"in their place, you'd "just set up the cameras around the room and wave your hand like you're playing tennis"
I think Bill Gates mentioned this same "vision" earlier. Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope"). In other words, it's great to dream about in some far-off future, but I doubt it's anywhere near realistic to think about it now.
"Set up cameras around the room?" Riiight.
Let's actually get voice recognition working to a level of acceptability before we start thinking about three-dimensional optical recognition, OK?
It will be several more generations of gaming consoles (at least) before we see anything like this actually work.
"I would think 3D optical recognition would be a lot easier than voice recognition."
It is. With cameras, all you have to do is track movement (changes from frame to frame). This is relatively simple for a computer to do. With voice recognition, you have to determine what wave is the word "a" or the expression "eh?", once you decipher that, you have to combine that with the sentence structure to try to figure out what the person wants to do.
I have a PS3 with the Eye Toy and when I showed it to my friends and family, they all loved it right away. Even though the games are a little wonky to control, they all wanted more. Motion capture is here today. The next step is making it 3D, and that's pretty simple with just 2 cameras facing 90 degrees from each other on one side of the room. Add another camera and it gets that much more precise. Though, this takes processing power.
"Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope")."
if the proposed system already has multiple cameras, taking that to the level of 3D videoconferencing shouldn't be too hard considering the game/software is already making a 3D model of you and your movements. taking that and making it into a 3d holograph can be done using multiple projectors as has been done before. http://www.eyeliner3d.com/
for the mass market in the near future, probably not. but very possible even with today's current technology.
"Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope")."
if the proposed system already has multiple cameras, taking that to the level of 3D videoconferencing shouldn't be too hard considering the game/software is already making a 3D model of you and your movements. taking that and making it into a 3d holograph can be done using multiple projectors as has been done before. http://www.eyeliner3d.com/
for the mass market in the near future, probably not. but very possible even with today's current technology.
“An engineer explained to us that hundreds of ear impressions were gathered in the name of research, and while each one obviously boasted its own unique shape and size, one single characteristic remained uniform across the board: the entrance into the ear canal is not a perfect circle, it's an oval.”
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"in their place, you'd "just set up the cameras around the room and wave your hand like you're playing tennis"
I think Bill Gates mentioned this same "vision" earlier. Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope"). In other words, it's great to dream about in some far-off future, but I doubt it's anywhere near realistic to think about it now.
"Set up cameras around the room?" Riiight.
Let's actually get voice recognition working to a level of acceptability before we start thinking about three-dimensional optical recognition, OK?
It will be several more generations of gaming consoles (at least) before we see anything like this actually work.
I would think 3D optical recognition would be a lot easier than voice recognition.
This technology already exists. I saw a demo at MIT like 3 years ago.
"I would think 3D optical recognition would be a lot easier than voice recognition."
It is. With cameras, all you have to do is track movement (changes from frame to frame). This is relatively simple for a computer to do. With voice recognition, you have to determine what wave is the word "a" or the expression "eh?", once you decipher that, you have to combine that with the sentence structure to try to figure out what the person wants to do.
I have a PS3 with the Eye Toy and when I showed it to my friends and family, they all loved it right away. Even though the games are a little wonky to control, they all wanted more. Motion capture is here today. The next step is making it 3D, and that's pretty simple with just 2 cameras facing 90 degrees from each other on one side of the room. Add another camera and it gets that much more precise. Though, this takes processing power.
You can have my 6-axis when you pry it from my cold dead hands...
"Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope")."
if the proposed system already has multiple cameras, taking that to the level of 3D videoconferencing shouldn't be too hard considering the game/software is already making a 3D model of you and your movements. taking that and making it into a 3d holograph can be done using multiple projectors as has been done before. http://www.eyeliner3d.com/
for the mass market in the near future, probably not. but very possible even with today's current technology.
"Which sounds great, but then again so does 3-D holographic videoconferencing ("Help me, Obi-Wan Kenobi; you're my only hope")."
if the proposed system already has multiple cameras, taking that to the level of 3D videoconferencing shouldn't be too hard considering the game/software is already making a 3D model of you and your movements. taking that and making it into a 3d holograph can be done using multiple projectors as has been done before. http://www.eyeliner3d.com/
for the mass market in the near future, probably not. but very possible even with today's current technology.