The Engadget Interview: J Allard, Microsoft Corporate Vice President

So, you guys have heard an awful lot about Zune already leading up to the press release, what can we clarify?
Well, we've been following it pretty closely, obviously, since we first started hearing about it. Obviously today is the big unveiling, and we wanted to get a better idea of Zune not just as a device, but as a platform, and where you guys want to take all this stuff. So maybe you can start off by giving us an overview of where the device is, and where you see it going both as a device and as a platform.Sure, I think it's a great question the way you phrased it because we actually really think about Zune more as a platform than a device; you used both those two key words. If you step back a little bit in terms of where we're going as a company and where we think we can move forward with the industry in the entertainment space, we have this idea of connected entertainment. You're too familiar with the transition from analog to digital, we think there's a transition that goes one step beyond that called "connected," where the community gets to have greater participation with their entertainment experiences. We want to bring that across all forms of entertainment. What we're doing with Xbox and Xbox Live in the gaming space, what we're doing with MS TV and the Media Center in the television space, and Zune is really our first foray into a deep connected music experience. The first product we'll introduce this holiday will be a connected one -- that's why we put in WiFi in every device, because we think those connected experiences are really going to signal what the future of the music industry looks like, and the future of television and film and everything else. And the community wants to play a big part in it. So while we're starting now and sharing between devices where you can share songs with your friends (3 plays for 3 days), and sort of get the recommendations of your trusted circle of friends and experience and discover new music. You guys know all too well 802.11 devices there are out there. Think about what else we can connect to. Think about all the other scenarios we could do, whether location-based, etc. The device itself is intended to be a future-proof platform that's part of this connected entertainment world where entertainment will become more personal, more interactive, and more engaged with community.
Could you tell us a little bit more about the connect aspect? I assume it's going to be users creating profiles? Something like Xbox Live, so you'll have a trusted circle of friends -- could you give us a little more depth as to what the experience will be like?
Xbox Live is a good example and I think it's appropriate: with Xbox Live we really took a very incremental approach. If you remember, we put an Ethernet adaptor in the console but it didn't ship with Xbox Live. Then we shipped Xbox Live, but we didn't have all the capabilities that you might think because what we really wanted to do was start a discussion with our customers, with the audience. So we shipped the Xbox with Halo and then we could start talking about what they wanted to see on Live. We're sort of taking the same approach here: the whole idea -- both for the music industry and for the consumer -- of finding and sharing music through your social network is a pretty new idea. Specifically at the device level it's a super new idea. So we're gonna start there and we're saying it's really about proximity -- we're saying if you're sitting in the room with somebody and you're having a physical social engagement with them in person, that's when you can exchange music recommendations. And then we'll get some customers who've had some experience with that and they'll say "where do you want to take it next year?"
We've got thousands of ideas and we're going to sort those ideas based on what our customers are telling us and what kind of experience they have with it. It could be that customers want to be able to make recommendations to their friends while they're on instant messenger and have instant messenger integration. That's the beauty of having 802.11 in every device: we can do that. We can do more device-to-device, or we can do more PC-to-PC, so the combination of the device, the PC software that we're doing, and the online service is going to allow us to really shape how the community and the social aspect of Zune marries with the music experience. It also helps in terms of moving the music industry's way of thinking about integrating social networking and peer to peer in a really healthy way that works for them.
If I'm in an internet cafe with my laptop on WiFi and I don't have my Zune with me but I have my Zune software client running on my PC, can I interact with Zune players?That's a direction that we think we'll likely go down. We're not starting there however, we're trying to keep the messaging and the experience simple. You and I are in the same room and I say, "Here's the soundtrack you love, check it out" and I push the send button and it gets to your device. Next year we can start going through some of the things that you hinted at that are very much what our customers are going to want.
So the other angle when it comes to connectivity is not only about the Zune device, but about how it's going to connect to the rest of Microsoft as a product of software and hardware. That's what a lot of people are wondering about because a lot of the information leading up to Zune was that it was a radical departure from what Microsoft was doing -- people thought that it wasn't going to play nicely with anything else.
Well we didn't say that!
[Laughing.]
