Ok Ok, so it is just a 2d image being displayed in a 3d volume, a sprite of something yes, BUT what if you dropped a few sensors into the invironment that could tell the users position relitive to the screen? Then -while you wouldn't be able to tell depth anymore than a 2d image- you would be able to interact with it like a 3d item. The software would need to handle a 3d item and rotations, but display a person in this, and as you walk around to their back, it would then be displaying their back. It would be like a one eyed persons perception of the real world, no depth discernable but still 3d.
Reader Comments (Page 1 of 1)
naMretupmoC @ Nov 3rd 2006 5:25AM
Ok Ok, so it is just a 2d image being displayed in a 3d volume, a sprite of something yes, BUT what if you dropped a few sensors into the invironment that could tell the users position relitive to the screen? Then -while you wouldn't be able to tell depth anymore than a 2d image- you would be able to interact with it like a 3d item. The software would need to handle a 3d item and rotations, but display a person in this, and as you walk around to their back, it would then be displaying their back. It would be like a one eyed persons perception of the real world, no depth discernable but still 3d.