Baring a few differences workstation cards and their consumer level equivalents are virtually the same. The biggest difference from a technical point of view is how they both handle OpenGL. Because of the difference workstation cards would probably perform worse in game than a consumer card. Consumer grade = performance over quality orientated, whereas Workstation grade = Quality & Precision over performance orientated.
The real big difference between them though is how they are both tested. Both the hardware and drivers for a workstation card go through a rigorous and ongoing ratification process to ensure they work without fault and thats what you would pay for and its why the real big studios pay for these cards. They literally can't afford ANY downtime.
Unless you work in a fairly large studio or have a serious home studio there isn't much point in paying a huge sum of money for a workstation card.
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Baring a few differences workstation cards and their consumer level equivalents are virtually the same. The biggest difference from a technical point of view is how they both handle OpenGL. Because of the difference workstation cards would probably perform worse in game than a consumer card. Consumer grade = performance over quality orientated, whereas Workstation grade = Quality & Precision over performance orientated.
The real big difference between them though is how they are both tested. Both the hardware and drivers for a workstation card go through a rigorous and ongoing ratification process to ensure they work without fault and thats what you would pay for and its why the real big studios pay for these cards. They literally can't afford ANY downtime.
Unless you work in a fairly large studio or have a serious home studio there isn't much point in paying a huge sum of money for a workstation card.