You know, it's been our philosophy that digital music is just getting started. The world is gaga about iPods, but everybody in the world listens to music, not just 50 million people that have iPods. And so we're taking a real deep approach when it comes to music and saying, "There's an opportunity with this technology to narrow the distance between artists and their audience." What does that look like? And we're talking about a lot of different artists saying, "What can Zune be doing to change the medium for you in really exciting new ways? How can we get beyond just getting the zeros and ones off of CDs and putting them in people's pockets, and change that?" We're talking to consumers and saying, "How can we change the way that you discover new music? You know, we'd love you to find new people based on the music you love, we'd love you to find new music based on the people you love." How do we change that dynamic?
And you know, Zune is really about music, it's our deep dive with music first and foremost. Now, that said, the technological platform -- back to the earlier conversation -- and the way we're designing it, knowing that gamers love music and there's going to be scenarios where they're going to want to connect those two things. We know that people are going to be watching TV and want to have some kind of experience with their Zune and their music and the social community they've developed there and the types of video programming that they're interested in. I think there's a lot of opportunities for cross-pollinated experiences and we're building the technological foundation to do it. But right now, we're just starting with a real focus on music, and over time we'll light up more and more of those capabilities and ideas as the consumer gets a little bit more conditioned. Look, there are a lot of people out there who aren't going jogging with MP3 players. I go out for a run and I see Discmen all the time, I see Walkmans from time to time. I see people listening to wireless FM headsets and people are buying XM and Sirius radio. The world where consumers are right now -- relative to digital music -- is really in its infancy. We're going it take them along and prove digital music and try to take the digital music experience to the next level -- and sort of as a background thread and a lower priority for us right now: are those integrated experiences?
But over time I think there'll be a greater emphasis. Counter to Microsoft's DNA, the type of stuff that you hear from time to time, it really isn't. 20 years ago we said, "The business world is going to change because of technology and we have to get world-class at numbers, we have to get world-class at manipulating words, we have to get world-class at drawing pictures. And over time people are going to figure out that words, pictures and numbers all go together and will increase the focus on the Office-like experience. Well we didn't start with Office. If you remember Lotus Symphony? Lotus Symphony was an idea that was ahead of its time. We really needed to get numbers right, words right, and pictures right and then bring them together with the communication back-end with email. That's what built the Office proposition. I think you're going to see a very similar thing here where once interactive gaming and connected interactive gaming really takes hold and people really get their head around it and we take gaming mainstream; we do the same thing for digital music, we do the same thing for digital television -- IPTV and the like, and people really get their heads around it there's going to be all sorts of scenarios that connect those dots and the emphasis will start shifting to the integration across those things. But we have to be world-class in music, games and video before we put too much attention on what it means to put those things together. Great. Obviously the centerpiece here is going to be the digital music, the music and the movies, and games, too. But there's a lot right now of pre-existing content out there, users have their MP3s, WMAs from PlaysForSure partners, they have iTunes tracks. Where is Zune going to fit in with people's pre-existing media libraries? What is it going to support? What can we expect when we actually get a Zune and want to be able to use it with the media that we currently have?
We have really pretty strong commitment to being compatible with your existing libraries. We know we're not the first player in this space, and that there's a ton of media out there, and so we put a bunch of codec support in there. You know, iTunes by default rips in AAC, there's a lot of AAC content out there, so we'll play AAC natively. MP3s, obviously. Windows Media files, obviously. The video resolution is 320 x 240, QVGA resolution. And so we'll do H.264 playback as well, because there's a lot of content out on the web for video iPods. Lots of DVD ripping software out there that encodes to those formats, so the most popular formats out there, whether it's MPEG-4 or H.264, we'll support those. So, we really are taking a relatively agnostic approach to different formats.
For us this is not a format play, we're not trying to tell consumers what format they have to keep their media in. We're trying to embrace the most popular formats out there. We won't have every codec, we won't have an extensible codec architecture, instead we want to make it really, really simple, and we're prioritizing the media that's out there and the media our consumers have.
So up until this point Microsoft's digital music strategy has been largely to create an ecosystem and be a supplier of a DRM platform to manufacturers and online music stores. PlaysForSure was the thrust of Microsoft's strategy until the announcement of the Zune. How does PlaysForSure fit into Microsoft's strategy going forward? It doesn't appear that the Zune will be compatible with any PlaysForSure retailers. How does that affect Microsoft's current partners who rely on PlaysForSure?
I think there's two answers to the question. First answer is, this whole digital music revolution is really just starting. There's still a lot to be figured. We certainly don't think we have it all figured out, and we think there will be change. The second thing is that specifically when it comes to PlaysForSure, think about you might buy a Windows PC versus how my mother might buy a Windows PC. My mom calls up Dell and says, "I have seven hundred bucks, get me a computer. What's the best thing I can get?" She doesn't specify the keyboard, the monitor, the memory configuration. The conversation might get as specific as, "Do you think you want to burn DVDs?" Then she gets a product that shows up and it's all pre-installed.
