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wOOt wOOt!
Is anyone else tired of this w00t and pwnage talk?
somewhat, but i'm more annoyed by the "but does it play doom" and "will it blend"
yea, but we STILL haven't found ANYTHING that can play doom while blending...
WhO CaReS?
The 'will it blend' question is very valid. Can this blend? No. Code signing. So I won't buy it. Other reasons why something wouldn't be able to blend include lack of MMU (GBA, DS) or lack of 3d acceleration.
No the real question is will the blender play Doom while its blending the 360. If so then woot. IF not then :-(
if (blender == plays doom){ console.write('woot');}else{ console.write(':('); break;}if (blender == blending 360){ Int32 devidebyzero = 1 / 0; //Oh shi-----}else{ console.write('not so woot');}
What's this about pwning at Doom blending?Haxors!
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Reader Comments (Page 1 of 1)
i.c. weiner @ Sep 28th 2007 7:54PM
wOOt wOOt!
wit's end @ Sep 28th 2007 9:02PM
Is anyone else tired of this w00t and pwnage talk?
Tim @ Sep 28th 2007 9:08PM
somewhat, but i'm more annoyed by the "but does it play doom" and "will it blend"
Mike @ Sep 28th 2007 9:27PM
yea, but we STILL haven't found ANYTHING that can play doom while blending...
i.c. weiner @ Sep 28th 2007 11:03PM
WhO CaReS?
ethana2 @ Sep 29th 2007 12:06AM
The 'will it blend' question is very valid. Can this blend? No. Code signing. So I won't buy it. Other reasons why something wouldn't be able to blend include lack of MMU (GBA, DS) or lack of 3d acceleration.
John Doe @ Sep 29th 2007 2:52AM
No the real question is will the blender play Doom while its blending the 360. If so then woot. IF not then :-(
ssuk @ Sep 29th 2007 8:40AM
if (blender == plays doom)
{
console.write('woot');
}
else
{
console.write(':(');
break;
}
if (blender == blending 360)
{
Int32 devidebyzero = 1 / 0;
//Oh shi-----
}
else
{
console.write('not so woot');
}
strider_mt2k @ Sep 29th 2007 8:53PM
What's this about pwning at Doom blending?
Haxors!