beat Rick Mauti, New Orleans Saints #84 in 1980 on it!
I still have my game gear that i got for my 7th birthday. i always lusted after the optional tv tuner, but at like 12, I never had the funds. now i have the funds and cant find one. life is so cruel.
P.S. battery life did suck, but i managed to get 6 d-cells taped to the back and wired in for a huge 7 hours of game time. ^^
Before the gameboy i had an NES and an atari but nothing topped getting that gameboy for christmas
still prolly the best christmas i ever had
i really wish i could of got the turbo express i remember being in toys r us just stareing at it....no one is ever to old for portable gameing as far as i am concerned
This was only released in Japan, but what about the Game Boy Light? It was basically a Game Boy with a lit screen.
I have a GB color, GBA, GBA SP, and a DS (as far as handhelds go).
great article!
the original N-Gage will probably be remembered more for sidetalking than anything else.
@25
LOL
Two things?
1) Why would the Gizmondo make this list?
2) Especially in light of the Gizmondo making the list...where's the Tapwave Zodiac, a far more capable device?
Does anybody remember the Total Control 4? I got this for xmas 1980 or '81 I think... Yes I'm that old. It was a portable sports gaming console that had actual catrtidges. I wanted it so badly I couldn't sleep for months! When finally I got it I kept it on a chair beside my bed so I could stare at it as I reluctantly fell asleep. I expected that more cartridges would become available, but none ever were. The games it came with were all very similar: Soccer, basketball, football and hockey. It was pretty fun! I am surprised that this wasn't on the list as the first portable console that accepted cartridges.
Whoops! They weren't cartridges at all, they were "switches"; all the four cartridges did was to tell the console which installed game to run. Still, it was pretty innovative. Have a look: http://www.handheldmuseum.com/Coleco/TC4.htm
Engadget! Shame on you!!!!
You forgot the Tapwave Zodiac.
-Legodude522
You forgot the Casio Remote Control Watch... It had a space themed battle ship game in it.... man it was the best... i remember playing with it in the middle of an exam :D
I had a Microvision!! I had several cartridges. My favorite was Bowling. It was pretty cool for its time.
Why is the Tapwave Zodiac not in the list ? It came before the Gizmondo and the PSP was the first real Jack of all trades devices. There is still active development and a community for it. How could engadget not include the Zodiac !?!?!?!?
I stil have one of those old LED Football games from Mattel that I got back in 1981-ish. It is sitting in my sock drawer right now.
Great article thanks!
I play led football on my tmobile sidekick2 all the time!! It is like the old school version though with no passing. I like playing the more modern passing version when I'm watching a boring show on tv.
This is one of the best reads I have read in a long game about video games, fantastic.
HI MAN I'M 25 STILL PLAYING MY DONKEY KONG JR. GREEN ONE WITH RED D-PAD
i still have my yellow gameboy color and i play it everyday.
great article
I had the Coleco Football handheld game, which was similar to the Mattel; it came out in late 1978. The difference was it had 5 lanes for the running back to run as opposed to Mattel's 3 lanes, so I found it easier to score. These were by no means sophisticated designs, but you could not put the things down.
Good coverage, some I havent even seen before, good one guys!
http://www.laptopbatteryclub.com/
Hey, your price is wrong for the original GameBoy. It was $89 and change, not $109. Were you including tax in that price or adjusting for inflation or something?
anyone know where i can score a gameaxe or topguy handheld?
Does anyone out there remember the UFO Master Blaster Station by Bambino Inc.
I`m In the UK and I`ve just found mine while clearing junk, and it still works! Don`t know what year they appeared maybe 1978?
Be nice to know if any are still around.
Cheers,
Keef