There are other people that go to Fry's Electronics and hand pick the graphics card, the case for their computer, they build a Windows-based PC from the ground up. We have a solution for both of those things. We at Microsoft have a platform that is Windows, we have a solution for the crowd of consumers that are very deliberate about how they build their PC solution, and we also have a solution for people who just want turnkey. And I think that's how these two strategies complement each other. The PlaysForSure is still a program we're going to invest in, we still have a lot of partners there, and for a class of consumers who that want to have a hand-crafted media media experience and maximize their choice, we have an answer. There's another class of consumers that just want to get digital media, and they just want to be able to go to one store and have it all just plain, dead simple, and don't want to know what a codec is.
Wasn't that the point of PlaysForSure?Well, it's like asking a question about Windows -- and the point of Windows was to bring personal computing to the world -- some people are going to pick their PCs, they're going to pick their monitor, they're going to pick their printer, they're going to pick their graphics card, and combine the things that they've chosen. Other people just a want a system that's end-to-end -- all compatible out of the gate -- and that's what Zune does. Zune says there is no choice; you get a Zune device, you hook it up to the Zune service, and it just works.
When PlaysForSure was introduced, the premise was, we make it simple so that you don't have to worry about whether your player works with the music you're purchasing...
That continues to be the premise for devices that are branded in that category, and we think that we've clearly done a lot in that program, where there's a lot of devices out there, there are a lot of services out there, there are a lot of partners, and there are a lot of satisfied customers. We like that program. We've also found that there's a category of customers that say, "Give me a brand experience, advertise it to me on television; I want to be part of the digital music revolution, and that solution [PlaysForSure] doesn't work for me." So they're two complementary solutions -- not everyones gonna want Zune and not everyone's gonna want PlaysForSure. They're different paths there, and we're okay with both of them.
Thank you very much for your time.


















Reader Comments (Page 1 of 3)
CTG @ Sep 14th 2006 2:05PM
Jonathan Ive would whoop his ass in a fight.
Andir2.0 @ Sep 14th 2006 2:06PM
What's up with that suit? Is that velvet or plastic?
korey @ Sep 14th 2006 2:07PM
Ok well 20 minutes leads to a small book for engadget and i caught some gist of video formats so it soes video out of the box or what cuz if not im goin to buy and iPod and save sum dough.
cc @ Sep 14th 2006 2:10PM
still not a word about the price. Did you guys push it?
I'll take the Zune, ugly as is, for $150.
Chuckle_h0und @ Sep 14th 2006 2:12PM
Wow, so 1 & 2 must really be impressed by the Zune if all they can do is make immature, snide remarks.
I like the Wifi angle. Imagine visiting a concert and being able to download the tracks right there and then onto your Zune. Or visiting a coffee shop and getting to flag a track you heard over the in store music system. There's a lot of potential.
Plus the advertising is much nicer than the iPod. None of this "I'm so cool it hurts" idiocy. The Zune advertising feels much more friendly.
anotherdike @ Sep 21st 2006 12:32PM
Would be cool if that's the direction they took it, but guess what? That's not the direction they will go, IMHO. You can kick me if I am wrong, so long as i can kick you WHEN I am right.
Zadillo @ Sep 14th 2006 2:11PM
I think the part about this interview that stands out to me is the PlaysForSure stuff. I honestly just don't get why exactly MS doesn't go ahead and make this device also compatible with PlaysForSure. I mean, it seems like one of the big points of PlaysForSure was to really try and counter the iPod, and make a bit deal about how if you had one of these music services, you shouldn't get an iPod because it wasn't "PlaysForSure" compatible. It seemed like at least a decent attempt at creating a compelling reason not to get an iPod, or at least to cause some doubt about the iPod (i.e. "Oh, hrmm, I might not be able to use my music subscription service stuff if I don't get a PlaysForSure device".).
I can understand MS wanting to emphasize the Zune software and "platform", but I just can't see how it would have hurt to include PlaysForSure compatibility. I read his explanations here and it still just doesn't make sense to me.
Eric @ Sep 14th 2006 2:12PM
Stop..
