First third-party "game" app appears for iPhone
It would seem that the first-ever iPhone game has been written and is available to download to your Jail-broken device, and true to the natural form of the Microsoft vs. Apple debate, it's all based around blowing up Zunes. Jason Merchant, a clever (and possibly very bored) iPhone hacker has coded a small game app for the phone wherein you target floating Zunes with your onscreen mini-iPhone, and then blast away with missiles. The Microsoft-fanboy-incensing shooter was written in objective C, and obviously requires that your device has had Jailbreak run on it to allow for the install. The creator says he's working on an aquarium app which will allow you to drop fish-food to an underwater iPhone, which pretty much makes no sense at all.[Via Hackint0sh, thanks Boy Genius]




















Reader Comments (Page 1 of 1)
Blake @ Aug 6th 2007 12:07PM
iPhone is the new PSP
derek @ Aug 6th 2007 12:11PM
Besides the fact it doesn't have as good graphics, and couldn't handle the games, sure thing!
Blake @ Aug 6th 2007 12:13PM
You missed the point.
Chris @ Aug 6th 2007 12:36PM
Yep, totally went over your head. Keep thinking though!
Joe @ Aug 6th 2007 12:23PM
Ok I can't get it to install....anyone else having problems?
paloooz @ Aug 6th 2007 1:48PM
If this is a native app like MobileTerminal, then you'll need to get SSH running and chmod +x the binary. The read link is slow as hell so I couldn't tell you for sure.
Eric @ Aug 6th 2007 12:27PM
You can't really say that it doesn't have good graphics when it hasn't been used for anything of the sort.
That's like buying a new PC, never playing a game on it, and then complaining that your e-mail doesn't have good graphics.
db26 @ Aug 6th 2007 12:40PM
Except we know the specs of it. While I'm sure some very nice 2D games will come out, anything 3D will be... much more difficult to keep a steady FPS.
Zeus the God @ Aug 6th 2007 12:35PM
Its a cell phone. It won't have good graphics.
If it were say, a video game player with a cell phone integrated, then yes, but as it goes now, no. Not enough power.
David Wilkinson @ Aug 6th 2007 5:52PM
Bloody hell - this is an i'Phone'. Who knows what it is, what with all the integrated toothbrush shit that's flying around.
deadlock32 @ Aug 7th 2007 3:43AM
dude obviously you haven't seen the Nokia N95
Jim Marshall @ Aug 6th 2007 12:37PM
This reminds me of the game "Bash Big Blue" that came out for the original MAC...IBM logos would pop up and you had to click on them.....
Steve @ Aug 6th 2007 12:45PM
actually it reminds me of http://en.wikipedia.org/wiki/Xbill
3rdsun @ Aug 6th 2007 12:52PM
"The creator says he's working on an aquarium app which will allow you to drop fish-food to an underwater iPhone, which pretty much makes no sense at all."
Does anything about the iphone make sense at all. I mean you have to hack it to get it to do what u want. Closed device with limited usability.
hockey2891 @ Aug 6th 2007 1:59PM
I'm having some trouble installing it. What extra software do I need to install it?
Thanks!
michael @ Aug 6th 2007 3:28PM
I wonder why people assume all Zune owners bother with the brown model? The black model is pretty much 50% and more of sales. And it's not so bad looking, really.
Plus the Zune and the iPhone are very different. One's a music player, the other is a phone.
I'm just keeping the facts right. Or you might as well be tossing anything into that game.
alexhrose71 @ Aug 6th 2007 4:02PM
Yes whats with all the Zune hate ? I have a 2nd gen 15gb iPod and to be honest, with the weak battery, easily breakable phone buds, tendency to crash and non-standard DRM of iTunes...I think it may be time to try the other side :)
Brad @ Aug 7th 2007 3:19AM
So how hard is it to program an iPod-shooting game for your Windows Mobile Phone?
Takes about 14 seconds of recompiling in C# or J2ME and deploying to millions of handsets worldwide.
But, you know, this is kinda cool, too.
ErikG @ Aug 7th 2007 2:57PM
Has no one else heard of/played insaniquarium?!? It's a great little game that people've been playing on their PC/PocketPCs for a while now. Porting it to the iPhone seems natural (and also makes me wonder why I haven't seen one for the DS).