Let the hive mind of Engadget get that for you.
"I finally got a new laptop with a lone USB 3.0 port. I'm now looking at getting a USB 3.0 hub with a power adapter so I can use both of my USB 3.0 hard drives at faster speeds. I've read lots of horror stories where some hubs either don't come with power adapters -- and as a consequence the portable drives don't work with them properly -- or they are designed poorly which results in USB 2.0 speeds. Or, the hard drives keep getting disconnected. Do your readers have any suggestions or experience using USB 3.0 hubs? Thanks!"
It's really unbelievable that companies (content producers) would pay big money on research, licensing, programmers, lawyers, court costs to come up with DRM. They'd also rather lose money on missed opportunities to sell their stuff due to DRM problems (a compatible player is not yet ready, or can't release a movie yet until the cracked DRM is patched up).
Then they pass the cost on to the consumers. Legit consumers who actually buy their DRM'd media would shoulder the cost but don't get fair use rights (backup their own copy should the frail physical media get damaged, or watch the content on another device - as if the consumer bought the physical media rather than the content). Illegit users basically incur the same cost (blank media, burner, software, time and effort) but the money does not go to the content producers. In the end both legit and illegit consumers enjoyed the content, both practically incurred the same cost, and the content companies made the same small amount of money (from the very few legit consumers who bought their stuff).
Imagine if content producers didn't have to spend on DRM. They could sell their stuff cheaply. Let's say they sell a high def movie on a disc for $5. Ordinary consumers would rather buy it legit than illegally download it, buy blank media, buy a media burner, buy media burning software (assuming they already have an up-to-date PC and a fast internet connection), spend hours downloading and burning it, deal with the hassles of slow and/or unssuccessful downloads and unsuccessful burns producing coasters, and still end with the same cost, if not more.
$5 too cheap? We'll if 5 (or more) people buy this movie (because it's cheap), then the movie studios would have gotten the same $25 when they we're selling the DRM'd content that only a few consumers would buy. Economies of scale work in favor for these content producers that they can outdo the bootleg producers. Money goes to the content producers who can pay the artists their fair share and no DRM tangles affecting legit consumers.
I hope the companies would have learned by now that hackers and bootlegs will always exist. Making life difficult to legit consumers by imposing DRM on them is not the solution. In fact, it plays a major role in pushing legit consumers over to the "dark side".