You got 20 min with gaylord dude and and could not ask about the battery hours?
Shiit.. shame on you.
F_N @ Sep 14th 2006 2:13PM
I've never understood the whole "share your music wirelessly" thing... Seriously, I've never even seen 2 people playing PSP against one another (and I live in a big city). [Nothing against the PSP, just an observation.] Will I be on the bus, see a cute girl and say: "Hey, wanna' know what I'm listening to?". Probably not! I mean, I usually lend my CDs to friends for them to listen to or send them an mp3 of a song I like...
Horace @ Sep 14th 2006 2:16PM
the Zune looks really thick and bulky....you would have least think with all of Microsoft's resources it could be near as thin as the iPod and have 640 X 480 screen resolution
Chris @ Sep 14th 2006 2:20PM
"what an evasive dick." --> are we upset that Microsofts gonna enter a market and fu*k over Apple the way they did sony? Stop being a fanboy its a new gadget simple as that no reason to be an a$$
"What's up with that suit? Is that velvet or plastic?" --> it's probably a 1000-3000$ suit can you afford it?
"Plus the advertising is much nicer than the iPod. None of this "I'm so cool it hurts" idiocy. The Zune advertising feels much more friendly." --> I have really got to agree with you here... it seems apples stuck on this "we're cool" motif even with it's MacOSX advertisements... it really gets old i mean how long has it been since they had a new type of commercial?
I mean i just always found it funny their making PC's look like business guys that are dorks and their the cool hipster... yet PC's have 99% of the games? How the heck does that make sense LOL.
"Ok well 20 minutes leads to a small book for engadget and i caught some gist of video formats so it soes video out of the box or what cuz if not im goin to buy and iPod and save sum dough." --> I think i read amungst this or in one of the other Zune posts that it does indeed.
CTG @ Sep 14th 2006 2:20PM
Why can't you put a period after the J?
Chris @ Sep 14th 2006 2:24PM
lol "thick and bulky" only a ipod fanboy would see it that way, i mean we havent even seen a side by side of the 2 and people are whining about it.
Also just because apple is letting you download 640x480 on the itunes7 software (that sucks now may i add read the earlier engadget post/comments)... it doesn't mean the ipods doing anything with it... it still has a tiny miniscule screen with crappy resolution and a poorly done navigation system... can we say listbox anyone? LOL
Zadillo @ Sep 14th 2006 2:23PM
"I mean i just always found it funny their making PC's look like business guys that are dorks and their the cool hipster... yet PC's have 99% of the games? How the heck does that make sense LOL." - Point taken, but for what it's worth, "cool hipster" and "computer gamer" are not normally seen as the same thing.
Gordy @ Sep 14th 2006 2:27PM
I wonder if Apple knew this announcement was coming this week. It seems that Apple's announcements have put Zune in the shade.
Regarding PlaysforSure, I find it hard to believe that Microsoft doesn't have a roadmap. They know they're about to screw their partners (not in the good way either), and they just won't admit it.
Jim @ Sep 14th 2006 2:27PM
Well if the guru can't explain the model and the relationship to PlaysForSure devices, then how is the consumer? Sounds like a case of hedging bets and throwing everything at the iTunes wall to see what sticks. It sounds more like desparation. The important quote is, "we're just starting this whole digital music revolution". Uh... in your dreams. You (Microsoft) started nothing and are prepared to trample your young (PFS) to try to catch a rain that has left the station.
amichalo @ Sep 15th 2006 9:14AM
Yeah...that guy doesn't look like he's thinking "I'm so cool it hurts".
You know what hurts? Being a consumer and having the world's largest software company think I'm an idiot. they lambast the iPod for not giving you choice, then they turn right around and deliver a non-choice product. MS is covering all the bases pandering to partners on one hand and devising a proprietary solution on the other.
Zadillo @ Sep 14th 2006 2:28PM
"When they start seeing Zune users with wireless song sharing and DJing, the iPod may just start to look archaic."
I don't know, this is one of those things I think I'd really have to see to believe. Wireless song sharing does seem sort of interesting, but even if I buy a Zune and my friends buy Zunes, I don't know how much I'd use this (I'm especially curious if it is only for music you get through the Zune store). Right now I do buy some music on iTunes, but the music I'm most likely to want to let someone else listen to would be stuff I bought on a normal CD, more obscure stuff, etc.
I'm assuming that at least the DJ stuff would sort of do that, since I guess that is just to let someone listen, not keep it, so it wouldn't matter if they could DRM the music or not.
