Xbox 360 DVD firmware hacked?
Apparently it's nowhere near the type of hack that would allow you to run unsigned code on your Xbox 360, but due to Microsoft forgetting to "remove
the debug routines from the [firmware]," (whatever that means) some hackers have managed to get a burned copy of
PGR3 running on the 360. Turns out these are the same guys who turned out the DVD firmware hack for the original Xbox,
so things look pretty legit, and the video of the burned disc up and running seems to verify their claims. The team of
hackers, headed by TheSpecialist, isn't going to release the actual modified firmware since they're not quite into
piracy, but the security details are available on the web so we're sure their results -- if real -- will be soon
duplicated.
[Via Max Console; thanks to everyone who sent this in]
Watch - Video of PGR3 running [18.7MB]
Read - Xbox Hacker forum post
[Via Max Console; thanks to everyone who sent this in]
Watch - Video of PGR3 running [18.7MB]
Read - Xbox Hacker forum post






















You can go out and purchase a DVD that stars Tom Cruise, who was paid 10 Million dollars, for about $15.
That doesn't include the other 150 Million they spent making the film, and the other 30 million promoting it.
Why does a music CD that did not cost a fraction of that cost about the same? And why does a game that cost much less to produce then either the CD or DVD cost $60+?
There will always be pirates when things are priced so high. Maybe if they charged $5 for a downloaded version of the game that had a few limitations then people would not waste their time trying to steal it.
The government spends millions of dollars on trying to catch tax fraud. Maybe they could save that money if they were not stealing from us as well.
When people are charged unfairly, they will look for alternate sources. In college I was charged $85 for a calculus book. I did not have the money, so I went to the library and copied the pages I needed. Yes I was a pirate, a theif, etc. But I would have gladly paid $20 or $30, but $85 for a book in 1989 that was first published in 1963? That was gauging in my opinion and that is just as illegal as being a pirate.
Firmware burner?
Are you suggesting that you couldn't solder directly to the chip and with a makeshift cable (serial/parallel) and use custom software to write the firmware? It's been done plenty of times.
Backup is not piracy but piracy is.
Well, yeah. I'm not justifying piracy, I'm justifying backups.
When you download games, burn and run on a modded console.
Huh? If you were saying that the above is piracy, then yes, it is, assuming you don't own an original copy. It is, however, not theft. How you interpret that morally is up to you.
Only because game developers and Sony makes money doesn't mean it's right to copy.
Please read the post before you comment next time. I don't know how much further out of my way I could have reasonably gone to convey that my point there was NOT condoning copyright infringement but was retorting against the idiots that are implying that the developers' families are starving because of it.
Think about the situation like this. If you were a game-developer at lets say, Quake4 game and worked hard on the game for a long time. Then alot of peple just download it, copy it. I wonder how you would feel then.
You're talking to the wrong person. I've developed shrinkwrap software before that I've seen on P2P networks. The people who are downloading them don't affect the bottom line in a huge way. It doesn't matter to anyone but the publishers (to an extent); the developers are going to get paid, and the ratio of people who pay to those who pirate is low. Obviously I can't speak for everyone, but I'm not a spectator.
(Sorry, forgot html doesn't work)
"Backup is not piracy but piracy is."
Well, yeah. I'm not justifying piracy, I'm justifying backups.
"When you download games, burn and run on a modded console."
Huh? If you were saying that the above is piracy, then yes, it is, assuming you don't own an original copy. It is, however, not theft. How you interpret that morally is up to you.
"Only because game developers and Sony makes money doesn't mean it's right to copy."
Please read the post before you comment next time. I don't know how much further out of my way I could have reasonably gone to convey that my point there was NOT condoning copyright infringement but was retorting against the idiots that are implying that the developers' families are starving because of it.
"Think about the situation like this. If you were a game-developer at lets say, Quake4 game and worked hard on the game for a long time. Then alot of peple just download it, copy it. I wonder how you would feel then."
Well, you're talking to the wrong person. I've developed shrinkwrap software before that I've seen on P2P networks. The people who are downloading them don't affect the bottom line in a huge way. It doesn't matter to anyone but the publishers (to an extent); the developers are going to get paid, and the ratio of people who pay to those who pirate is low. Obviously I can't speak for everyone, but I'm not a spectator.
Games have virtually stayed the same price for two decades, despite great inflation.
Posted at 3:36AM on Mar 19th 2006 by jason
Don't know where you live Jason, but when I started buying PC games 2 decades ago (feeling old), you could pick up a new release for $40.
As Matt said, games now cost $120 here in Australia. I don't see how that is virtually staying the same price, more like an increase of several hundred percent.
I'm not defending piracy, just pointing out that game prices are pretty inflated here.
I for one can't wait till they have more hacks for the system like they do now for the original XBOX
I love having my entire game collection in one box not having to mess around taking cd in and out when I want to play my games
In regards to piracy of games, i do not condone piracy of games or of any meida to be honest.but lets face it, who here has video taped a tv program?...all of us right?
Infact, it is now accepted practice, maybe not officially legal, but accepted practice none the less.
I personally have no interest in obtaining pirated games or dvd's, nor do i wish to go to extrodinary lengths to modify my xbox 360. But i do wish we could make legitimit backups of our own xbox 360 games.i do not mind paying for the games but i do mind having to shell out another 100 bucks for a game i have which has been damaged by said console.
The trick is , how to allow personal backups of games you own without allowing that backup to be played on another persons console..
just a thought.
EA made 162 Million in 2005 Profit, $155m 2004, and $165m in 2003.
Not greedy just busines ;|
Can somebody tell me what happened in frames 596-599? I dont know how I could find out myself, I dont have any good programs...
You guys have no idea what it takes to make a raw dump or anything. Just to be able get the drive to work in windows is hard due to the fact that not all SATA chipsets are compatible with it. If you have the Hitachi drive you frist have to get the drive in ModeB (debug mode) to be able to flash the drive. With the Samsung you have to hex edit the hacked firmware with your dvd drives key for it to be able to work.
do any of u guys know how to make it so my 360 will play burned discs for cheap and not so damn confusing. games=expensive
guys does Game Copy Pro (Version 2.73) let u play burned games on ur 360 if u have just that?