The statement about serious gamers prefering CRTs is true. The most ardent gamers do. The reasons are:
1. When moving the mouse quickly in a 3D game, an LCD monitor tends to make the world blur while the mouse is moving, whereas a CRT will blurr the world far less, especially if it is 21" or larger - because it has virtually no response time whatsoever. This is due to the fact that the bandwidth on larger CRT's (20+ inches) is so great - the data throughput. The blurring of LCD's is due to the poor response time. Even 2ms (yes, milliseconds, not nanoseconds) will cause significant blurring in comparison to a large CRT.
2. Even a response time of 2ms is inexusible in gaming. In gaming, we must contend with our connections causing lag, even if it's low, the video card may also add what appears to be "lag" in dropped frames - even the most powerful of them in recent games. The last thing a gamer needs is the display adding to the time it takes for them to fire at an opponent or respond to being fired upon. ; ) 2ms can make a veryt noticable difference in a gunfight. Trust me - I am a highly skilled player who has been a gamer for many years. MY PC is near the top in performace, and I would NOT consider an LCD for gaming. At least, not with their current response times.
3. LCD monitors have lower refresh rates. This GREATLY affects gaming performance. LCD's average perhaps 75hz while larger CRT's do up to 100. In case you don't really understand how this works - regardless of how many FPS you get in a game with your PC, you will only see as many FPS as your monitor does in refresh rate.
75 hz = 75 viewable FPS max. 100 hz = 100 FPS.
Beginning to see how an LCD is a no-go for serious gamers?
4. CRT's have a sharper image than LCD's currently, whether it is text, images or whatever content, LCD's simply have not quite caught up to CRT's, although this may change in a few years.
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The statement about serious gamers prefering CRTs is true. The most ardent gamers do. The reasons are:
1. When moving the mouse quickly in a 3D game, an LCD monitor tends to make the world blur while the mouse is moving, whereas a CRT will blurr the world far less, especially if it is 21" or larger - because it has virtually no response time whatsoever. This is due to the fact that the bandwidth on larger CRT's (20+ inches) is so great - the data throughput. The blurring of LCD's is due to the poor response time. Even 2ms (yes, milliseconds, not nanoseconds) will cause significant blurring in comparison to a large CRT.
2. Even a response time of 2ms is inexusible in gaming. In gaming, we must contend with our connections causing lag, even if it's low, the video card may also add what appears to be "lag" in dropped frames - even the most powerful of them in recent games. The last thing a gamer needs is the display adding to the time it takes for them to fire at an opponent or respond to being fired upon. ; )
2ms can make a veryt noticable difference in a gunfight. Trust me - I am a highly skilled player who has been a gamer for many years. MY PC is near the top in performace, and I would NOT consider an LCD for gaming. At least, not with their current response times.
3. LCD monitors have lower refresh rates. This GREATLY affects gaming performance. LCD's average perhaps 75hz while larger CRT's do up to 100. In case you don't really understand how this works - regardless of how many FPS you get in a game with your PC, you will only see as many FPS as your monitor does in refresh rate.
75 hz = 75 viewable FPS max.
100 hz = 100 FPS.
Beginning to see how an LCD is a no-go for serious gamers?
4. CRT's have a sharper image than LCD's currently, whether it is text, images or whatever content, LCD's simply have not quite caught up to CRT's, although this may change in a few years.
There you go.