But honestly, I don't know. I'm definitely willing to admit its possible this could take off, especially if lots of people buy Zunes and it is easy to do (this feature of course does depend on encountering and knowing other people with Zunes), but at this point I'm not quite seeing it.
primetime4 @ Sep 14th 2006 2:29PM
"When they start seeing Zune users with wireless song sharing and DJing, the iPod may just start to look archaic."
Do you seriously expect to see any grown ups sharing songs? I can see this feature being used in homeroom between two teeny boppers but I don't even share music with my wife. My music is my own space. I like the wifi option (like PSP) but not for music sharing.
Chris @ Sep 14th 2006 2:29PM
Have to agree also the Sharing of music might not be heavily used... but it will be used.. my cousins constantly are swapping headphones and ipods to listen to each others songs while their over at my house its funny but annoying... if they could just stream to each other or lend the song they'd be happy :)
HAHA ya i know its gamer hipster... but he isnt exactly a hipster either ... but then again if hes a hipster wtf is he doing on a computer anyway? isnt he supposed to be out having fun?
I also have to agree with the ipod ending up looking archaic... Microsofts not just combating the ipod itself their combatting the image, with the third party partners and lots of addons they will have a market presence which is important... And even if the wifi is unusable or people dont really make use of it even slightly often, its a feature... something that u can be damn sure will be shown off in commercials and as a big feature, and things like sharing and community sell very well in commercials and advertisments
BIG QUESTION HERE... why all of a sudden is Engadget like the apple advertisement central? Someone said that engadget was being biased for the Zune, yet i'm seeing commercials and ads for the apple LOL
check @ Sep 14th 2006 2:33PM
You fanboys are mean-spirited. Geez!
Take your iPod out of your rear and relax!
Jeff @ Sep 15th 2006 12:03AM
After reading this FUD. I have a feeling this guy really wishes he worked at Apple.
Zune is already the red-headed stepchild of the ipod market. I almost pissed my pants laughing when I read this line:
" First answer is, we're just starting this whole digital music revolution"
Sorry but Apple did that in 2001 when they introduced the ipod.
I wonder how much money MS will lose with each Zune sale, just to get it out on the market.
This is a FUD piece, well it did make me laugh.
Wasn't that the point??
Chris @ Sep 14th 2006 2:32PM
primetime4: yes your right adults probably wont use that part of the wifi... but the fact is it cant hurt to have that functuonality their ... the wifi can be used for the other things by adults but when a kid or a teen wants to swap a song or broadcast to his friends then he has that ability, and the parents or adults that don't want it can well... just use the wifi for downloading songs and stuff
Jason @ Sep 14th 2006 2:32PM
The tie in to LIVE is going to be real nice. That, the FM tuner, and the serious lack of itunes DRM has me sold. Oh and the brown is the perfect anti fashion statement color.
Ill stick to my PSP for movie/video content.
PPC @ Sep 14th 2006 2:52PM
He looks like a young Mr. Clean.
Jeff @ Sep 14th 2006 2:36PM
This is bound to flop just like MS and their 'Origami' UMPC's.
Zadillo @ Sep 14th 2006 2:39PM
"also have to agree with the ipod ending up looking archaic... Microsofts not just combating the ipod itself their combatting the image, with the third party partners and lots of addons they will have a market presence which is important."
But to make the iPod look archaic, you really have to do something pretty different. I understand that MS doesn't want to rock the boat here, but it seems like if MS wants to really make the iPod look archaic, they need to do something that is immediately and radically different and better. I mean, when the iPod first came out, it was basically competing with stuff like the Nomad Jukebox, that Compaq Jukebox thing, etc. as well as early Flash mp3 players like the Rio.
When it was first announced that Apple was doing an mp3 player (especially after a lot of pre-release speculation about some crazy new device/PDA/etc.), there was a lot of disappointment. The initial reaction was "What, an mp3 player? What's the point, there's already tons of mp3 players. LAME!". If Apple had just basically created something identical to the Nomad Jukebox or the Rio or something and slapped an Apple logo on it, it would have probably flopped. What made it stick, and become such a success, was that it was a real significant improvement. It offered some major benefits over what came before.... you had the benefits of the capacity of a hard drive based player without the size of the Nomad or the 512 meg limits of most Flash players at the time. And it offered a much improved way to manage your music, and a significant improvement on music navigation with the scrollwheel (still a defining characteristic of the iPod) compared to what it was like navigating through a Nomad Jukebox or a Rio.
