The Wiimote is doing what the Playstation 3 and the Xbox 360 haven't been able to effectively do: cause excitement and controversy in the gaming industry. The Nintendo Wii is the only system that gamers, and, more importantly non-gamers, are very curious about. When's the last time you got excited about something being innovative in the gaming industry? The PS3 and the 360 are both doing the same thing: upping the horsepower and graphical ability on their systems. Sony is now taking initiative and copying Nintendo's idea, but the result still isn't the same. It's clearly a ploy to try and stay on the same level as the Wii intuitively, because otherwise Nintendo would have left them in the dust. According to numerous people who have tried both controllers, however, it still feels like a copy (I will repost with specific website links and people's comments, I don't have access to them right now because I'm at school and most of them are blocked). Nintendo is putting Sony under pressure with their remote, as well as making Sony put themselves under pressure. It is highly unlikely that they (Sony) had any plans of releasing a wireless controller out of the box. Even with their release of it at E3, the effect of the controller wasn't that great. This is supposed to be a post about the Wii Classic Controller, however, so I'll get back to that. The controller was most definetly a good idea as it is likely that the Wiimote will not be for everyone. The controller disappointed me at the same time, however, because it showed weakness in Nintendo (depending on how you look at it). On the one side, you could see it as Nintendo being scared that the Wiimote wouldn't be successful, so they gave another option so that gamers wouldn't have to use Gamecube controllers on a brand new system if they didn't want to use the Wiimote. On the other side, however, you could see it as Nintendo being intelligent and expanding the creativity of their system, as well as making an alternate option for users of the Virtual Console who wish to use a more comfortable controller (though, to be honest, that controller looks anything but comfortable...good idea, bad design). I'm not exactly sure what Nintendo's getting at, however, considering the fact that this controller plugs into the bottom of the Wiimote (I'll get a link to that image also, once I get home). Maybe it could plug into that mystery flap on the sude of the Wii, or has an extension chord for the controller similar to the Xbox controller that could plug into one of the Gamecube jacks? Who knows? Guess we'll have to wait and see...
Reader Comments (Page 1 of 1)
Gamer @ May 19th 2006 2:22PM
The Wiimote is doing what the Playstation 3 and the Xbox 360 haven't been able to effectively do: cause excitement and controversy in the gaming industry. The Nintendo Wii is the only system that gamers, and, more importantly non-gamers, are very curious about. When's the last time you got excited about something being innovative in the gaming industry? The PS3 and the 360 are both doing the same thing: upping the horsepower and graphical ability on their systems. Sony is now taking initiative and copying Nintendo's idea, but the result still isn't the same. It's clearly a ploy to try and stay on the same level as the Wii intuitively, because otherwise Nintendo would have left them in the dust. According to numerous people who have tried both controllers, however, it still feels like a copy (I will repost with specific website links and people's comments, I don't have access to them right now because I'm at school and most of them are blocked). Nintendo is putting Sony under pressure with their remote, as well as making Sony put themselves under pressure. It is highly unlikely that they (Sony) had any plans of releasing a wireless controller out of the box. Even with their release of it at E3, the effect of the controller wasn't that great. This is supposed to be a post about the Wii Classic Controller, however, so I'll get back to that. The controller was most definetly a good idea as it is likely that the Wiimote will not be for everyone. The controller disappointed me at the same time, however, because it showed weakness in Nintendo (depending on how you look at it). On the one side, you could see it as Nintendo being scared that the Wiimote wouldn't be successful, so they gave another option so that gamers wouldn't have to use Gamecube controllers on a brand new system if they didn't want to use the Wiimote. On the other side, however, you could see it as Nintendo being intelligent and expanding the creativity of their system, as well as making an alternate option for users of the Virtual Console who wish to use a more comfortable controller (though, to be honest, that controller looks anything but comfortable...good idea, bad design). I'm not exactly sure what Nintendo's getting at, however, considering the fact that this controller plugs into the bottom of the Wiimote (I'll get a link to that image also, once I get home). Maybe it could plug into that mystery flap on the sude of the Wii, or has an extension chord for the controller similar to the Xbox controller that could plug into one of the Gamecube jacks? Who knows? Guess we'll have to wait and see...