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Sega Saturn (and Dreamcast, perhaps) - immensely powerful for the day, yet impossible to code for.Sony Playstation - originally an add-on for the SNES, yet it conquered all before it.Xbox - a cheap, outdated Celeron with a cheap, outdated graphics card and a bodged PC motherboardCan you imagine optimising code for what is essentially a 6-CPU PowerPC machine with S-ATA and 32 pixel lines, or whatever the GPU has going for it?It's all in the gameplay, people.
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Reader Comments (Page 1 of 1)
Gridlock @ Mar 30th 2006 6:38AM
Sega Saturn (and Dreamcast, perhaps) - immensely powerful for the day, yet impossible to code for.
Sony Playstation - originally an add-on for the SNES, yet it conquered all before it.
Xbox - a cheap, outdated Celeron with a cheap, outdated graphics card and a bodged PC motherboard
Can you imagine optimising code for what is essentially a 6-CPU PowerPC machine with S-ATA and 32 pixel lines, or whatever the GPU has going for it?
It's all in the gameplay, people.