But I think that might be what the Zune is missing. It seems a bit too much like "MS's take on the iPod with some design changes and some new features like WiFi", and less like "Microsoft's attempt to revolutionize the digital music player market."
Of course, it's possible it is too late for that, that we're at a stage now where the basic product has been defined (just as the Walkman basically did define what a cassette player would be like, and the Discman did the same for CD players), and all that is left now is different enhancements and functionality ideas.
In that case, I think MS has to really hope that this wifi sharing stuff takes off, because they can't get the kind of benefit from being able to release a completely new take on the concept of a digital music player, something which Apple did have with the iPod and has been able to take advantage of ever since.
"BIG QUESTION HERE... why all of a sudden is Engadget like the apple advertisement central? Someone said that engadget was being biased for the Zune, yet i'm seeing commercials and ads for the apple LOL"
Probably because Apple is running ads on the Weblogs network? Not sure this is hard to figure out.
Blob @ Sep 14th 2006 2:41PM
Well, if WiFi is the big issue, I'm sure Apple will add it to ipods in the near future. I'll be interested to hear how the quality of the zune compares to that of the ipod. If it's not high quality and breaks or f's up too much no one will want to buy one.
I agree with the above comments regarding the smugness of the Apple marketing campaign. I totally agree that Apple computers are far superior to PCs, but the commercials are annoying.
Jensen @ Sep 14th 2006 2:45PM
"I mean i just always found it funny their making PC's look like business guys that are dorks and their the cool hipster... yet PC's have 99% of the games? How the heck does that make sense LOL."
Well, have you seen the guys playing those games? So, now it makes sense again!
The only way this eco-system thing (wonder where he got that idea) is gonna work, is by sheer marketing force by MS. The players looks like 3-4 years old already, the guy talking about them has no karma... there is nothing here really. Of course - like with Xbox MS is not going to let it fail... it is really a shame how a company with that kind of resources, power and knowledge just doesn't get it - even if it slaps them in the face every single day.
Things like this don't get cool by talking urban jungle marketing gibberish like this - they get cool because the thing has something to it. Just like Ericssons cellphones some years ago just did not, neither does Zune...
John Miller @ Sep 14th 2006 2:42PM
VERY reassuring to hear that MS will offer a Zune Pass. Contrary to recent rumors, they're still committed to the subscription service idea (although you can also just buy tracks a la carte) and that means PlaysforSure will have more time to develop. I would jump off a tall building if I had to go back to buying / stealing individual tracks after the nirvana of downloading whatever I want, however much I want that I have with Urge.
MarkZ @ Sep 14th 2006 2:43PM
Yeah, I am fairly certain I've seen that suit recently, believe it or not. It's an Armani suit that retails at about $2400 CDN.
shidoshi @ Sep 14th 2006 3:25PM
QUOTE:
"Also just because apple is letting you download 640x480 on the itunes7 software (that sucks now may i add read the earlier engadget post/comments)... it doesn't mean the ipods doing anything with it... it still has a tiny miniscule screen with crappy resolution and a poorly done navigation system... can we say listbox anyone? LOL"
First, I'm not sure I'd call the iPod's interface "poorly done"... but beyond that, you can plug an iPod into a TV and output that 640x480 video, which will end up making a big difference over the previous 320x240. That, alone, makes the resolution upgrade a very welcome new feature.
Jake @ Sep 14th 2006 2:43PM
totally agree on the playsforsure non-compatibility. it simply doesn't make sense to me (as a consumer) and if I was a microsoft playsforsure partner on either the hardware or software side, I'd be pissed.
The only possible explanation is that they want to lock people in EXACTLY as Apple has done with iPod/iTunes. I guess you can't blame them for being tempted by that but I think it's short-sighted.
Also, any word on if Zune World (or whatever it's called) has a podcast aggregator of any kind? The simple podcast gathering and synching is probably the only thing keeping me using iTunes right now. Microsoft didn't add any kind of podcast gathering abilities in Media Center 11 and, IMHO, that was a HUGE mistake.
hooooweeee @ Sep 14th 2006 2:45PM
MAAAAAAAAAAAAAAAAAAAAANNNNNNNNNN - this looks sweeet. I've used Macs since day one and I still can't stand apple fanboys, they're the lowest of the low bowing down to Jobs and whatever spiel he feeds us AGHHHH grow up idiots. FACT; this device shits ALL over any iPod and you all know it - why get in a huff and spit your dummy out? retards
dave95 @ Sep 14th 2006 2:46PM
Good interview and questions on PlaysForSure. Funny to see him dodges the question on Playforsure, comparing it to Windows and 'choice' I guess. All this will do is confused the average consumers even more because Microsoft Zune will not be compatible with Microsoft Windows Player 11, PlaysForSure, and all the host of Microsoft partners and DAPs. It will only drive them even more towards the simple choice, iPod+iTunes.
