Unofficial Wii Opera SDK let loose

It looks like web browsing on the Wii is about to get a whole lot more interesting, as an entirely unofficial Wii Opera SDK has now been released to the general public, opening up the possibility for all sorts of browser-based games, among other things. What's more, the SDK allows developers with the necessary know-how to take full advantage of the Wiimote, including the ability to detect the remote's distance from the sensor bar, along with any button presses, and movement along the Z-axis. That makes things like the familiar-looking "2 Play Ship Demo" pictured above fully playable using the Wiimote, as well as more basic things like drawing and 3D rotation. Those looking to get started on a homebrew game of their own can hit up the read link below for the necessary files, while the rest of us can try out a handful of ready made demos at the same link.
[Via Joystiq]
[Via Joystiq]























Simple online board games for Wii using and proving the SDK concept -> http://www.wii42.com
but can it barrel roll?
Would be fun to play StarFox with the Wiimote...
I want a PS3.
...which will certainly be disabled in the next wii update (it's been about 5 hours since the last one, so they are due)
Why would they disable this?
Star Fox! Yeahh!!
That game just wouldn't be the same without a anthropomorphic frog gibbering at you.
At the danger of sounding stupid: Wiiiiiiiiiii...
The bad thing: I can´t get the damn thing...
Look Ma, no Super FX chip!
It's about time!
Sweet, tried it and it works (although it seems it can't detect the tilt if the Wiimote isn't pointed at the screen).
I wonder why these functions were left in yet unpublished. Could these be functions the Wii's main UI uses that were accidentally kept available in the browser channel? Is it possible to do other things like, say, launch a game from within the browser?