Imagine if Apple where say we are no longer supporting the iPod ecosystem and developing a brand new player/service that will not be compatible with the iPod (not saying that PlaysForSure had much inroad but) it would cause confusion.
blah @ Sep 14th 2006 2:46PM
haha he shoulda been cast as lex luthor
Napkingfro @ Sep 14th 2006 2:48PM
Who cares about sharing?? There are supposedly over 50 million ipods out there, and on my daily commute I see about 20 of them. Not one of them would I want to share my music with. Even if the Zune had moderate success, say 5 million sold, you would be hard pressed to find another Zune player to share with.
I think sharing would be good without the restrictions, perhaps with data files. But unlikely to happen.
And with the wifi constantly on, it will eat up half your battery life.
eyei3 @ Sep 14th 2006 2:48PM
Where is the built in Bluetooth????
Hafnium @ Sep 14th 2006 2:51PM
So, does the fact that the Zune wont be PlaysForSure compliant mean that the device wont sync up with Windows Media Player? If so, it is a no-go for me. I surely will not be maintaining two (identical) media libraries on my PC!
Too bad, like the design and the interface...!
my_name_is_tudor @ Sep 14th 2006 2:50PM
Chris: It might hurt to have that functionality there, presumably the wifi will be quite a drain on battery, and what if you can't stop it hunting for fellow Zuners?
Personally I see no attraction in song-sharing at all. I don't buy music of itunes/online because of the DRM, so me and my mates just swap CDs to rip when we want to share music. I have extremely particular tastes, so why would I want to listen to other people's music?
Same reason why I shuddered slightly reading that the Zune will come with music preloaded.. so (if I bought one) I'd have to delete that first before putting my own stuff on.
The Zune seems like a nice device, and the wifi thing could be interesting (it'd be cool to see wifi music zones or something (ZuneZone, haha) or even web access), but I dunno how it will fair against the iPod.
Yes, to the seasoned gadgeteer, Apple's ads seem like they are really working at being cool. But don't tell me that your average Joe Consumer doesn't read that as actual coolness, and how cool can it ever be to own something that is made my microsoft? Especially without the XBox brand name.
If I were MSoft, I'd have branded this along the Xbox route, and given it Xbox Live compatibility from the outset - a good standing user base, and that one leg of MS's business that can be seen as cool and going-places.
Jarod @ Sep 14th 2006 2:51PM
I'd love to meet the first idiot that buys this garbage and thinks its any good. LOLLL!!
JR @ Sep 14th 2006 2:56PM
"Plus the advertising is much nicer than the iPod. None of this "I'm so cool it hurts" idiocy."
Yeah, 'cause the bald dude with the earring and the shimmery suit doesn't give off that vibe at all.
That player looks hella thick. Battery life and price, please?
some dude @ Sep 14th 2006 3:01PM
1. I welcome MS to the hardware/software combo space because competition is good, and it will force Apple to stay on their toes. We will be the beneficiaries.
2. If Apple has shown one thing, it's that people will pay a premium for smaller devices even if they have less storage. Everyone laughed at the nano (and its price) at first, and now they can't make enough of them. MS doesn't seem to have a competing product as of yet, and they will continue to be crushed in this area...especially if the Zune platform requires WiFi.
3. I don't think iPod commercials feel like they're too-cool-for-you. I liken them to Gap or Coke ads...they simply try to present their product as more of a lifestyle than a widget. This strategy has been used in countless ways for countless other products...Apple is hardly a pioneer in this respect.
Ryan Block @ Sep 14th 2006 3:01PM
Regarding the digital music revolution comment -- I listened again, and it wasn't transcribed properly. He said "First answer is, this whole digital music revolution is really just starting." My personal feelings about the product or interview aside, my impression from Allard was that he's very humble about where they're entering in space -- i.e. ostensibly in last place (for now). Sorry for the mixup!
brodkil @ Sep 14th 2006 3:03PM
I can't believe this. Like I said earlier, the Zune will play nothing that doesn't have Microsoft written all over it. And they speak of compatability and how it works with anything...as long as it's Microsoft. Xbox/360, PC (With Windows), PlayforSure, Zune Store, Windows Media Center. Probably no support for linux, or mp3s, or any video format (unless converted/streamed)...Typical.
Meta @ Sep 14th 2006 3:05PM
WiFi sharing? This is a feature that will only come alive if the Zune somehow becomes ubiquitous. How many years must pass, and how many marketing dollars must be, before people begin to "socialize" this way? It'll be interesting to find out.
J. Allard really seems unable to explain where Plays For Sure fits in the scheme of things. That explanation of it, feeding the needs of the "PC-modders", is ridiculous. If you were an upstart business selling music, would you invest in this, as compared to the era Pre-Zune?
Just an observation... So far in the comments, "their" is incorrectly used more often the correct "they are" or "they're". I'm not normally prone to policing grammar but seriously... this many impassioned arguments of all the various "fanboys" would be made more resonant if they could just form sentences correctly.
What the... @ Sep 14th 2006 3:06PM
LOL, sounds like some Apple fanboys are scurrrrred!
This will sell because it is packed with features and the upgrades will keep coming. People will like the idea of their device being upgraded effortlessly (kinda like windows updates now). It sure is nice of Apple to come out with a new player every year with fancy new upgrades, which force the consumer to buy a new one if they want to reap the benefits. And hell, I love my iPod, but it doesn't ahve a color screen. I refuse to buy a new iPod every year just so I can get the new bells and whistles.
People will buy this. Will it be more expensive than the current iPod video? you betcha. Will people buy it? you betcha. Go ahead and say "People will buy the cheaper product!" Well... I got news for ya kids... People didn't buy the cheaper product before... cuz 75% of the people out there have iPods...
"The Zune looks big and bulky!!!" ----- Compared to an iPod? Seriously??? Ummm... I am looking at a couple pictures of it right now... and the only conclusion I can come to is... you are retarded.
joey @ Sep 14th 2006 3:06PM
I'll bet MS's PlaysForSure partners are already plenty ticked off about MS coming out with the Zune. If it also played PFS that might be too much competition and cut too closely into their own market.
The Zune looks a little nicer than the prototype, but I don't see it taking off, much less the sharing factor being a big deal. And MS has enough cash to keep Zunes around for a loooong time, profitability be damned, just like the Xbox. The potential market is too delicious for them to give up after only a few years. But it does smell a little depserate -- it took HOW many years of failure for them to get to this point? I'm just glad we're not hearing "iPod Killer" bandied about as easily as before. That is gonna be one tough market to break into significantly. Me, there's no way I'd give up my iPod for one.
And enough with the iPod fanboy crap. The iPod is a great device with a fanastic design, and it deserves the adulation it gets.
BTW, brown? BROWN? And I thought "Blue Dalmatian" and "Flower Power" were bad ...
some dude @ Sep 14th 2006 3:14PM
P.S. I love how this Allard dude talks about how the digital music industry is in its infancy. Riiiiight. When even my parents are loving their iPods, I'd say that we're past the infancy point. Somehow I don't believe that he really sees very many discmans and walkmans while running or at the gym...especially in Seattle! What he really means is that Microsoft is coming in way behind. God forbid they be the last one to the show. Actually, that's very much the Microsoft way! (And it doesn't always mean disaster for them.)
John Papola @ Sep 14th 2006 3:33PM
Wow, this interview sounded more like a politician dodging questions about a flip-flop than a product introduction. Anyone that says Steve Jobs tries to create a reality distortion field must believe this guy is trying to create an absolute alternate reality all together.
So here's my take away from this.
#1. Playsforsure is dead and a lie. It doesn't "Play for sure". It isn't easy as promised. It isn't seamless as promised. It doesn't work.
#2. Microsoft is simply copying the iPod from head to toe. Same business model. Same aesthetic approach. Same promise of simplicity and usability.
#3. It's got WiFi. For all the typical Microsoft "in the future" BS, it's just an ipod clone with wifi.
I believe J puts it best when he dodges the Playsforsure question for a second time:
to paraphrase: Playsforsure is like Windows. It's a platform for hardware partners that many people find just doesn't work. For people that want something that works, a closed, vertical model is needed....
...you know, like the iPod and Macintosh.